Hyper Beam (move): Difference between revisions

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{{incomplete|section|XD description}}
{{incomplete|section|XD description}}
{{movedesc|Normal}}
{{movedesc|Normal}}
{{movedescentry|StadStad2|An extremely powerful attack. The attacker becomes so tired, it has to rest the next turn.}}
{{movedescentry|{{gameabbrev3|Stad}}{{gameabbrev3|Stad2}}|An extremely powerful attack. The attacker becomes so tired, it has to rest the next turn.}}
{{movedescentry|GSC|1st turn: Attack<br/>2nd turn: Rest}}
{{movedescentry|{{gameabbrev3|GSC}}|1st turn: Attack<br/>2nd turn: Rest}}
{{movedescentry|RSEColo|Powerful, but leaves the user immobile the next turn.{{tt|*|Move}}<br/>Powerful, but needs recharging the next turn.{{tt|*|TM}}}}
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrev3|Colo}}|Powerful, but leaves the user immobile the next turn.{{tt|*|Move}}<br/>Powerful, but needs recharging the next turn.{{tt|*|TM}}}}
{{movedescentry|FRLG|A severely damaging attack that makes the user rest on the next turn.}}
{{movedescentry|{{gameabbrev3|FRLG}}|A severely damaging attack that makes the user rest on the next turn.}}
{{movedescentry|DPPtHGSS|The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.}}
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}|The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.}}
{{movedescentry|BW|The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.}}
{{movedescentry|{{gameabbrev3|BW}}|The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.}}
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|}{{left clear}}
|}{{left clear}}