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{{types}} | {{types}} | ||
The '''Electric type''' (Japanese: '''でんきタイプ''' ''Electric type'') is one of the eighteen [[type]]s. Notable Trainers who specialize in Electric-type Pokémon are [[Lt. Surge]] of [[Vermilion City]], [[Wattson]] of [[Mauville City]], [[Volkner]] of [[Sunyshore City]], [[Elesa]] of [[Nimbasa City]], and [[Clemont]] of [[Lumiose City]]. Prior to [[Generation IV#Advances in gameplay|changes in Generation IV]], all Electric-type moves were [[special move|special]], but they may now also be [[physical move|physical]] depending on the attack. | The '''Electric type''' (Japanese: '''でんきタイプ''' ''Electric type'') is one of the eighteen [[type]]s. Notable Trainers who specialize in Electric-type Pokémon are the [[Gym Leaders]] [[Lt. Surge]] of [[Vermilion City]], [[Wattson]] of [[Mauville City]], [[Volkner]] of [[Sunyshore City]], [[Elesa]] of [[Nimbasa City]], and [[Clemont]] of [[Lumiose City]]. Prior to [[Generation IV#Advances in gameplay|changes in Generation IV]], all damaging Electric-type moves were [[special move|special]], but they may now also be [[physical move|physical]] depending on the attack. | ||
==Statistical averages== | ==Statistical averages== | ||
===Overall=== | ===Overall===<!--as of generation 6--> | ||
{{BaseStatNoCat| | {{BaseStatNoCat| | ||
type=electric| | type=electric| | ||
HP= | HP=63.20 | | ||
Attack=69. | Attack=69.52 | | ||
Defense=66. | Defense=66.54 | | ||
SpAtk= | SpAtk=88.96 | | ||
SpDef= | SpDef=73.68 | | ||
Speed= | Speed=82.94 | | ||
Total= | Total=444.84 }} | ||
===Fully evolved=== | ===Fully evolved===<!--as of generation 6--> | ||
{{BaseStatNoCat| | {{BaseStatNoCat| | ||
type=electric| | type=electric| | ||
HP=71. | HP=71.75 | | ||
Attack=78. | Attack=78.03 | | ||
Defense= | Defense=77.56 | | ||
SpAtk= | SpAtk=102.47 | | ||
SpDef=86. | SpDef=86.25 | | ||
Speed= | Speed=92.31 | | ||
Total= | Total=508.38 }} | ||
<!--out of | <!--out of 32; includes Mega Evolutions as separate Pokémon; includes all 6 of Rotom; does not include Arceus--> | ||
==Battle properties== | ==Battle properties== | ||
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|noeffect1=Ground | |noeffect1=Ground | ||
}} | }} | ||
===Generation II | |||
===Generation II onwards=== | |||
Starting in [[Generation VI]], Electric-type Pokémon cannot be {{status|paralysis|paralyzed}}. | |||
{{typebattle | {{typebattle | ||
|type=Electric | |type=Electric | ||
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|noeffect1=Ground | |noeffect1=Ground | ||
}} | }} | ||
==Characteristics== | ==Characteristics== | ||
===Defense=== | |||
Overall, Electric types have average {{stat|Defense}} and above average {{stat|Special Defense}}. As a single type, Electric is one of only two types to have only one weakness, the other being the {{t|Normal}} type. Electric types have a key resistance to the quite common {{t|Flying}} type, which is used mainly as an offensive type. The downside to this is that {{t|Ground}} type attacks are very common. | |||
{{m|Thunder Wave}}, being one of the most reliable forms of inducing paralysis, is commonly seen on a wide variety of defensive Pokémon. Prior to [[Generation V]], only Ground types were immune to Thunder Wave. As of [[Generation VI]], Electric-type Pokémon are immune to {{status|paralysis}}, making many of them ideal sweepers. | |||
Although pure Electric-type Pokémon only have resistances to other Electric-type moves, {{t|Flying}}, and {{t|Steel}} (which is rarely used offensively), many dual-typed Electric-type Pokémon (such as {{p|Magnezone}}) have secondary types that give them a large total number of resistances. Also, due to their single weakness to Ground, pure Electric-type Pokémon with the [[Ability]] {{a|Levitate}}, such as {{p|Eelektross}}, have no weaknesses. | |||
