Vital Spirit (Ability): Difference between revisions

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|text5=Prevents the Pokémon from falling asleep.
|text5=Prevents the Pokémon from falling asleep.
|text6=Prevents the Pokémon from falling asleep.
|text6=Prevents the Pokémon from falling asleep.
|text7=The Pokémon is full of vitality, and that prevents it from falling asleep.
}}
}}
'''Vital Spirit''' (Japanese: '''やるき''' ''Willingness'') is an [[Ability]] introduced in [[Generation III]]. Thirteen {{OBP|Pokémon|species}} can have this Ability. It is one of three Abilities that prevent {{status|sleeping}}, the others being {{a|Insomnia}} and {{a|Sweet Veil}}.
'''Vital Spirit''' (Japanese: '''やるき''' ''Willingness'') is an [[Ability]] introduced in [[Generation III]]. It is one of three Abilities that prevent {{status|sleeping}}, the others being {{a|Insomnia}} and {{a|Sweet Veil}}.


==Effect==
==Effect==
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Vital Spirit prevents the Pokémon from being afflicted by {{status|sleep}} and {{m|Yawn}}. {{m|Rest}} will fail when used by the Pokémon.
Vital Spirit prevents the Pokémon from being afflicted by {{status|sleep}} and {{m|Yawn}}. {{m|Rest}} will fail when used by the Pokémon.


A Pokémon with this Ability will wake up if it is asleep in battle (such as if it gains the Ability outside of battle or by an effect like {{m|Skill Swap}}, or is put to sleep by a Pokémon with an Ability like {{a|Mold Breaker}}). If the Pokémon is holding a [[Chesto Berry]] or a [[Lum Berry]], it will be eaten before Vital Spirit wakes up the Pokémon.
A Pokémon with this Ability will wake up if it is asleep in battle (such as if it gains the Ability outside of battle or by an effect like {{m|Skill Swap}}, or is put to sleep by a Pokémon with an Ability like {{a|Mold Breaker}}).


If a Pokémon with this Ability is drowsy due to Yawn, when it would fall asleep the Ability activates and keeps it awake.
If a Pokémon with this Ability is drowsy due to Yawn, when it would fall asleep the Ability activates and keeps it awake.
====Generation III====
If a sleeping Pokémon with Vital Spirit is sent into battle as one of the lead Pokémon or to replace a fainted Pokémon, or gains Vital Spirit due to {{a|Trace}}, it will not be cured of sleep until after a Pokémon takes its turn (uses a move, switches out, etc.). It will be cured of sleep if it is switched in to replace a switched out Pokémon.
If a sleeping Pokémon has Vital Spirit as its original Ability but not its current Ability, it will remain asleep when switched out.
If the Pokémon with this Ability is asleep and is holding a {{b|Chesto}} or [[Lum Berry]], Vital Spirit will cure the Pokémon of sleep before the Berry has a chance to be consumed.
====Generation IV====
When a sleeping Pokémon with Vital Spirit enters battle, it will be cured of sleep.
If a sleeping Pokémon has Vital Spirit as its original Ability but not its current Ability, if it is one of the active Pokémon at the end of the battle or switched out, it will be cured of sleep (with no message).
====Generation V onward====
If a sleeping Pokémon has Vital Spirit as its original Ability but not its current Ability, it will remain asleep when switched out.
If the Pokémon with this Ability is asleep and is holding a {{b|Chesto}} or [[Lum Berry]], the Berry will be eaten and cure the Pokémon of sleep before Vital Spirit has a chance to activate.


===Outside of battle===
===Outside of battle===
If a sleeping Pokémon gains Vital Spirit by evolution or the [[Ability Capsule]], it will not wake up until sent into battle. Pokémon with Vital Spirit will not be put to sleep by the {{tc|Gentleman}}'s {{p|Kirlia}} in the [[Battle Pike]] nor the [[Battle Arcade]]'s game board.
If a sleeping Pokémon gains Vital Spirit by evolution or the [[Ability Capsule]], it will not wake up until sent into battle. Pokémon with Vital Spirit will not be put to sleep by the {{tc|Gentleman}}'s {{p|Kirlia}} in the [[Battle Pike]] nor the [[Battle Arcade]]'s game board.


