Coin Case glitches: Difference between revisions

m (forgot the "c" in "Glitch Dimension" (paras))
(39 intermediate revisions by 19 users not shown)
Line 1: Line 1:
{{cleanup}}
{{cleanup}}
{{incomplete}}
{{incomplete}}
This article is about the glitches involving the [[Coin Case]] in {{v|Gold and Silver|s}}. They all involve listening to a Pokémon's [[cry]] then immediately using the Coin Case. Depending on the Pokémon's cry listened to, one of several effects will be activated; either the game will restart with an altered color scheme and possibly blocks of color placed on the screen ("Glitch Dimension" and "Shadow Puppets"), the game will freeze, or "Coin Case:" and a glitch phrase will be displayed ("which move?he PP of", etc.).
'''Coin Case glitches''' are a variety of glitches involving the [[Coin Case]] in {{v|Gold and Silver|s}}. They all involve listening to a Pokémon's [[cry]] then immediately using the Coin Case. Due to a translation bug, the Coin Case text is improperly terminated, making the game jump to $E112 every time it is used. This section of RAM is used by the game to store data related to Pokémon cries. Depending on the Pokémon's cry listened to, one of several effects will be activated: the game may restart with an altered color scheme and possibly blocks of color placed on the screen ("Glitch Dimension" and "Shadow Puppets"), the game may freeze, or "Coin Case:" and a glitch phrase may be displayed (e.g., "which move?he PP of"). The most well known of these glitches can be performed in Pokémon Gold using the {{p|Machop}} in [[Vermilion City]].


