Save: Difference between revisions

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{{Move|Save}}
{{incomplete|2=needs names for Quicksaving}}
{{Incomplete|article|Gallery of the save screens throughout generations and games}}
[[File:Save XY.png|thumb|right|Saving in {{g|X and Y}}]]
[[File:Save Pokémon Black.png|thumb|right|Saving in {{game|Black and White|s|Pokémon Black}}]]
A '''save file''' or '''save''' (Japanese: '''レポート''' ''report'') is an important feature in the [[Pokémon games]] which allows the player to resume their adventure from where they left off the last time the game was booted.
A '''save file''' or '''save''' (Japanese: '''レポート''' ''report'') is an important feature in the [[Pokémon games]] which allows the player to resume their adventure from where they left off the last time the game was booted.


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==Pokémon Report==
==Pokémon Report==
In the Japanese [[core series]] games, saving from the [[menu]] is presented as writing down the player's recent actions in a [[Pokémon Report]] (Japanese: ポケモンレポート) (however, it is referred to as saving when saving due to changing [[Pokémon Storage System|Boxes]] in the Generation I and II games). As a result, the save function is represented by a book icon in the core series Pokémon games. In the video game {{ga|Pokémon Trading Card Game}} and [[Pokémon Card GB2: Here Comes Team GR!]], saving is presented as writing in the player's [[Diary]], which is carried over to the localized version.
In the Japanese [[core series]] games, saving from the [[menu]] is presented as writing down the player's recent actions in a [[Pokémon Report]] (Japanese: ポケモンレポート) (however, it is referred to as saving when saving due to changing [[Pokémon Storage System|Boxes]] in the Generation I and II games). As a result, the save function is represented by a book icon in the core series Pokémon games. In the video game {{ga|Pokémon Trading Card Game}} and [[Pokémon Card GB2: Here Comes Team GR!]], saving is presented as writing in the player's Diary, which is carried over to the localized version.


==Mechanics==
==Mechanics==
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The sound effect played after saving is successful differs between Japanese versions of the [[Generation I]] games.<ref>[http://www.glitterberri.com/pokemon-red-blue/game-freak-staff-interview/staff-secrets/ GlitterBerri's Game Translations » Staff Secrets] (translated from the [http://www.nintendo.co.jp/nom/0007/gfreak/page06.html original] by TCRF admin GlitterBerri)</ref>
The sound effect played after saving is successful differs between Japanese versions of the [[Generation I]] games.<ref>[http://www.glitterberri.com/pokemon-red-blue/game-freak-staff-interview/staff-secrets/ GlitterBerri's Game Translations » Staff Secrets] (translated from the [http://www.nintendo.co.jp/nom/0007/gfreak/page06.html original] by TCRF admin GlitterBerri)</ref>
{{youtubevid|Qv_ypGs8Mjc|SatoMew|Kanto}}


====Generation II====
====Generation II====
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====Generation III====
====Generation III====
In the [[Generation III]] games, the saving process is similar to that of [[Generation II]] but attempts to better secure the process were performed with the addition of backups, which are loaded if the primary save file becomes corrupted.
In the [[Generation III]] games, the saving process is similar to that of [[Generation II]] but attempts to better secure the process were performed with the addition of backups, which are loaded if the primary save file becomes corrupted.
Whenever backup memory is damaged or worn out, the game tries to correct the issue a few times by itself; if all attempts fail, it warns the player that it can still be played but that any progress will not be saved. The English versions mistakenly suggest that the internal battery may have run dry, but saved data does not actually rely on the battery at all.
;Japanese Ruby/Sapphire text
<blockquote>{{j|「バックアップきのうの こしょう または じゅみょうが きました。セーブすることは できませんが このまま ゲームを あそぶことはできます」}}<br>(''The backup function has failed or reached the end of its lifespan. Saving is not possible but the game can be played.'')</blockquote>
;English Ruby/Sapphire text
<blockquote>The backup memory is damaged or the internal battery has run dry. The game can be played. However, progress cannot be saved.</blockquote>
In the 1.0 release of the English versions of {{game|Ruby and Sapphire|s}}, the text box for the messages of the backup function is displayed incorrectly due to a bug that was partially fixed by release 1.1 and possibly full fix by release 1.2.<ref>[https://www.youtube.com/watch?v=K9NUMK6N4F0 Various revision differences (Pokémon Ruby and Sapphire v1.0, v1.1) by ChickasaurusGL]</ref>
<gallery>
PKMN_RS-ENG_save-backup_text_bug_v1.0.png|English Ruby and Sapphire v1.0 text bug
PKMN_RS-ENG_save-backup_text_v1.1-1.2.png|English Ruby and Sapphire v1.1/1.2
</gallery>


====Generation IV====
====Generation IV====
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====Generation VI====
====Generation VI====
In the [[Generation VI]] games, the saving process is similar to that of [[Generation V]] but the progress bar is removed. Saving takes a significantly shorter amount of time (especially when saving via the save option) compared to earlier [[generation]]s. If the player is online and has Game Sync enabled with a Pokémon Trainer Club account, saving will take significantly longer while the data syncs.
In the [[Generation VI]] games, the saving process is similar to that of [[Generation V]] but the progress bar is removed. Saving takes a significantly shorter amount of time (especially when saving via the save option) compared to earlier [[generation]]s. If the player is online and has Auto Sync enabled with a Pokémon Trainer Club account, saving will take significantly longer while the data syncs.


