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Chungkingpun (talk | contribs) m (→By leveling up) |
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{{bad picture|2=Should be replaced with Generation VI images}} | |||
{{MoveInfobox| | {{MoveInfobox| | ||
n=12 | | n=12 | | ||
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appealsc=0 | | appealsc=0 | | ||
scdesc=Earn +15 if all the Pokémon choose the same Judge. | | scdesc=Earn +15 if all the Pokémon choose the same Judge. | | ||
appeal6=2 | | |||
jam6=1 | | |||
cdesc6=Badly startles all Pokémon that successfully showed their appeal. | | |||
pokefordex=guillotine | | pokefordex=guillotine | | ||
touches=yes | | touches=yes | | ||
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==Effect== | ==Effect== | ||
===Generation I=== | ===Generation I=== | ||
Guillotine has 30% accuracy and inflicts damage equal to the target's current {{stat|HP}}. Guillotine will break a {{m|Substitute}} if it hits | Guillotine has 30% accuracy and inflicts damage equal to the target's current {{stat|HP}}. Guillotine will break a {{m|Substitute}} if it hits and can be {{m|Counter|countered}} for infinite damage on the turn it breaks a Substitute. | ||
Guillotine will not affect an opponent whose current {{stat|Speed}} stat is greater than the user's current Speed stat. | Guillotine will not affect an opponent whose current {{stat|Speed}} stat is greater than the user's current Speed stat. | ||
===Generation II | ===Generation II=== | ||
Unlike in Generation I, Guillotine can affect a Pokémon whose Speed stat is greater than the user's current Speed stat. However, it cannot affect a Pokémon of a higher level. The accuracy of Guillotine depends on the level of the user and the level of the target and is worked out with the formula: Accuracy = ((level of user - level of target) + 30)%. Guillotine ignores all changes to accuracy and evasion stats. | Unlike in Generation I, Guillotine can affect a Pokémon whose Speed stat is greater than the user's current Speed stat. However, it cannot affect a Pokémon of a higher level. The accuracy of Guillotine depends on the level of the user and the level of the target and is worked out with the formula: Accuracy = ((level of user - level of target) + 30)%. Guillotine ignores all changes to accuracy and evasion stats. | ||
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{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrev3|Colo}}{{gameabbrev3|XD}}|A powerful pincer attack that may cause fainting.}} | {{movedescentry|{{gameabbrev3|RSE}}{{gameabbrev3|Colo}}{{gameabbrev3|XD}}|A powerful pincer attack that may cause fainting.}} | ||
{{movedescentry|{{gameabbrev3|FRLG}}|A vicious tearing attack with pincers. The foe will faint if it hits.}} | {{movedescentry|{{gameabbrev3|FRLG}}|A vicious tearing attack with pincers. The foe will faint if it hits.}} | ||
{{movedescentry|PMD{{color2|{{md red color}}|Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|R}}{{color2|{{md blue color}}|Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|B}}|Defeats the target in one shot--if it hits. It has no effect on a Ghost-type foe.}} | |||
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}|A vicious, tearing attack with pincers. The foe will faint instantly if this attack hits.}} | {{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}|A vicious, tearing attack with pincers. The foe will faint instantly if this attack hits.}} | ||
{{movedescentry|{{gameabbrev3|BWB2W2}}|A vicious, tearing attack with big pincers. The target will faint instantly if this attack hits.}} | {{movedescentry|{{gameabbrev3|BWB2W2}}|A vicious, tearing attack with big pincers. The target will faint instantly if this attack hits.}} | ||
{{movedescentry|{{gameabbrev3|XY}}|A vicious, tearing attack with big pincers. The target faints instantly if this attack hits.}} | {{movedescentry|{{gameabbrev3|XY}}{{gameabbrev3|ORAS}}|A vicious, tearing attack with big pincers. The target faints instantly if this attack hits.}} | ||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} | ||
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{{Moveentry/Level1|098|Krabby|1|Water|Water|25|27|34|31|31|31}} | {{Moveentry/Level1|098|Krabby|1|Water|Water|25|27|34|31|31|31}} | ||
{{Moveentry/Level1|099|Kingler|1|Water|Water|--, 25|27|38|37|37|37}} | {{Moveentry/Level1|099|Kingler|1|Water|Water|--, 25|27|38|37|37|37}} | ||
{{Moveentry/Level1|127|Pinsir|1|Bug|Bug|30|31|37|47|47|47}} | {{Moveentry/Level1|127|Pinsir|1|Bug|Bug|30|31|37|47|47|{{tt|47|XY}}<br>{{tt|50|ORAS}}}} | ||
{{Moveentry/Level1|207|Gligar|2|Ground|Flying|no|49|52|45|45|B2W2=55|55}} | {{Moveentry/Level1|207|Gligar|2|Ground|Flying|no|49|52|45|45|B2W2=55|55}} | ||
{{Moveentry/Level1|341|Corphish|1|Water|Water|no|no|44|FRLG=46|53|53|53}} | {{Moveentry/Level1|341|Corphish|1|Water|Water|no|no|44|FRLG=46|53|53|{{tt|53|XY}}<br>{{tt|48|ORAS}}}} | ||
{{Moveentry/Level1|342|Crawdaunt|2|Water|Dark|no|no|52|FRLG=56|65|65|--, 65}} | {{Moveentry/Level1|342|Crawdaunt|2|Water|Dark|no|no|52|FRLG=56|65|65|{{tt|--, 65|XY}}<br>{{tt|54|ORAS}}}} | ||
{{Moveentry/Level1|472|Gliscor|2|Ground|Flying|no|no|no|45|49|B2W2=55|--, 55}} | {{Moveentry/Level1|472|Gliscor|2|Ground|Flying|no|no|no|45|49|B2W2=55|--, 55}} | ||
{{Moveentry/Level1|610|Axew|1|Dragon|Dragon|no|no|no|no|51|50}} | {{Moveentry/Level1|610|Axew|1|Dragon|Dragon|no|no|no|no|51|50}} | ||
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genIII=Guillotine III| | genIII=Guillotine III| | ||
genIV=Guillotine IV| | genIV=Guillotine IV| | ||
}} | |||
{{movegen| | |||
type=Normal| | |||
PMDRB=Guillotine PMD RB| | |||
}} | }} | ||
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