8 (DE): Difference between revisions

3,395 bytes added ,  20 January 2016
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{{search|glitch Pokémon|other uses of the number 8|008}}
{{search|glitch Pokémon from Yellow occupying hex DE|other glitch with this name|8}}
{{GlitchPkmnInfobox
{{GlitchPkmnInfobox
| name=8
| name=8
| image=Glitch_Yellow_DE_Sprite.png
| image=YGlitch245.png
| size=80
| size=56px
| caption=8
| species=t
| caption=[[File:YGlitchNameDE.png|link=]]'s sprite
| ndex=245
| ndex=245
| typen=2
| typen=2
Line 12: Line 11:
| games={{game|Yellow}}
| games={{game|Yellow}}
| hex=DE
| hex=DE
| lv100exp=957692
| johtoguard={{p|Marill}}
| johtoguard={{p|Marill}}
| generation=1
| generation=1
| gen1equivexists=yes
| gen1equivexists=yes
| gen1equivname=PkMn (DE)
| gen1equivname=-PkMn
| gen1equiv=RB}}
| gen1equiv=RB
| height-ftin=7' 9"
| weight-lbs=767.4
}}
 
[[File:YGlitchNameDE.png|link=]] is a {{type|Fire}}/{{type|Glitch}} [[glitch Pokémon]].
 
It is only obtainable via the [[Time Capsule exploit]] with {{p|Marill}}. It is unobtainable via the Mew or Ditto glitch, due to {{tc|Tamer}} appearing.


'''8''' is a dual-type {{2t|Fire|Glitch}} glitch Pokémon. Notably, it uses three cries - {{p|Rhydon}}'s in summary, {{p|Zapdos}}'s when entering battle and evolving and {{p|Mankey}}'s when fainting. It is unobtainable via Ditto glitch, due to Tamer appearing. It becomes a [[PkMn (DE)|PkMn]] if traded to {{game|Red and Blue|s}}.  It evoles into [[Q]] at level 6.
It will become a [[-PkMn]] if traded to {{game|Red and Blue|s}}. It evolves into [[Q ◣]] at level 6. Notably, it uses three cries - {{p|Rhydon}}'s in summary, {{p|Zapdos}}'s when entering battle and evolving, and {{p|Mankey}}'s when fainting. Its second type's name depends on the last [[Trainer]] fought.  
 
[[File:YGlitchNameDE.png|link=]] also has a [[glitch screen]], particularly the black box variant.


==Game data==
==Game data==
===Pokédex Entry===
[[File:YGlitchDexDE.png|thumb|center|[[File:YGlitchNameDE.png|link=]]'s Pokédex entry]]
===Game locations===
===Game locations===
{{AvailabilityGlitch|
{{Availability/Header|type=fire|type2=glitch}}
type=Fire|
{{Availability/Gen|gen=I}}
type2=Glitch|
{{Availability/Entry2/None|v=Red|v2=Blue|area=Becomes [[-PkMn]] in {{2v2|Red|Blue}}}}
gen=1 |
{{Availability/Entry1|v=Yellow|area=[[Time Capsule exploit]] ({{p|Marill}})}}
rbrarity=None |
|}
rbarea=Becomes [[PkMn (DE)|PkMn]] in {{game3|Red and Blue|Red/Blue|s}}|
|}
yrarity=Trade |
{{Availability/Footer}}
yarea=[[Johto guard glitch]] with {{p|Marill}}|
 
===Base stats===
{{stats/GenI |
HP=16 |
Attack=112 |
Defense=123 |
Special=0 |
Speed=112 |
type=Fire |
type2=Glitch }}
 
===Type effectiveness===
{{RBY type effectiveness|
type1=Fire  |
type2=Glitch |
Normal=100  |
Fighting=100 |
Flying=  100 |
Poison=  100 |
Ground=  200 |
Rock=    200 |
Bug=    50  |
Ghost=  100 |
Fire=    50  |
Water=  200 |
Grass=  50  |
Electric=100 |
Psychic= 100 |
Ice=    100 |
Dragon=  100 |
}}
}}