===Offense=== | ===Offense=== | ||
Electric-type Pokémon often have high {{stat|Speed}} and {{stat|Special Attack}} stats. | Electric-type Pokémon often have high {{stat|Speed}} and {{stat|Special Attack}} stats. The ability of the Electric type to hit the very common {{t|Water}} and {{t|Flying}} types {{DL|Damage modification|super effective}}ly is important for many offensive Pokémon. Moreover, the Electric type pairs well with other common attacking types such as {{t|Ice}}, which is super-effective against {{t|Ground}} (which Electric is weak to and has no effect on), {{t|Grass}} and {{t|Dragon}}, both of which resist Electric. Additionally, there are only a few Pokémon that have a double resistance to Electric-type attacks. Again, the downside to this is that Electric-type moves are nullified by {{t|Ground}}. | ||
===Contest properties=== | ===Contest properties=== | ||
When used in {{pkmn|Contest}}s, Electric-type moves tend to be {{OBP|Cool|condition}} moves, though they can also be other conditions. | |||
==Pokémon== | ==Pokémon== | ||
As of Generation VI, there are 48 Electric-type Pokémon, or 6.5% of all Pokémon (counting [[ | As of Generation VI, there are 48 Electric-type Pokémon, or 6.5% of all Pokémon (counting [[List of Pokémon with form differences|forms]] and [[Mega Evolution]]s that change typing as different Pokémon), making it the 8th rarest type. | ||
===Pure Electric-type Pokémon=== | ===Pure Electric-type Pokémon=== | ||
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==Moves== | ==Moves== | ||
{{movelist/battle-head|Electric}} | {{movelist/battle-head|Electric}} | ||
{{movelist/battle|5|Bolt Strike|Physical||130|85|5|anyadjacent|The user charges at its target, surrounding itself with a great amount of electricity. It may leave the target with paralysis.}} | {{movelist/battle|5|Bolt Strike|Physical|Beautiful|130|85|5|anyadjacent|The user charges at its target, surrounding itself with a great amount of electricity. It may leave the target with paralysis.}} | ||
{{movelist/battle|3|Charge|Status| | {{movelist/battle|3|Charge|Status|Clever|—|—|20|self|The user boosts the power of the Electric move it uses on the next turn. It also raises the user's Sp. Def stat.}} | ||
{{movelist/battle|4|Charge Beam|Special| | {{movelist/battle|4|Charge Beam|Special|Beautiful|50|90|10|anyadjacent|The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.}} | ||
{{movelist/battle|4|Discharge|Special|Cool|80|100|15|alladjacent|A flare of electricity is loosed to strike the area around the user. It may also cause paralysis.}} | {{movelist/battle|4|Discharge|Special|Cool|80|100|15|alladjacent|A flare of electricity is loosed to strike the area around the user. It may also cause paralysis.}} | ||
{{movelist/battle|6|Eerie Impulse|Status||—|100|15|anyadjacent|The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat.}} | {{movelist/battle|6|Eerie Impulse|Status|Clever|—|100|15|anyadjacent|The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat.}} | ||
{{movelist/battle|6|Electric Terrain|Status||—|—|10|all|The user electrifies the ground under everyone's feet for five turns. Pokémon on the ground no longer fall asleep.}} | {{movelist/battle|6|Electric Terrain|Status|Clever|—|—|10|all|The user electrifies the ground under everyone's feet for five turns. Pokémon on the ground no longer fall asleep.}} | ||
{{movelist/battle|6|Electrify|Status||—|—|20|anyadjacent|If the target is electrified before it uses a move during that turn, the target's move becomes Electric type.}} | {{movelist/battle|6|Electrify|Status|Clever|—|—|20|anyadjacent|If the target is electrified before it uses a move during that turn, the target's move becomes Electric type.}} | ||