==Glitches caused by each Pokémon cry==
==Glitches caused by each Pokémon cry==
{| {| align="center" style="background: #{{unknown color light}}; {{roundy|1em}}; border: 5px solid #{{unknown color}};"
{| align="center" style="background: #{{unknown color light}}; {{roundy|1em}}; border: 5px solid #{{unknown color}};"
|-
|-
|
|
Line 12: Line 12:
! Effect
! Effect
|-
|-
|Bulbasaur
|{{p|Bulbasaur}}
|‡Glitch Dimension
|‡Glitch Dimension
|-
|-
|Ivysaur
|{{p|Ivysaur}}
|*which move?PP of
|*which move?PP of
|-
|-
|Venusaur
|{{p|Venusaur}}
|*which move?
|*which move?
|-
|-
|Charmander
|{{p|Charmander}}
|*†which move?he PP of
|*†which move?he PP of
|-
|-
|Charmeleon
|{{p|Charmeleon}}
|*†which move?he PP of
|*†which move?he PP of
|-
|-
|Charizard
|{{p|Charizard}}
|*which move?
|*which move?
|-
|-
|Squirtle
|{{p|Squirtle}}
|*†which move?he PP of
|*†which move?he PP of
|-
|-
|Wartortle
|{{p|Wartortle}}
|*†which move?he PP of
|*†which move?he PP of
|-
|-
|Blastoise
|{{p|Blastoise}}
|*which move?
|*which move?
|-
|-
|Caterpie
|{{p|Caterpie}}
|‡Glitch Dimension
|‡Glitch Dimension
|-
|-
|Metapod
|{{p|Metapod}}
|‡Glitch Dimension
|‡Glitch Dimension
|-
|-
|Butterfree
|{{p|Butterfree}}
|*†which move?he PP of
|*†which move?he PP of
|-
|-
|Weedle
|{{p|Weedle}}
|‡Glitch Dimension
|‡Glitch Dimension
|-
|-
|Kakuna
|{{p|Kakuna}}
|Glitch dimension
|Glitch dimension
|-
|-
|Beedrill
|{{p|Beedrill}}
|‡Glitch Dimension
|‡Glitch Dimension
|-
|-
|Pidgey
|{{p|Pidgey}}
|‡Glitch Dimension
|‡Glitch Dimension
|-
|-
|Pidgeotto
|{{p|Pidgeotto}}
|*which move?
|*which move?
|-
|-
|Pidgeot
|{{p|Pidgeot}}
|*which move?
|*which move?
|-
|-
|Rattata
|{{p|Rattata}}
|*which move?
|*which move?
|-
|-
|Raticate
|{{p|Raticate}}
|*which move?
|*which move?
|-
|-
|Spearow
|{{p|Spearow}}
|*which move?
|*which move?
|-
|-
|Fearow
|{{p|Fearow}}
|*which move?
|*which move?
|-
|-
|Ekans
|{{p|Ekans}}
|*†which move?he PP of
|*†which move?he PP of
|-
|-
|Arbok
|{{p|Arbok}}
|‡Glitch Dimension
|‡Glitch Dimension
|-
|-
|Pikachu
|{{p|Pikachu}}
|‡Glitch Dimension
|‡Glitch Dimension
|-
|-
|Raichu
|{{p|Raichu}}
|‡Glitch Dimension
|‡Glitch Dimension
|-
|-
|Sandshrew
|{{p|Sandshrew}}
|which move?he PP of
|which move?he PP of
|-
|-
|Sandslash
|{{p|Sandslash}}
|*which move?
|*which move?
|-
|-
|Nidoran♀
|{{p|Nidoran♀}}
|‡Glitch Dimension
|‡Glitch Dimension
|-
|-
|Nidorina
|{{p|Nidorina}}
|Glitch dimension
|Glitch dimension
|-
|-
|Nidoqueen
|{{p|Nidoqueen}}
|???
|which move?he PP of
|-
|-
|Nidoran♂
|{{p|Nidoran♂}}
|*which move?
|*which move?
|-
|-
|Nidorino
|{{p|Nidorino}}
|‡Glitch Dimension
|‡Glitch Dimension
|-
|-
|Nidoking
|{{p|Nidoking}}
|*which move?
|*which move?
|-
|-
|Clefairy
|{{p|Clefairy}}
|‡Glitch Dimension
|‡Glitch Dimension
|-
|-
|Clefable
|{{p|Clefable}}
|???
|???
|-
|-
|Vulpix
|{{p|Vulpix}}
|‡Glitch Dimension
|‡Glitch Dimension
|-
|-
|Ninetales
|{{p|Ninetales}}
|‡Glitch Dimension
|‡Glitch Dimension
|-
|-
|Jigglypuff
|{{p|Jigglypuff}}
|‡Glitch Dimension
|‡Glitch Dimension
|-
|-
|Wigglytuff
|{{p|Wigglytuff}}
|‡Glitch Dimension
|‡Glitch Dimension
|-
|-
|Zubat
|{{p|Zubat}}
|‡Glitch Dimension
|‡Glitch Dimension
|-
|-
|Golbat
|{{p|Golbat}}
|*which move?
|*which move?
|-
|-
|Oddish
|{{p|Oddish}}
|‡Glitch Dimension
|‡Glitch Dimension
|-
|-
|Gloom
|{{p|Gloom}}
|*which move?he PP of
