Pokémon Super Mystery Dungeon: Difference between revisions

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* The {{DL|Stats|Belly}} mechanic makes a return in all dungeons.
* The {{DL|Stats|Belly}} mechanic makes a return in all dungeons.
* The personality test featured in the first two installments returns; however, the player can choose whether or not to accept the result or pick their own Pokémon.
* The personality test featured in the first two installments returns; however, the player can choose whether or not to accept the result or pick their own Pokémon.
* [[Move]]s once again have ranks. As a move is used, it gains progress towards the next rank. As a move ranks up, it grows in power, accuracy, and maximum PP. [[Status move]]s do not have ranks, and [[:Category:Set-damage moves|moves with set damage]] or moves that do damage based on factors such as the target's remaining HP (such as {{m|Wring Out}}) can rank up, but cannot increase in power. The increase is permanent and carry over to other teammate's with the same move.
* Hostile Pokémon are once again able to evolve inside dungeons after defeating another Pokémon.
* Hostile Pokémon are once again able to evolve inside dungeons after defeating another Pokémon.
* A [[Jukebox (Super Mystery Dungeon)|Jukebox]]<!--ジュークボックス--> feature allows players to listen to music from the games and even previous titles in the series, like in [[Pokémon Mystery Dungeon: Explorers of Sky]].
* A [[Jukebox (Super Mystery Dungeon)|Jukebox]]<!--ジュークボックス--> feature allows players to listen to music from the games and even previous titles in the series, like in [[Pokémon Mystery Dungeon: Explorers of Sky]].
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