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name=Coil | | name=Coil | | ||
jname=とぐろをまく | | jname=とぐろをまく | | ||
jtrans=Coil | jtrans=Coil | | ||
desc={{tt|とぐろを まいて 集中する。 自分の 攻撃と 防御と 命中率を あげる。|The user begin to coils up and concentrates itself. It raises its own Attack, Defense and Accuracy stats.}}| | desc={{tt|とぐろを まいて 集中する。 自分の 攻撃と 防御と 命中率を あげる。|The user begin to coils up and concentrates itself. It raises its own Attack, Defense and Accuracy stats.}}| | ||
gameimage=Coil Around.png | | gameimage=Coil Around.png | | ||
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target=self | | target=self | | ||
footnotes= }} | footnotes= }} | ||
'''Coil''' (Japanese: '''とぐろをまく''' ''Coil | '''Coil''' (Japanese: '''とぐろをまく''' ''Coil'') is a non-damaging {{type2|Poison}} [[move]] introduced in [[Generation V]]. | ||
==Effect== | ==Effect== |
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