|*which move?he PP of
|-
|-
|Vileplume
|{{p|Vileplume}}
|*which move?
|*which move?
|-
|-
|Paras
|{{p|Paras}}
|Glitch Dimension
|Glitch Dimension
|-
|-
|Parasect
|{{p|Parasect}}
|???
|which move?he PP of
|-
|-
|Venonat
|{{p|Venonat}}
|which move?PP of
|which move?PP of
|-
|-
|Venomoth
|{{p|Venomoth}}
|???
|???
|-
|-
|Diglett
|{{p|Diglett}}
|‡Glitch Dimension
|‡Glitch Dimension
|-
|-
|Dugtrio
|{{p|Dugtrio}}
|‡Glitch Dimension
|‡Glitch Dimension
|-
|-
|Meowth
|{{p|Meowth}}
|???
|???
|-
|-
|Persian
|{{p|Persian}}
|???
|???
|-
|-
|Psyduck
|{{p|Psyduck}}
|‡Glitch Dimension
|‡Glitch Dimension
|-
|-
|Golduck
|{{p|Golduck}}
|???
|???
|-
|-
|Mankey
|{{p|Mankey}}
|‡Glitch Dimension
|‡Glitch Dimension
|-
|-
|Primeape
|{{p|Primeape}}
|which move?PP of
|which move?PP of
|-
|-
|Growlithe
|{{p|Growlithe}}
|which move?PP of
|which move?PP of
|-
|-
|Arcanine
|{{p|Arcanine}}
|???
|???
|-
|-
|Poliwag
|{{p|Poliwag}}
|which move?
|which move?
|-
|-
|Poliwhirl
|{{p|Poliwhirl}}
|‡Glitch Dimension
|‡Glitch Dimension
|-
|-
|Poliwrath
|{{p|Poliwrath}}
|???
|???
|-
|-
|Abra
|{{p|Abra}}
|‡Glitch Dimension
|‡Glitch Dimension
|-
|-
|Kadabra
|{{p|Kadabra}}
|which move?
|which move?
|-
|-
|Alakazam
|{{p|Alakazam}}
|???
|???
|-
|-
|Machop
|{{p|Machop}}
|Glitch dimension
|Glitch dimension
|-
|-
|Machoke
|{{p|Machoke}}
|Glitch dimension
|Glitch dimension
|-
|-
|Machamp
|{{p|Machamp}}
|Glitch dimension
|Glitch dimension
|-
|-
|Bellsprout
|{{p|Bellsprout}}
|Glitch dimension
|Glitch dimension
|-
|-
|Weepinbell
|{{p|Weepinbell}}
|???
|???
|-
|-
|Victreebel
|{{p|Victreebel}}
|???
|???
|-
|-
|Tentacool
|{{p|Tentacool}}
|‡Glitch Dimension
|‡Glitch Dimension
|-
|-
|Tentacruel
|{{p|Tentacruel}}
|which move?
|which move?
|-
|-
|Geodude
|{{p|Geodude}}
|‡Glitch Dimension
|‡Glitch Dimension
|-
|-
|Graveler
|{{p|Graveler}}
|which move?
|which move?
|-
|-
|Golem
|{{p|Golem}}
|???
|???
|-
|-
|Ponyta
|{{p|Ponyta}}
|which move?
|which move?
|-
|-
|Rapidash
|{{p|Rapidash}}
|???
|which move?
|-
|-
|Slowpoke
|{{p|Slowpoke}}
|which move?
|which move?
|-
|-
|Slowbro
|{{p|Slowbro}}
|???
|which move?
|-
|-
|Magnemite
|{{p|Magnemite}}
|‡Glitch Dimension
|‡Glitch Dimension
|-
|-
|Magneton
|{{p|Magneton}}
|???
|which move?
|-
|-
|Farfetch'd
|{{p|Farfetch'd}}
|???
|Glitch Dimension
|-
|-
|Doduo
|{{p|Doduo}}
|‡Glitch Dimension
|‡Glitch Dimension
|-
|-
|Dodrio
|{{p|Dodrio}}
|???
|Glitch Dimension
|-
|-
|Seel
|{{p|Seel}}
|‡Glitch Dimension
|‡Glitch Dimension
|-
|-
|Dewgong
|{{p|Dewgong}}
|which move?
|which move?
|-
|-
|Grimer
|{{p|Grimer}}
|which move?
|which move?
|-
|-
|Muk
|{{p|Muk}}
|which move?
|which move?
|-
|-
|Shellder
|{{p|Shellder}}
|???
|???
|-
|-
|Cloyster
|{{p|Cloyster}}
|???
|Glitch Dimension
|-
|-
|Gastly
|{{p|Gastly}}
|which move?
|which move?
|-
|-
|Haunter
|{{p|Haunter}}
|which move?PP of
|which move?PP of
|-
|-
|Gengar
|{{p|Gengar}}
|which move?
|which move?
|-
|-
|Onix
|{{p|Onix}}
|which move?
|which move?
|-
|-
|Drowzee
|{{p|Drowzee}}
|‡Glitch Dimension
|‡Glitch Dimension
|-
|-
|Hypno
|{{p|Hypno}}
|???
|???
|-
|-
|Krabby
|{{p|Krabby}}
|Glitch dimension
|Glitch dimension
|-
|-
|Kingler
|{{p|Kingler}}
|???
|???
|-
|-
|Voltorb
|{{p|Voltorb}}
|‡Glitch Dimension
|‡Glitch Dimension
|-
|-
|Electrode
|{{p|Electrode}}
|Blackout
|Blackout
|-
|-
|Exeggcute
