Nature: Difference between revisions

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Added the term "the" in the various disambiguation/redirect sentences to provide better grammatical clarity.
m (Added the term "the" in the various disambiguation/redirect sentences to provide better grammatical clarity.)
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{{redirect|Timid|the Ability named Timid in Japanese|Defeatist (Ability)}}
{{redirect|Timid|the Ability named Timid in Japanese|Defeatist (Ability)}}
{{redirect|Quirky|Pokémon Musical category|Pokémon Musical#Categories|Pokémon Musical}}
{{redirect|Quirky|the Pokémon Musical category|Pokémon Musical#Categories|Pokémon Musical}}
{{redirect|Relaxed|Super Contest dress-up style|Visual Competition}}
{{redirect|Relaxed|the Super Contest dress-up style|Visual Competition}}
{{redirect|Calm|character with the Japanese name Calm|Calem (game)}}
{{redirect|Calm|the character with the Japanese name Calm|Calem (game)}}
'''Natures''' (Japanese: '''せいかく''' ''Personality'') are the Pokémon analogue of personalities. They were introduced in the [[Generation III]] games and remain a game mechanic in [[Generation IV]] and [[Generation V]]. Every Pokémon in these games has one of these 25 Natures, listed and described in the section below.  
'''Natures''' (Japanese: '''せいかく''' ''Personality'') are the Pokémon analogue of personalities. They were introduced in the [[Generation III]] games and remain a game mechanic in [[Generation IV]] and [[Generation V]]. Every Pokémon in these games has one of these 25 Natures, listed and described in the section below.  


A Pokémon's Nature usually affects the growth rate of two of its [[stats]], ultimately increasing one of its stats by 10% and decreasing another by 10%. Natures also determine the Pokémon's favorite flavor and its disliked flavor. Each stat is tagged to a flavor (e.g. Attack-Spicy), and if the Nature boosts the stat, the tagged flavor will be the Pokémon's favorite (i.e. Lonely boosts Attack, hence a Lonely-natured Pokémon's favorite flavor is Spicy). The opposite also holds true (i.e. Bold hinders Attack, so a Bold-natured Pokémon will dislike Spicy food).
A Pokémon's Nature usually affects the growth rate of two of its [[stats]], ultimately increasing one of its stats by 10% and decreasing another by 10%. Natures also determine the Pokémon's favorite flavor and its disliked flavor. Each stat is tagged to a flavor (e.g. Attack-Spicy), and if the Nature boosts the stat, the tagged flavor will be the Pokémon's favorite (i.e. Lonely boosts Attack, hence a Lonely-natured Pokémon's favorite flavor is Spicy). The opposite also holds true (i.e. Bold hinders Attack, so a Bold-natured Pokémon will dislike Spicy food).


Every Nature represents one of the 25 unique possible combination of stat increase and decrease, thus there are five Natures that have no effect on the Pokémon's stat growth (Bashful, Docile, Hardy, Quirky and Serious). These five "neutral" Natures are technically Natures that increase and decrease the same stat.  
Every Nature represents one of the 25 unique possible combinations of stat increase and decrease; thus, there are five Natures that have no effect on the Pokémon's stat growth (Bashful, Docile, Hardy, Quirky and Serious). These five "neutral" Natures are technically Natures that increase and decrease the same stat.  


<!-- ==Game mechanics== , may be classified into Gen III, Gen IV-->
<!-- ==Game mechanics== , may be classified into Gen III, Gen IV-->
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