{{movelist/battle|5|Electro Ball|Special|Cool|Varies|100|10|anyadjacent|The user hurls an electric orb at the target. The faster the user is than the target, the greater the damage.}} | {{movelist/battle|5|Electro Ball|Special|Cool|Varies|100|10|anyadjacent|The user hurls an electric orb at the target. The faster the user is than the target, the greater the damage.}} | ||
{{movelist/battle|5|Electroweb|Special||55|95|15|adjacentfoes|The user captures and attacks opposing Pokémon by using an electric net. It reduces the targets' Speed stat.}} | {{movelist/battle|5|Electroweb|Special|Beautiful|55|95|15|adjacentfoes|The user captures and attacks opposing Pokémon by using an electric net. It reduces the targets' Speed stat.}} | ||
{{movelist/battle|5|Fusion Bolt|Physical||100|100|5|anyadjacent|The user throws down a giant thunderbolt. This attack does greater damage when influenced by {{mcolor|Fusion Flare|000|an enormous flame}}.}} | {{movelist/battle|5|Fusion Bolt|Physical|Cool|100|100|5|anyadjacent|The user throws down a giant thunderbolt. This attack does greater damage when influenced by {{mcolor|Fusion Flare|000|an enormous flame}}.}} | ||
{{movelist/battle|6|Ion Deluge|Status||—|—|25| | {{movelist/battle|6|Ion Deluge|Status|Beautiful|—|—|25|all|The user disperses electrically charged particles, which changes Normal-type moves to Electric-type moves.}} | ||
{{movelist/battle|4|Magnet Rise|Status|Cute|—|—|10|self|The user levitates using electrically generated magnetism for five turns.}} | {{movelist/battle|4|Magnet Rise|Status|Cute|—|—|10|self|The user levitates using electrically generated magnetism for five turns.}} | ||
{{movelist/battle|6|Magnetic Flux|Status||—|—|20|team|The user manipulates magnetic fields which raises the Defense and Sp. Def stats of ally Pokémon with the Plus or Minus Ability.}} | {{movelist/battle|6|Magnetic Flux|Status|Clever|—|—|20|team|The user manipulates magnetic fields which raises the Defense and Sp. Def stats of ally Pokémon with the Plus or Minus Ability.}} | ||
{{movelist/battle|6|Nuzzle|Physical||20|100|20|anyadjacent|The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis.}} | {{movelist/battle|6|Nuzzle|Physical|Cute|20|100|20|anyadjacent|The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis.}} | ||
{{movelist/battle|6|Parabolic Charge|Special||50|100|20|alladjacent|The user attacks everything around it. The user's HP is restored by half the damage taken by those hit.}} | {{movelist/battle|6|Parabolic Charge|Special|Clever|50|100|20|alladjacent|The user attacks everything around it. The user's HP is restored by half the damage taken by those hit.}} | ||
{{movelist/battle|3|Shock Wave|Special|Cute|60|—|20|anyadjacent|The user strikes the target with a quick jolt of electricity. This attack cannot be evaded.}} | {{movelist/battle|3|Shock Wave|Special|Cute|60|—|20|anyadjacent|The user strikes the target with a quick jolt of electricity. This attack cannot be evaded.}} | ||
{{movelist/battle|2|Spark|Physical|Cool|65|100|20|anyadjacent|The user throws an electrically charged tackle at the target. It may also leave the target with paralysis.}} | {{movelist/battle|2|Spark|Physical|Cool|65|100|20|anyadjacent|The user throws an electrically charged tackle at the target. It may also leave the target with paralysis.}} | ||
{{movelist/battle|1|Thunder|Special|Cool|110|70|10|anyadjacent|A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis.}} | {{movelist/battle|1|Thunder|Special|Cool|110|70|10|anyadjacent|A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis.}} | ||
{{movelist/battle|4|Thunder Fang|Physical| | {{movelist/battle|4|Thunder Fang|Physical|Clever|65|95|15|anyadjacent|The user bites with electrified fangs. It may also make the target flinch or leave it with paralysis.}} | ||