|{{p|Exeggcute}}
|???
|???
|-
|-
|Exeggutor
|{{p|Exeggutor}}
|???
|???
|-
|-
|Cubone
|{{p|Cubone}}
|???
|???
|-
|-
|Marowak
|{{p|Marowak}}
|???
|???
|-
|-
|Hitmonlee
|{{p|Hitmonlee}}
|‡Glitch Dimension
|‡Glitch Dimension
|-
|-
|Hitmonchan
|{{p|Hitmonchan}}
|???
|???
|-
|-
|Lickitung
|{{p|Lickitung}}
|???
|???
|-
|-
|Koffing
|{{p|Koffing}}
|???
|???
|-
|-
|Weezing
|{{p|Weezing}}
|???
|???
|-
|-
|Rhyhorn
|{{p|Rhyhorn}}
|???
|???
|-
|-
|Rhydon
|{{p|Rhydon}}
|???
|???
|-
|-
|Chansey
|{{p|Chansey}}
|???
|???
|-
|-
|Tangela
|{{p|Tangela}}
|???
|???
|-
|-
|Kangaskhan
|{{p|Kangaskhan}}
|???
|???
|-
|-
|Horsea
|{{p|Horsea}}
|???
|???
|-
|-
|Seadra
|{{p|Seadra}}
|???
|???
|-
|-
|Goldeen
|{{p|Goldeen}}
|???
|???
|-
|-
|Seaking
|{{p|Seaking}}
|???
|which move?he PP of
|-
|-
|Staryu
|{{p|Staryu}}
|???
|???
|-
|-
|Starmie
|{{p|Starmie}}
|???
|???
|-
|-
|Mr. Mime
|{{p|Mr. Mime}}
|???
|???
|-
|-
|Scyther
|{{p|Scyther}}
|???
|???
|-
|-
|Jynx
|{{p|Jynx}}
|???
|???
|-
|-
|Electabuzz
|{{p|Electabuzz}}
|???
|???
|-
|-
|Magmar
|{{p|Magmar}}
|???
|???
|-
|-
|Pinsir
|{{p|Pinsir}}
|???
|???
|-
|-
|Tauros
|{{p|Tauros}}
|???
|???
|-
|-
|Magikarp
|{{p|Magikarp}}
|???
|???
|-
|-
|Gyarados
|{{p|Gyarados}}
|???
|which move?he PP of
|-
|-
|Lapras
|{{p|Lapras}}
|???
|???
|-
|-
|Ditto
|{{p|Ditto}}
|???
|???
|-
|-
|Eevee
|{{p|Eevee}}
|???
|???
|-
|-
|Vaporeon
|{{p|Vaporeon}}
|???
|???
|-
|-
|Jolteon
|{{p|Jolteon}}
|???
|???
|-
|-
|Flareon
|{{p|Flareon}}
|???
|???
|-
|-
|Porygon
|{{p|Porygon}}
|???
|???
|-
|-
|Omanyte
|{{p|Omanyte}}
|???
|???
|-
|-
|Omastar
|{{p|Omastar}}
|???
|???
|-
|-
|Kabuto
|{{p|Kabuto}}
|???
|???
|-
|-
|Kabutops
|{{p|Kabutops}}
|???
|???
|-
|-
|Aerodactyl
|{{p|Aerodactyl}}
|???
|???
|-
|-
|Snorlax
|{{p|Snorlax}}
|???
|???
|-
|-
|Articuno
|{{p|Articuno}}
|???
|???
|-
|-
|Zapdos
|{{p|Zapdos}}
|???
|???
|-
|-
|Moltres
|{{p|Moltres}}
|???
|???
|-
|-
|Dratini
|{{p|Dratini}}
|???
|whichmove?he PP of
|-
|-
|Dragonair
|{{p|Dragonair}}
|???
|???
|-
|-
|Dragonite
|{{p|Dragonite}}
|???
|???
|-
|-
|Mewtwo
|{{p|Mewtwo}}
|???
|which move?he PP of
|-
|-
|Mew
|{{p|Mew}}
|???
|???
|-
|-
|Chikorita
|{{p|Chikorita}}
|???
|???
|-
|-
|Bayleef
|{{p|Bayleef}}
|???
|???
|-
|-
|Meganium
|{{p|Meganium}}
|???
|which move?he PP of
|-
|-
|Cyndaquil
|{{p|Cyndaquil}}
|‡Glitch Dimension
|‡Glitch Dimension
|-
|-
|Quilava
|{{p|Quilava}}
|which move?
|which move?
|-
|-
Line 483: Line 483:
|which move?
|which move?
|-
|-
|Totodile
|{{p|Totodile}}
|‡Glitch Dimension
|‡Glitch Dimension
|-
|-
|Croconaw
|{{p|Croconaw}}
|‡Glitch Dimension
|‡Glitch Dimension
|-
|-
|Feraligatr
|{{p|Feraligatr}}
|???
|which move?he PP of
|-
|-
|Sentret
|{{p|Sentret}}
|???
|???
|-
|-
|Furret
|{{p|Furret}}
|???
|???
|-
|-
|Hoothoot
|{{p|Hoothoot}}
|???
|???
|-
|-
|Noctowl
|{{p|Noctowl}}
|???
|???
|-
|-
|Ledyba
|{{p|Ledyba}}
|???
|???
|-
|-
|Ledian
|{{p|Ledian}}
|???
|???
|-
|-
|Spinarak
|{{p|Spinarak}}
|▓0
|▓0
|-
|-
|Ariados
|{{p|Ariados}}
|???
|???
|-
|-
|Crobat
|{{p|Crobat}}
|???
|???
|-
|-
|Chinchou
|{{p|Chinchou}}
|???
|???
|-
|-
|Lanturn
|{{p|Lanturn}}
|???
|???
|-
|-
|Pichu
|{{p|Pichu}}
|???
|???
|-
|-
|Cleffa
|{{p|Cleffa}}
|???
|???
|-
|-
|Igglybuff
|{{p|Igglybuff}}
|???
|???
|-
|-
|Togepi
|{{p|Togepi}}
|???
|???
|-
|-
|Togetic
|{{p|Togetic}}
|???
|which move?he PP of
|-