The [[main menu]] no longer provides the player with the option of starting a new game when a save file is present. If the player wishes to start a new game, they must first delete their save file.
The [[main menu]] no longer provides the player with the option of starting a new game when a save file is present. If the player wishes to start a new game, they must first delete their save file.


In version 1.0 of {{g|X and Y}}, there is a [[Lumiose City save glitch|glitch]] in areas of [[Lumiose City]] that will cause the game to not respond to user input when the save is loaded. [[Nintendo]] acknowledged the existence of this [[glitch]] and subsequently released a patch to fix it.
In version 1.0 of {{g|X and Y}}, there is a [[Lumiose City save glitch|glitch]] in areas of [[Lumiose City]] that will cause the game to not respond to user input when the save is loaded. [[Nintendo]] acknowledged the existence of this [[glitch]] and subsequently released a patch to fix it.
Battle Videos and the player's uncollected StreetPass tags are saved to the SD Card (separately from the save file of downloaded copies of the core series games), even when playing using a game card, and are not deleted when the save file is. This data is shared between X and Y and between Omega Ruby and Alpha Sapphire, but is separate for each pair of games.


===In spin-off games===
===In spin-off games===
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====In the Pokémon Mystery Dungeon series====
====In the Pokémon Mystery Dungeon series====
Saving typically happens in the {{player}}'s bed or at [[Kangaskhan Rock]]s. If the player wishes to save (and immediately return to the main menu), they may use a "quick save" option found in the in-dungeon menu's <sc>Options</sc> section, and then selecting <sc>Quicksave or Give Up</sc>.
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team and Blue Rescue Team]] and [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]] the {{player}} can only save in their bed, at [[Kangaskhan Rock]]s, and at the [[Treasure Town#Crossroads|well at the crossroads]]{{sup/md|S}}, and will be asked if they want to save each time they come back from an adventure after waking up. Starting in Gates to Infinity the player can save anywhere outside a dungeon.


In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Pokémon Mystery Dungeon: Explorers of Time]], [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], the menu is expanded, and the button is relocated to a new section known as the <sc>Rest</sc> section.
The player cannot save inside dungeons but can quicksave creating a temporary save file from the last time the game was save up untill the the time it is quicksaved, the player is upon quicksaving immediately taken to the [[main menu]], upon resuming the adventure the temporary save file will be deleted.


====In Pokémon Conquest====
====In Pokémon Conquest====
{{incomplete|section}}
Saving the game in [[Pokémon Conquest]] can be done at any point in gameplay in which the player can open the menu. This allows the player to permanently save their game in the middle of battle, unlike most other games in the series.
To delete the save file in [[Pokémon Conquest]], the '''A''', '''B''', '''X''', and '''Y''' buttons have to be pressed and held simultaneously on the company logo screen (before the title screen).
 
To delete the save file in Pokémon Conquest, the '''A''', '''B''', '''X''', and '''Y''' buttons have to be pressed and held simultaneously on the company logo screen (before the title screen).


==List of activities==
==List of activities==
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==Cloning glitches==
==Cloning glitches==
In the [[Generation I]] and {{gen|II}} games as well as in {{game|Emerald}}, there are cloning [[glitch]]es which exploit the use of saving.
In the [[Generation I]] and {{gen|II}} games as well as in {{game|Emerald}}, there are cloning [[glitch]]es which exploit the use of saving.
==Gallery==
{{Incomplete|section|Missing images from games}}
<gallery>
Save Pokémon Platinum.png|Platinum
Save Pokémon Black.png|Black
Save XY.png|X and Y
</gallery>
==In other languages==
{| style="float:left"
|-
| style="vertical-align:top" |
''save/saving''
{{langtable|color=ddf|bordercolor=ccf
|zh_yue=正在記錄中 ''{{tt|Jingjoih Geiluhk Jūng|Saving in progress}}''
|zh_cmn=正在記錄中 / 正在记录中 ''{{tt|Zhèngzài Jìlù Zhōng|Saving in progress}}''
|fr=Sauvegarde
|de=Speichern
|it=Salvataggio
|ko= 리포트를
|es=Guardando
}}
| style="vertical-align:top" |
''Save (menu option)''
{{langtable|color=ddf|bordercolor=ccf
|zh_yue=記錄 ''{{tt|Geiluhk|Save}}''
|zh_cmn=記錄 / 记录 ''{{tt|Jìlù|Save}}''
|fr=Sauvegarder
|de=Speichern {{tt|*|Generation VI}}<br>Sichern {{tt|*|Generation I-V}}
|it=Salva
|ko=리포트
|es=Guardar
}}
|}
{{-}}


==References==
==References==
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