{{movelist/battle|1|Thunder Wave|Status|Cool|—|100|20|anyadjacent|A weak electric charge is launched at the target. It causes paralysis if it hits.}} | {{movelist/battle|1|Thunder Wave|Status|Cool|—|100|20|anyadjacent|A weak electric charge is launched at the target. It causes paralysis if it hits.}} | ||
{{movelist/battle|1|Thunderbolt|Special|Cool|90|100|15|anyadjacent|A strong electric blast is loosed at the target. It may also leave the target with paralysis.}} | {{movelist/battle|1|Thunderbolt|Special|Cool|90|100|15|anyadjacent|A strong electric blast is loosed at the target. It may also leave the target with paralysis.}} | ||
{{movelist/battle|1|Thunder Punch|Physical|Cool|75|100|15|anyadjacent|The target is punched with an electrified fist. It may also leave the target with paralysis.}} | {{movelist/battle|1|Thunder Punch|Physical|Cool|75|100|15|anyadjacent|The target is punched with an electrified fist. It may also leave the target with paralysis.}} | ||
{{movelist/battle|1|Thunder Shock|Special|Cool|40|100|30|anyadjacent|A jolt of electricity is hurled at the target to inflict damage. It may also leave the target with paralysis.}} | {{movelist/battle|1|Thunder Shock|Special|Cool|40|100|30|anyadjacent|A jolt of electricity is hurled at the target to inflict damage. It may also leave the target with paralysis.}} | ||
{{movelist/battle|5|Volt Switch|Special||70|100|20|anyadjacent|After making its attack, the user rushes back to switch places with a party Pokémon in waiting.}} | {{movelist/battle|5|Volt Switch|Special|Cool|70|100|20|anyadjacent|After making its attack, the user rushes back to switch places with a party Pokémon in waiting.}} | ||
{{movelist/battle|3|Volt Tackle|Physical|Cool|120|100|15|anyadjacent|The user electrifies itself, then charges. It causes considerable damage to the user and may leave the target with paralysis.}} | {{movelist/battle|3|Volt Tackle|Physical|Cool|120|100|15|anyadjacent|The user electrifies itself, then charges. It causes considerable damage to the user and may leave the target with paralysis.}} | ||
{{movelist/battle|5|Wild Charge|Physical||90|100|15|anyadjacent|The user shrouds itself in electricity and smashes into its target. It also damages the user a little.}} | {{movelist/battle|5|Wild Charge|Physical|Tough|90|100|15|anyadjacent|The user shrouds itself in electricity and smashes into its target. It also damages the user a little.}} | ||
{{movelist/battle|2|Zap Cannon|Special|Cool|120|50|5|anyadjacent|The user fires an electric blast like a cannon to inflict damage and cause paralysis.}} | {{movelist/battle|2|Zap Cannon|Special|Cool|120|50|5|anyadjacent|The user fires an electric blast like a cannon to inflict damage and cause paralysis.}} | ||
{{movelist/battle-foot|Electric}} | {{movelist/battle-foot|Electric}} | ||
==Abilities== | ==Abilities== | ||
===Interacting with Electric | ===Interacting with the Electric type=== | ||
A Pokémon with {{a|Color Change}}, {{a|Protean}}, {{a|Imposter}}, or {{a|Multitype}} will become an Electric-type Pokémon if (respectively) it is hit with an Electric-type move, uses an Electric-type move, is sent out against an Electric-type opponent, or is holding a {{DL|Plate|Zap Plate}}. | |||
Since Generation VI, Electric-type Pokémon are also immune to becoming paralyzed from the Abilities {{a|Static}}, {{a|Synchronize}}, or {{a|Effect Spore}}. | |||
{| width="70%" class="roundy sortable" style="margin:auto; text-align:center; background:#{{electric color}}; border: 2px solid #{{electric color dark}}" | {| width="70%" class="roundy sortable" style="margin:auto; text-align:center; background:#{{electric color}}; border: 2px solid #{{electric color dark}}" | ||
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|- | |- | ||
! width="30px" style="background:#{{hoenn color}}; border: 1px solid #{{hoenn color dark}}" | III | ! width="30px" style="background:#{{hoenn color}}; border: 1px solid #{{hoenn color dark}}" | III | ||
