Black out: Difference between revisions

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(→‎Formula for money lost: "you" isn't encyclopedic.)
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[[File:DP Blackout.gif|thumb|200px|right|Blacking out in {{2v2|Diamond|Pearl}}]]
[[File:DP Blackout.gif|thumb|200px|right|Blacking out in {{2v2|Diamond|Pearl}}]]
The {{player}} will '''black out''' when all the Pokémon on the player's team faint; it is effectively the {{wp|game over}} screen of the Pokémon games. This generally occurs in battle, but will occasionally happen out of battle due to {{status|poison}}ing in the first three [[generation]]s. It was known as a '''white out''' in [[Generation II|Generations II]] and {{gen|III}} for unknown reasons, but returned to the original name in [[Generation IV]]. Blacking out can sometimes be avoided by frequently healing. There is no known reason as to why the player blacks out and is not mentioned in the {{pkmn|anime}}.
The {{player}} will '''black out''' when all the Pokémon on the player's team faint; it is effectively the {{wp|game over}} screen of the Pokémon games. This generally occurs in battle, but will occasionally happen out of battle due to {{status|poison}}ing in the first three [[generation]]s. It was known as a '''white out''' in [[Generation II|Generations II]] and {{gen|III}} for unknown reasons, but returned to the original name in [[Generation IV]]. There is no known reason as to why the player blacks out and is not mentioned in the {{pkmn|anime}}.


==Effects==
==Effects==
The player will lose a sum of [[Pokémon Dollar|money]]. In {{pkmn|Trainer}} battles, the money will be paid to the winner, but in battles with [[wild Pokémon]], the money will be dropped in panic. Before [[Generation IV]], half of the money on hand was lost and this loss was not explicitly stated to the player. In {{2v2|FireRed|LeafGreen}} and the Generation IV games, however, the money lost depends on the level of the Trainer's Pokémon and the number of badges he/she has earned. In these games, the player receives a message about how much was lost.
The player will lose a sum of [[Pokémon Dollar|money]]. In {{pkmn|Trainer}} battles, the money will be paid to the winner, but in battles with [[wild Pokémon]], the money will be dropped in panic. Before [[Generation IV]], half of the money on hand was lost and this loss was not explicitly stated to the player. In {{2v2|FireRed|LeafGreen}} and the Generation IV games, however, the money lost depends on the level of the Trainer's Pokémon and the number of badges he/she has earned. In these games, the player receives a message about how much was lost.


Furthermore, the player will rush back to the last visited [[Pokémon Center]] to restore their Pokémon's health. This will not occur in special occasions such as the player's initial battle as a Trainer in [[Pokémon Red and Blue Versions|Red, Blue]], {{v2|Yellow}}, [[Pokémon FireRed and LeafGreen Versions|FireRed, LeafGreen]], {{v2|Platinum}}, or in facilities of the [[Battle Frontier]]. In FireRed and LeafGreen and the Generation IV games, a cutscene would play featuring a description of the player's rush back to the Pokémon Center and protecting the party from harm.
Furthermore, the player will rush back to the last visited [[Pokémon Center]] to restore their Pokémon's health. This will not occur in special occasions such as the player's initial battle as a Trainer in [[Pokémon Red and Blue Versions|Red, Blue]], {{v2|Yellow}}, [[Pokémon FireRed and LeafGreen Versions|FireRed, LeafGreen]], {{v2|Platinum}}, or in facilities of the [[Battle Frontier]]. In FireRed, LeafGreen and Generation IV, a cutscene plays featuring a description of the player's rush back to the Pokémon Center and protecting the party from harm.


If a player has not used a Pokémon Center at all before his Pokémon have all fainted, he will be returned to his house, and his [[mom|mother]] will revive his party and remind him to stock up on [[Potion]]s.
If a Pokémon Center has not been used at all before the party has fainted, the player's  [[mom|mother]] will revive the party and remark about stocking up on [[Potion]]s.


===Formula for money lost===
===Formula for money lost===
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==Trivia==
==Trivia==
* When using a [[GameShark]] to enter a battle with no Pokémon, the [[Ten question marks|??????????]] that is sent out is incapable of attack and whites the player out once the fight button is clicked.
* When using a [[GameShark]] to enter a battle with no Pokémon, the {{?|10}} that is sent out is incapable of attack and whites the player out once the fight button is clicked.
* Blacking out could be prevented by using the [[Pomeg glitch]] in {{game|Emerald}}.
* [[List of minor glitches#Deposit glitch|A glitch]] in [[Generation I]] causes a black out to occur out of battle and without poisoned Pokémon by using a [[PC]] to store all Pokémon except ones that have [[fainting|fainted]].
* A glitch in [[Generation I]] causes a black out to occur out of battle and without poisoned Pokémon by using a [[PC]] to store all Pokémon except ones that have [[fainting|fainted]].
* In {{game2|Gold|Silver|Crystal}}, due to [[List of minor glitches#Egg black out glitch|a glitch]], if the player manages to obtain an egg before any other Pokémon, they will repeatedly black out and be forced to restart the game. This was remedied in [[Generation III]] and later games by requiring the player to have two Pokémon with them in order to trade, rather than just one.
* In {{game2|Gold|Silver|Crystal}}, if the player manages to obtain an egg before any other Pokémon, they will repeatedly black out and be forced to restart the game. This was remedied in [[Generation III]] and later games by requiring the player to have two Pokémon with them in order to trade, rather than just one.


{{Project Games notice}}


{{Project Games notice}}
[[Category:Game mechanics]]
[[Category:Game mechanics]]


[[fr:Hors-jeu]]
[[fr:Hors-jeu]]