|-
|Natu
|{{p|Natu}}
|‡Glitch Dimension
|‡Glitch Dimension
|-
|-
|Xatu
|{{p|Xatu}}
|Glitch Dimension
|Glitch Dimension
|-
|-
|Mareep
|{{p|Mareep}}
|‡Glitch Dimension
|‡Glitch Dimension
|-
|-
|Flaaffy
|{{p|Flaaffy}}
|‡Glitch Dimension
|‡Glitch Dimension
|-
|-
|Ampharos
|{{p|Ampharos}}
|???
|???
|-
|-
|Bellossom
|{{p|Bellossom}}
|???
|???
|-
|-
|Marill
|{{p|Marill}}
|???
|???
|-
|-
|Azumarill
|{{p|Azumarill}}
|???
|???
|-
|-
|Sudowoodo
|{{p|Sudowoodo}}
|???
|???
|-
|-
|Politoed
|{{p|Politoed}}
|???
|???
|-
|-
|Hoppip
|{{p|Hoppip}}
|???
|???
|-
|-
|Skiploom
|{{p|Skiploom}}
|???
|???
|-
|-
|Jumpluff
|{{p|Jumpluff}}
|???
|???
|-
|-
|Aipom
|{{p|Aipom}}
|???
|???
|-
|-
|Sunkern
|{{p|Sunkern}}
|???
|???
|-
|-
|Sunflora
|{{p|Sunflora}}
|???
|???
|-
|-
|Yanma
|{{p|Yanma}}
|???
|???
|-
|-
|Wooper
|{{p|Wooper}}
|???
|???
|-
|-
|Quagsire
|{{p|Quagsire}}
|???
|???
|-
|-
|Espeon
|{{p|Espeon}}
|???
|???
|-
|-
|Umbreon
|{{p|Umbreon}}
|???
|???
|-
|-
|Murkrow
|{{p|Murkrow}}
|???
|???
|-
|-
|Slowking
|{{p|Slowking}}
|???
|???
|-
|-
|Misdreavus
|{{p|Misdreavus}}
|???
|???
|-
|-
|Unown
|{{p|Unown}}
|???
|???
|-
|-
|Wobbuffet
|{{p|Wobbuffet}}
|???
|???
|-
|-
|Girafarig
|{{p|Girafarig}}
|???
|???
|-
|-
|Pineco
|{{p|Pineco}}
|???
|???
|-
|-
|Forretress
|{{p|Forretress}}
|???
|???
|-
|-
|Dunsparce
|{{p|Dunsparce}}
|???
|???
|-
|-
|Gligar
|{{p|Gligar}}
|???
|???
|-
|-
|Steelix
|{{p|Steelix}}
|???
|???
|-
|-
|Snubbull
|{{p|Snubbull}}
|???
|???
|-
|-
|Granbull
|{{p|Granbull}}
|???
|???
|-
|-
|Qwilfish
|{{p|Qwilfish}}
|???
|???
|-
|-
|Scizor
|{{p|Scizor}}
|???
|???
|-
|-
|Shuckle
|{{p|Shuckle}}
|???
|???
|-
|-
|Heracross
|{{p|Heracross}}
|???
|???
|-
|-
|Sneasel
|{{p|Sneasel}}
|???
|???
|-
|-
|Teddiursa
|{{p|Teddiursa}}
|???
|???
|-
|-
|Ursaring
|{{p|Ursaring}}
|???
|???
|-
|-
|Slugma
|{{p|Slugma}}
|???
|???
|-
|-
|Magcargo
|{{p|Magcargo}}
|???
|???
|-
|-
|Swinub
|{{p|Swinub}}
|???
|???
|-
|-
|Piloswine
|{{p|Piloswine}}
|???
|???
|-
|-
|Corsola
|{{p|Corsola}}
|???
|???
|-
|-
|Remoraid
|{{p|Remoraid}}
|???
|???
|-
|-
|Octillery
|{{p|Octillery}}
|???
|???
|-
|-
|Delibird
|{{p|Delibird}}
|???
|???
|-
|-
|Mantine
|{{p|Mantine}}
|???
|???
|-
|-
|Skarmory
|{{p|Skarmory}}
|???
|???
|-
|-
|Houndour
|{{p|Houndour}}
|???
|???
|-
|-
|Houndoom
|{{p|Houndoom}}
|???
|???
|-
|-
|Kingdra
|{{p|Kingdra}}
|???
|???
|-
|-
|Phanpy
|{{p|Phanpy}}
|???
|???
|-
|-
|Donphan
|{{p|Donphan}}
|???
|???
|-
|-
|Porygon2
|{{p|Porygon2}}
|???
|???
|-
|-
|Stantler
|{{p|Stantler}}
|???
|???
|-
|-
|Smeargle
|{{p|Smeargle}}
|???
|???
|-
|-
|Tyrogue
|{{p|Tyrogue}}
|???
|???
|-
|-
|Hitmontop
|{{p|Hitmontop}}
|which move?
|which move?
|-
|-
|Smoochum
|{{p|Smoochum}}
|???
|???
|-
|-
|Elekid
|{{p|Elekid}}
|???
|???
|-
|-
|Magby
|{{p|Magby}}
|???
|???
|-
|-
|Miltank
|{{p|Miltank}}
|‡Glitch Dimension
|‡Glitch Dimension
|-
|-
|Blissey
|{{p|Blissey}}
|???
|???
|-
|-
|Raikou
|{{p|Raikou}}
|???
|???
|-
|-
|Entei
|{{p|Entei}}
|???
|which move?he PP of
|-
|-
|Suicune
|{{p|Suicune}}
|???
|which move?he PP of
|-
|-
|Larvitar
|{{p|Larvitar}}
|???
|???
|-
|-
|Pupitar
|{{p|Pupitar}}
|???
|???
|-
|-
|Tyranitar
|{{p|Tyranitar}}
|???
|???
|-
|-
|Lugia
|{{p|Lugia}}
|???
|???
|-
|-
|Ho-Oh
|{{p|Ho-Oh}}
|which move?
|which move?
|-
|-
|Celebi
|{{p|Celebi}}
|???
|???
|-
|-
Line 770: Line 770:
|}
|}