| width="100px" style="background:# | | width="100px" style="background:#FFF; border: 1px solid #D8D8D8" | {{acolor|Lightning Rod|000}} | ||
| style="background:# | | style="background:#FFF; border: 1px solid #D8D8D8; text-align:left;" | Draws in all Electric-type moves to boost its Sp. Atk stat. | ||
|- | |- | ||
! width="30px" style="background:#{{sinnoh color}}; border: 1px solid #{{sinnoh color dark}}" | IV | ! width="30px" style="background:#{{sinnoh color}}; border: 1px solid #{{sinnoh color dark}}" | IV | ||
| width="100px" style="background:# | | width="100px" style="background:#FFF; border: 1px solid #D8D8D8" | {{acolor|Motor Drive|000}} | ||
| style="background:# | | style="background:#FFF; border: 1px solid #D8D8D8; text-align:left;" | Boosts the Speed stat when it's hit by an Electric-type move. | ||
|- | |- | ||
! width="30px" style="background:#{{hoenn color}}; border: 1px solid #{{hoenn color dark}}" | III | ! width="30px" style="background:#{{hoenn color}}; border: 1px solid #{{hoenn color dark}}" | III | ||
| width="100px" style="background:# | | width="100px" style="background:#FFF; border: 1px solid #D8D8D8" | {{acolor|Volt Absorb|000}} | ||
| style="background:# | | style="background:#FFF; border: 1px solid #D8D8D8; text-align:left;" | Restores HP if hit by an Electric-type move. | ||
|- | |- | ||
! colspan="3" style="background:#{{electric color light}}; {{roundybottom|8px}}" |<small>All details are accurate to Generation VI games. For details that have changed between generations, please see an individual Ability's page.</small> | ! colspan="3" style="background:#{{electric color light}}; {{roundybottom|8px}}" |<small>All details are accurate to Generation VI games. For details that have changed between generations, please see an individual Ability's page.</small> | ||
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==Trivia== | ==Trivia== | ||
* Generation V introduced the most Electric-type Pokémon of any generation, with | * [[Generation V]] introduced the most Electric-type Pokémon of any generation, with eleven, and [[Generation VI]] introduced the fewest, with three. | ||
* Generation VI introduced the most Electric-type moves of any generation, with seven, and Generation II introduced the fewest | * Generation VI introduced the most Electric-type moves of any generation, with seven, and [[Generation II]] introduced the fewest, with two. | ||
* Generation III is the only generation that introduced no dual Electric-type Pokémon. | * [[Generation III]] is the only generation that introduced no dual type Electric-type Pokémon. | ||
* Generation VI is the only generation that introduced no pure Electric-type Pokémon. | * Generation VI is the only generation that introduced no pure Electric-type Pokémon. | ||
* | * All Electric-type moves introduced in [[Generation I]] begin with the word "Thunder". | ||
* | * Electric is the type represented by a Gym Leader in the greatest number of regions, with five—an Electric-type Gym is present in every region except for [[Johto]], which lacks one due to the [[Vermilion Gym]] in [[Kanto]] also being accessible in games featuring Johto. | ||
* | ** Therefore, an Electric-type Gym is present in every [[core series]] Pokémon game. | ||
==In other languages== | ==In other languages== | ||
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|sv=Elektrisk | |sv=Elektrisk | ||
|th=ไฟฟ้า | |th=ไฟฟ้า | ||
|vi=Điện | |||
}} | }} | ||
[[de:Elektro (Typ)]] | [[de:Elektro (Typ)]] | ||
[[fr:Électrik]] | |||
[[fr: | |||
[[it:Elettro (tipo)]] | [[it:Elettro (tipo)]] | ||
[[ja:でんき]] | [[ja:でんき]] | ||
[[pl:Elektryczny (typ)]] | [[pl:Elektryczny (typ)]] | ||
[[zh:电(属性)]] | [[zh:电(属性)]] |
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