From {{game|Emerald}} onwards, if a Pokémon with Vital Spirit is leading the [[party]], the chance of encountering a higher-leveled wild Pokémon increases by 50%. It shares this effect with {{a|Hustle}} and {{a|Pressure}}.
From {{game|Emerald}} onwards, if a Pokémon with Vital Spirit is in the first place in the [[party]] (even if [[fainting|fainted]]), the chance of encountering a higher-leveled wild Pokémon increases by 50%. It shares this effect with {{a|Hustle}} and {{a|Pressure}}.


In [[Generation V]], Vital Spirit also prevented a Pokémon from visiting the {{pkmn|Dream World}} before it was shut down.
In [[Generation V]], Vital Spirit also prevented a Pokémon from visiting the {{pkmn|Dream World}} before it was shut down.
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{{Ability/entry|467|Magmortar|Fire|Fire|Flame Body|None|Vital Spirit}}
{{Ability/entry|467|Magmortar|Fire|Fire|Flame Body|None|Vital Spirit}}
{{Ability/entry|506|Lillipup|Normal|Normal|Vital Spirit|Pickup|Run Away}}
{{Ability/entry|506|Lillipup|Normal|Normal|Vital Spirit|Pickup|Run Away}}
{{Ability/entry|???|Rockruff|Rock|Rock|Keen Eye|Vital Spirit|Unknown}}
{{Ability/entry|744|Rockruff|Rock|Rock|Keen Eye|Vital Spirit|Steadfast}}
{{Ability/entry|???|Lycanroc|Rock|Rock|Keen Eye|Vital Spirit|Unknown|Midnight}}
{{Ability/entry|745Mn|Lycanroc|Rock|Rock|Keen Eye|Vital Spirit|No Guard|Midnight Form}}
{{Ability/foot|status}}
{{Ability/foot|status}}


==In the anime==
==In the anime==
{{moveanime|type=status|exp=yes|gen=The user cannot fall asleep, and nullifies moves that cause sleep.|image1=Marcel Vigoroth Vital Spirit.png|image1p=Vigoroth}}
{{moveanime|type=status|exp=yes|gen=The Pokémon cannot fall asleep, and nullifies moves that cause sleep.|image1=Marcel Vigoroth Vital Spirit.png|image1p=Vigoroth}}
{{movep|type=status|ms=288|pkmn=Vigoroth|method=Vigoroth attacks and destroys moves that would cause it to fall asleep with its claws.}}
{{movep|type=status|ms=288|pkmn=Vigoroth|method=Vigoroth attacks and destroys moves that would cause it to fall asleep with its claws.}}
{{movebtm|type=status|user=Marcel|user1=Marcel's Vigoroth|startcode=AG088|startname=The Garden of Eatin'|notes=Debut}}
{{movebtm|type=status|user=Marcel|user1=Marcel's Vigoroth|startcode=AG088|startname=The Garden of Eatin'|notes=Debut}}
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==In other languages==
==In other languages==
{{langtable|color={{status color}}|bordercolor={{status color dark}}
{{langtable|color={{status color}}|bordercolor={{status color dark}}
|zh_yue=幹勁 ''{{tt|Gongihng|Willingness}}'' {{tt|*|Games}}<br>過動 ''{{tt|Gwoduhng|Hyperactive}}'' {{tt|*|Anime}}
|zh_yue=幹勁 ''{{tt|Gongihng|Willingness}}'' {{tt|*|Games}}<br>元氣 ''{{tt|Yuánqì|Vitality}}'' {{tt|*|Pre-Gen VII Guidebooks}}<br>過動 ''{{tt|Gwoduhng|Hyperactive}}'' {{tt|*|Anime}}
|zh_cmn=幹勁 / 干劲 ''{{tt|Gànjìng|Willingness}}'' {{tt|*|Games}}<br>元氣 ''{{tt|Yuánqì|Vitality}}'' {{tt|*|Guidebook}}<br>過動 ''{{tt|Guòdòng|Hyperactive}}'' {{tt|*|Anime}}
|zh_cmn=幹勁 / 干劲 ''{{tt|Gànjìng|Willingness}}'' {{tt|*|Games}}<br>元氣 ''{{tt|Yùhnhei|Vitality}}'' {{tt|*|Pre-Gen VII Guidebooks}}<br>過動 ''{{tt|Guòdòng|Hyperactive}}'' {{tt|*|Anime}}
|nl=Vitale kracht
|nl=Vitale kracht
|fi=Elohenki
|fi=Elohenki
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