Bellossom (Pokémon): Difference between revisions

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From time to time, these beautiful flower Pokémon will gather in numbers and perform an odd sort of dance to call out the sun. While in the midst of this strange exhibition, their petals brush together to create a peaceful and soothing melody. A Gloom will only evolve into a Bellossom if it's exposed to a [[evolutionary stone|Sun Stone]].
From time to time, these beautiful flower Pokémon will gather in numbers and perform an odd sort of dance to call out the sun. While in the midst of this strange exhibition, their petals brush together to create a peaceful and soothing melody. A Gloom will only evolve into a Bellossom if it's exposed to a [[evolutionary stone|Sun Stone]].


=Pokédex entries=
=Game data=
==Pokédex entries==
; [[Pokémon Gold]] / [[Pokémon LeafGreen]]
; [[Pokémon Gold]] / [[Pokémon LeafGreen]]
: Bellosom gather at times and appear to dance.  They say that the dance is a ritual to summon the sun.
: Bellosom gather at times and appear to dance.  They say that the dance is a ritual to summon the sun.
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: Its flower petals deepen in color through exposure to sunlight. When cloudy weather persists, it does a dance that is thought to be a ritual for summoning the sun.
: Its flower petals deepen in color through exposure to sunlight. When cloudy weather persists, it does a dance that is thought to be a ritual for summoning the sun.


=Game locations=
==Game locations==
==In side games==
===In side games===


{| border="1" style="border: 1px solid #999; border-collapse: collapse; background: white; margin: auto;" cellspacing="1" cellpadding="2"
{| border="1" style="border: 1px solid #999; border-collapse: collapse; background: white; margin: auto;" cellspacing="1" cellpadding="2"
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|}
|}


=Base stats=
==Base stats==
{{BaseStats|
{{BaseStats|
HP=75 |
HP=75 |
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Speed=50 }}
Speed=50 }}


=Type effectiveness=
==Type effectiveness==
{{Type effectiveness|
{{Type effectiveness|
Normal=  100 |
Normal=  100 |
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Dark=    100 }}
Dark=    100 }}


=Learnset=
==Learnset==
{{evolved learnset intro|Bellossom}}
{{evolved learnset intro|Bellossom}}
==By [[Level|leveling up]]==
===By [[Level|leveling up]]===
{| border="1" style="border: 1px solid #999; border-collapse: collapse; background: white; margin: auto;" cellspacing="1" cellpadding="2"
{| border="1" style="border: 1px solid #999; border-collapse: collapse; background: white; margin: auto;" cellspacing="1" cellpadding="2"
|- style="background: #{{grass color}};"  
|- style="background: #{{grass color}};"  
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|}
|}


==By [[TM]]/[[HM]]==
===By [[TM]]/[[HM]]===
{| border="1" style="border: 1px solid #999; border-collapse: collapse; background: white; margin: auto;" cellspacing="1" cellpadding="2"
{| border="1" style="border: 1px solid #999; border-collapse: collapse; background: white; margin: auto;" cellspacing="1" cellpadding="2"
|- style="background: #{{grass color}};"  
|- style="background: #{{grass color}};"  
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|}
|}


=Evolution=
==Side game data==
 
{{Side game|
type=grass |
Trozei=yes |
rarity=Rare |
Dungeon=yes |
body=1 |
rate=Evolve |
area=Jungle |
P1= My dancing soothes everyone! |
P2= What shall I do? I've lost half my HP. |
P3= I'm so sorry... I can't dance, I'm so beaten down... |
PL= Oh, yes! Leveled up! I'll dance more and more! |
Partner=no |
Ranger=no |
}}
 
==Evolution==
{| border="0" cellspacing="0" cellpadding="0" style="margin: auto;"
{| border="0" cellspacing="0" cellpadding="0" style="margin: auto;"
|-
|-
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