An asterisk by an effect means that the text is displayed in a dialogue box one line under "Coins:".
;Info
*An asterisk by an effect means that the text is displayed in a dialogue box one line under "Coins:".
*"†" (a dagger)in addition to an asterisk by an effect means that the text goes over the edge of the dialogue box.
*"‡" (double daggers) by an effect means that a special version of the "Glitch Dimension" is started, dubbed "Shadow Puppets" or called the "Shadow Puppet Effect".
*In "▓0", 0 is replaced by the number of coins you have.


"†" (a dagger)in addition to an asterisk by an effect means that the text goes over the edge of the dialogue box.
==Display alterations==


"‡" (double daggers) by an effect means that a special version of the "Glitch Dimension" is started, dubbed "Shadow Puppets" or called the "Shadow Puppet Effect".
===Glitch dimension===
{{main|Glitch dimension}}
When accessed, the game restarts in what appears as an altered color scheme.  This is particularly evident in the beginning cutscene/intro movie.  The entire (apparently) game can be played as normal.  When the player talks to a character, gets on his bike, goes through a door/portal, opens the menu, or does any other action affecting his sprite (though not necessarily changing it), a purple block is generated depending on the position of the player.  At other times, seemingly randomly, blocks of color will be generated.  For example, after flying to Cinnabar Island and Surfing downwards, the water will be blue, red and green in different places.  Battles will be conducted with the colors of the HP bar, names, Pokémon, and Trainers altered, and with blocks of purple.  Interestingly, the blocks seem to slide across the screen as the battle begins (at the point where the stat areas and Trainer slide into view).  In towns, houses, routes, and other locations, blocks of color can be made to disappear by moving so that they move off-screen.  The blocks appear to not be just a display problem, because they scroll with the map.  This is apparently caused by the game thinking that it is being played on a Classic [[Game Boy]].