===Learnset===
===Learnset===
{{incomplete|section}}
====By [[Level|leveling up]]====
====By [[Level|leveling up]]====
{{learnlist/levelh|8|Fire|Glitch|1|0}}
{{learnlist/levelh|8|Fire|Glitch|1|0}}
{{learnlist/level1|Start|TM34|Normal|0|9|10}}
{{learnlist/level1|Start|Haze|Ice|—|—|30}}
{{learnlist/level1|3|Glitch move|Glitch<!--- Actually type is random, including Rock-type !--->|???|???|Random}}
{{learnlist/level1|15|Softboiled|Normal|&mdash;|&mdash;|10}}
{{learnlist/level1|5|TM05|Glitch|76|30|21}}
{{learnlist/level1|15|Softboiled|Normal|||10}}
{{learnlist/level1|16|Take Down|Normal|90|85|20}}
{{learnlist/level1|16|Take Down|Normal|90|85|20}}
{{learnlist/levelf|8|Fire|Glitch|1|0}}
{{learnlist/level1|22|Aurora Beam|Ice|65|100|20}}
{{learnlist/level1|33|Hi Jump Kick|Fighting|85|90|20}}
{{learnlist/level1|36|Double Kick|Fighting|30|100|30}}
{{learnlist/level1|37|TM34|Normal|0|9|10}}
{{learnlist/level1|40|DoubleSlap|Normal|15|85|10}}
{{learnlist/level1|60|TM34|Normal|0|9|10}}
{{learnlist/level1|63|Thrash|Normal|90|100|20}}
{{learnlist/level1|71|TM30|Normal|0|0|20}}
{{learnlist/level1|79|Poison Sting|Poison|15|100|35}}
{{learnlist/level1|102|Thrash|Normal|90|100|20}}
{{learnlist/level1|129|Thrash|Normal|90|100|20}}
{{learnlist/level1|135|Softboiled|Normal|&mdash;|&mdash;|10}}
{{learnlist/level1|141|Tail Whip|Normal|&mdash;|100|30}}
{{learnlist/level1|161|Swords Dance|Normal|&mdash;|&mdash;|30}}
{{learnlist/level1|162|TM08|Glitch|30|17|20}}
{{learnlist/level1|165|TM08|Glitch|30|17|20}}
{{learnlist/level1|167|TM08|Glitch|30|17|20}}
{{learnlist/level1|168|TM08|Glitch|30|17|20}}
{{learnlist/level1|203|Water Gun|Water|40|100|25||''}}
{{learnlist/level1|205|Explosion|Normal|170|100|5}}
{{learnlist/level1|208|Super Glitch|Glitch|&mdash;|&mdash;|&mdash;}}
{{learnlist/level1|230|Cut|Normal|50|95|30}}
{{learnlist/level1|234|Super Glitch|Glitch|&mdash;|&mdash;|&mdash;}}
{{learnlist/level1|235|Swords Dance|Normal|&mdash;|&mdash;|30}}
{{learnlist/level1|250|Super Glitch|Glitch|&mdash;|&mdash;|&mdash;}}
{{learnlist/levelf|[[File:YGlitchNameDE.png|link=]]|Fire|Fire|1|0}}
 
====By [[TM]]/[[HM]]====
{{learnlist/tmh|8|fire|glitch|1|0}}
{{learnlist/tm1|TM05|Mega Kick|Normal|120|75|5}}
{{learnlist/tm1|TM06|Toxic|Poison|&mdash;|85|10}}
{{learnlist/tm1|TM07|Horn Drill|Normal|&mdash;|&mdash;|5}}
{{learnlist/tm1|TM09|Take Down|Normal|90|85|20}}
{{learnlist/tm1|TM15|Hyper Beam|Normal|150|90|5}}
{{learnlist/tm1|TM28|Dig|Ground|100|100|10}}
{{learnlist/tm1|TM33|Reflect|Psychic|&mdash;|&mdash;|20}}
{{learnlist/tm1|TM34|Bide|Normal|&mdash;|&mdash;|10}}
{{learnlist/tm1|TM36|Selfdestruct|Normal|130|100|5}}
{{learnlist/tm2|TM37|Egg Bomb|Normal|100|75|10}}
{{learnlist/tm1|TM38|Fire Blast|Fire|120|85|5}}
{{learnlist/tm1|TM39|Swift|Normal|60|&mdash;|20}}
{{learnlist/tm1|TM43|Sky Attack|Flying|140|90|5}}
{{learnlist/tm1|TM44|Rest|Psychic|&mdash;|&mdash;|10}}
{{learnlist/tm1|TM45|Thunder Wave|Electric|&mdash;|100|20}}
{{learnlist/tm1|TM46|Psywave|Psychic|&mdash;|80|15}}
{{learnlist/tm1|TM47|Explosion|Normal|170|100|5}}
{{learnlist/tmf|[[File:YGlitchNameDE.png|link=]]|fire|fire|1|5}}


===Evolution===
==Evolution==
{{GlitchEvobox
{{GlitchEvobox
|family=Fire
|family=normal
|sprite1=Glitch_Yellow_DE_Sprite
|sprite1=YGlitch245
|name1=8 (DE)
|name1=8 (DE)
|displayname=8
|type1-1=Fire
|type1-1=Fire
|type2-1=Glitch
|type2-1=Glitch
|evotype1=Level
|evotype1=Level
|level1=6
|level1=6
|sprite2=Q
|sprite2=YGlitch121
|name2=Q
|name2=Q
|type1-2=Water
|type1-2=Water
|type2-2=Psychic
|type2-2=Psychic
}}
}}


{{GlitchPkmn}}
==Sprites==
{{Project GlitchDex notice}}
{{GlitchSpriteBox
|fimage=YGlitch245.png
|fsize=56px
|bimage=YGlitch245 b.png
|bsize=56px
|mimage=MS Quadruped I.png
|msize=16px
|typen=2
|type1=Fire
|type2=Glitch
}}
 
==External links==
* [http://glitchcity.info/wiki/index.php/GlitchDex/Y:222 On Glitch City Laboratories]
 
{{-}}
{{GlitchPkmn}}<br>
{{Project Glitchdex notice}}
 
[[Category:Glitches]]
 
[[it:8 (DE)]]