In "▓0", 0 is replaced by the number of coins you have.
When a [[Cheating#Cheating_devices|cheating device]] is used to walk through objects, in some cases where the game does not [[Game freeze|freeze]] when the player walks out of the {{tt|game|When you walk past formatted boundaries, such as into the black space inside a house.}}, the game will restart in a "clean" glitch dimension where the background of the title screen is grey and has no blocky effects. Gameplay will be virtually the same, the only difference being; when a person is talked to, glitch dimension blocks will appear.
 
== Display Alterations ==
 
===Glitch Dimension===
 
When accessed, the game restarts in what appears as an altered color scheme.  This is particularly evident in the beginning cutscene/intro movie.  The entire (apparently) game can be played as normal.  When the player talks to a character, gets on his bike, goes through a door/portal, opens the menu, or does any other action affecting his sprite (though not necessarily changing it), a purple block is generated depending on the position of the player.  At other times, seemingly randomly, blocks of color will be generated. For example, after flying to Cinnabar Island and Surfing downwards, the water will be blue, red and green in different places.  Battles will be conducted with the colors of the HP bar, names, Pokémon, and Trainers altered, and with blocks of purple. Interestingly, the blocks seem to slide across the screen as the battle begins (at the point where the stat areas and Trainer slide into view).  In towns, houses, routes, etc., blocks of color can be made to disappear by moving so that they move off-screen.  The blocks appear to not be just a display problem, because they scroll with the map.  This is apparently caused by the game thinking that it is being played on a Classic Game Boy.


When a [[Cheating#Cheating_devices|cheating device]] is used to walk through objects, in some cases where the game does not [[Game freeze|freeze]] when the player walks out of the {{tt|game|When you walk past formatted boundaries, such as into the black space inside a house.}}, the game will restart in a "clean" glitch dimension where the background of the title screen is grey and has no blocky effects. Gameplay will be virtually the same, the only difference being; when a person is talked to, glitch dimension blocks will appear.
When the color scheme is altered in the title sequence to display {{p|Ho-Oh}} in color, this can only be done in Gold version. It will not work in Silver version and will not display {{p|Lugia}} in color.


[[File:Glitchdimensionho-oh.gif|thumb|center|Ho-oh showing its true colors, in a "clean" Glitch Dimension.]]
[[File:Glitch dimension Ho-Oh.png|thumb|center|Ho-Oh showing its true colors, in a "clean" Glitch Dimension.]]


====Video====
====Video====
{{Youtubevid|P-aK0sOXGdc|Zachtheglitchbuster|Gold}}
{{Youtubevid|P-aK0sOXGdc|Zachtheglitchbuster|Gold}}


 
===Shadow Theater===
===Shadow Puppets===
Everything is completely white, except for the sprites (such as the player character, the NPCs, the Game Freak logo at the beginning). The sprites are either black, extremely darkened, dark blue, or near white.  Sometimes an already-dark sprite will become white. Sprites with areas of high contrast (near black near white combinations) will appear partially black and partially white.  Menus are not visible, but it is possible to navigate through them by memory.  When viewing the PokéGear only the arrow selector pointing upwards is visible in the upper-left corner.  During battles, the images of the Pokémon are not visible, but the blacked-out move graphics are. The specific cause of this is unknown, but is probably related to the cause of the Glitch Dimension.
 
The screen is white, except for sprites and the Game Freak Logo in the beginning. The sprites are either black, an extremely darkened version of themselves, or dark blue.  Sometimes an already-dark sprite will become white. Sprites with areas of high contrast (near black near white combinations) will appear partially black and partially white.  Menus do not appear, but it is possible to navigate through them by memory.  When viewing the PokéGear only an arrow pointing upwards is visible in the upper-left corner.  During battles, the images of the Pokémon are not visible, but the blacked-out move graphics are. The specific cause of this is unknown, but is probably related to the cause of the Glitch Dimension.


====Video====
====Video====
{{Youtubevid|dhlTC52Utx8|Gligar13Vids|Gold}}
{{Youtubevid|dhlTC52Utx8|Gligar13Vids|Gold}}


==Changes in Beginning Cutscene==
===Changes in the beginning cutscene===
{| {| align="center" style="background: #{{unknown color light}}; {{roundy|1em}}; border: 5px solid #{{unknown color}};"
{| {| align="center" style="background: #{{unknown color light}}; {{roundy|1em}}; border: 5px solid #{{unknown color}};"
|-
|-
Line 806: Line 804:
|-style="background: #{{unknown color light}};"
|-style="background: #{{unknown color light}};"
! Object(s)
! Object(s)
! Original Coloration
! Original color
! Coloration in Glitch Dimension
! Color in ''Glitch Dimension''
! Coloration in Shadow Theater
! Color in ''Shadow Theater''
|-
|-
|Game Freak Logo
|Game Freak logo
|Yellow
|Yellow
|White
|White
Line 816: Line 814:
|-
|-
|Shellder
|Shellder
|Blue-white with red tongues
|Blue-white with red tongue
|Pink with blue tongues
|Pink with blue tongue
|Black
|Black
|-
|-
|Lapras
|Lapras
|Blue with blue-white shell
|Blue with blue-white shell
|Pinkish-Red with light pink shell
|Pink-Red with light pink shell
|Black
|Black
|-
|-
Line 832: Line 830:
|Pikachu
|Pikachu
|Yellow, red cheek pouches
|Yellow, red cheek pouches
|Yellow, red cheek pouches (no visible change)
|Same as normal color
|Black
|Black
|-
|-
|Jigglypuff
|Jigglypuff
|Purple
|Purple
|Purple (no visible change)
|Same as normal color
|Black
|Black
|-
|-
Line 852: Line 850:
|Cyndaquil
|Cyndaquil
|Orange and black with red flames
|Orange and black with red flames
|(unaffected)
|Same as normal color
|Black with white detail
|Black with white detail
|-
|-
Line 858: Line 856:
|Red
|Red
|Blue
|Blue
|Invisible/White
|White
|-
|-
|"Gold Version"
|''Gold Version''
|Gold
|Gold
|Silver
|Silver
|Invisible/White
|Invisible
|-
|-
|Ho-oh Silhouette
|Ho-Oh silhouette
|Black
|Black
|Red with pink wing tips
|Red with pink wing tips
Line 873: Line 871:
|Yellow
|Yellow
|Purple
|Purple
|Black
|-
|''Silver Version''
|Silver
|???
|Invisible
|-
|Lugia silhouette
|Black
|???
|Black
|-
|Clouds from silhouette
|Grey
|???
|Black
|Black
|-
|-
Line 882: Line 895:
|}
|}


==Arbitrary code execution==
:''See also: [[Arbitrary code execution]]''
 
====Perfect EVs====
When the game jumps to $E112, it starts executing data related to [[Pokémon]] cries as machine instructions. In particular, when {{key|II|Coin Case}} is used after hearing the {{p|Machop}} cry, the game will eventually reach address $E912. Data around that address is related to the overworld and can be manipulated through moving around in different patterns. When exiting Professor Elm's Laboratory and moving four steps to the right (prior to using the Coin Case after hearing the Machop's cry), the game will jump to address $FA98, which is in the middle of the data of the third Pokémon in the player's party. The game can therefore be made to execute specific code, based on the Pokémon's attributes such as species, item held, ..., by deliberately placing party Pokémon. By placing a specific species of Pokémon in the fourth slot of the party with the correct held item and first move, the game's execution may even be made to jump to the memory area that stores the items deposited in the player's PC, where code will execute based on the identifier and quantity of the items in the PC.
{{Youtubevid|JEOOCpNTx88|Crystal_|Silver}}
 
====Unused Memorygame====
The glitch can be used for executing the code for the unused memorygame. The player needs a {{p|Quagsire}}, which holds the item HP-UP and a new captured Pokémon, which does not hold an item. Also the player needs the following items in his PC in the following order:
*Max Recive x1
*Full Restore x4
*PP UP x56
*X-Accuracy x99
*Blackglasses x44
*Dire Hit x44
*Dire Hit x44
*TM 16
Then the player have to go back to Professor Elm's Laboratory, save the game, exit and moving four steps to the right. If you now hear the cry of a {{p|Bellsprout}}, it is possible to enter the memorygame by opening the {{key|II|Coin Case}}.
{{youtubevid|sarJuWiIaDo|pokemontutorialTV|Rock}}
 
 
{{Glitches}}<br>
{{Glitches}}<br>
{{Project GlitchDex notice|no}}
{{Project GlitchDex notice|no}}
[[Category:Glitches]]
[[Category:Glitches]]
2,613

edits