Iron Tail (move): Difference between revisions

→‎Pokémon Masters EX: added riley as a user; formatting tweaks
(→‎Pokémon Masters EX: added riley as a user; formatting tweaks)
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===[[Pokémon Masters EX]]===
===[[Pokémon Masters EX]]===
{| class="roundy" style="margin:auto; background:#{{steel color}}; border:3px solid #{{steel color dark}}; text-align:center"
{| class="roundy" style="margin:auto; background:#{{steel color}}; border:3px solid #{{steel color dark}}; text-align:center; width:80%"
|- style="background: #{{steel color light}}"
|- style="background: #{{steel color light}}"
! style="width: 80px"|Name
! style="{{roundytl|5px}}" | Name
! style="width: 65px"|{{color2|000|Damage category|Category}}
! {{color2|000|Damage category|Category}}
! style="width: 50px"|Move Gauge
! <small>Cost in move-gauge slots</small>
! style="width: 35px"|MP
! MP<br>(uses)
! style="width: 50px"|Base {{color2|000|Power}}
! Base {{color2|000|power}}
! style="width: 50px"|Max {{color2|000|Power}}
! Max {{color2|000|power}}
! style="width: 65px"|{{color2|000|Accuracy}}
! {{color2|000|Accuracy}}
! style="width: 70px"|Target
! Target
! style="width: 45px"|Effect Tag
! Effect tag
! style="width: 260px"|Description
! Description
! style="width: 255px"|Playable Users
! style="{{roundytr|5px}}" | Playable {{color2|000|Sync pair|sync pair(s)}}
|- style="background:#fff"
|- style="background:#fff"
| rowspan="3" |Iron Tail
| rowspan=2 | Iron Tail
| rowspan="3" align="center" style="background:#{{Physical color}}"|{{color2|{{Physical textcolor}}|Physical move|Physical}}
| rowspan=2 align="center" style="background:#{{physical color}}" | {{color2|{{physical textcolor}}|Physical move|Physical}}
|3
| 3
|—
| rowspan=2 | —
|132
| 132
|158
| 158
|75%
| rowspan=2 | 75%
|An opponent
| rowspan=2 | An opponent
|—
| rowspan=2 | —
| rowspan="3" |Has a chance (30%) lowering the target's Defense by one stat rank.
| rowspan=2 | Has a chance (30%) lowering the target's Defense by one stat rank.
|{{mas|Leaf}} & {{p|Eevee}}<br>{{mas|Jasmine}} & {{TP|Jasmine|Steelix}}
|{{sync|Leaf|Eevee}}<hr>{{sync|Jasmine|Steelix}}<hr>{{sync|Riley|Lucario}}<hr>Users of {{m|Metronome}} <small>(small chance)</small>
|- style="background:#fff"
|- style="background:#{{white color light}}"
|1
| 4
|—
| 198
|132
| 237
|158
| {{sync|Giovanni|Nidoking|sygna=y}}
|75%
|- style="background:#{{steel color dark}}"
|An opponent
! colspan=12 |{{color2|fff|Sync move}}
|—
|- style="background: #{{steel color light}}"
|<small>All the following {{color2|000|sync pair}}s have chances to use this move when they use {{m|Metronome}}:</small>
!Name
{{mas|Burgh}} {{DL|Burgh (Masters)|Togepi|(Spring 2021)}} & {{p|Togepi}}<br>{{mas|Elesa}} {{DL|Elesa (Masters)|Togetic|(Palentine's 2023)}} & {{p|Togetic}}
!{{color2|000|Damage category|Category}}
|- style="background:#fff"
!colspan="2" |State
|4
!Base {{color2|000|power}}
|—
!Max {{color2|000|power}}
|198
!colspan="2" |Target
|237
!Effect tag
|75%{{tt|*|Official description. However, in Sygna Suit Giovanni & Nidoking's case, & except in special circumstances, this move never misses.}}
!Description
|An opponent
!Playable {{color2|000|sync pair}}
|—
|[[Sygna suit|Sygna Suit]] {{mas|Giovanni}} & {{p|Nidoking}} <small>{{DL|Giovanni (Masters)|Nidoking|(Direct link)}}</small>
|- style="background:#{{steel color light}}"
! colspan=12 | {{color2|000|Sync move}}
|- style="background:#fff"
|- style="background:#fff"
|Steel-Clad Iron Tail
| style="{{roundybl|5px}}" | Steel-Clad Iron Tail
{{statustable|Physical}}
{{statustable|Physical}}
|
| colspan=2 | Default<hr>'''6★ EX'''
|
| 160
|160
| 192
|192
| colspan=2 | An opponent
|—%
| —
|An opponent
| Become {{me|Steelix}} until the end of battle. The more the user's Defense is raised, the greater the power of this attack.<hr>'''The sync buff is doubled the first time a sync move is used.'''
|—
| style="{{roundybr|5px}}" | {{sync|Jasmine|Steelix}}
|''Default:'' Become {{me|Steelix}} until the end of battle. The more the user’s Defense is raised, the greater the power of this attack.
 
''6★ EX{{tt|*|The default effects remain intact.}}:'' The sync buff is doubled the first time a sync move is used.
|{{mas|Jasmine}} & {{TP|Jasmine|Steelix}}
|}
|}
Notes:
Notes:
* Iron Tail:
* '''Iron Tail:'''
** Description prior to Version 2.10.0{{tt|*|from June 28, 2021}}: Has a moderate chance lowering the target's Defense.
** {{sync|Giovanni|Nidoking|sygna=y}}'s passive {{mas|skill}} Giovanni's Cunning makes their use of this move never miss.
* Steel-Clad Iron Tail:
** Description prior to Version 2.10.0 (from June 28, 2021): Has a moderate chance lowering the target's Defense.
** Description of default effects prior to Version 2.20.0{{tt|*|from April 27, 2022}}: Become Mega Steelix until the end of battle. The more the user’s Defense is raised, the greater the power of this move.
* '''Steel-Clad Iron Tail:'''
** Description of 6★-EX effect prior to Version 2.18.5{{tt|*|from March 15, 2022}}: The stat increase after a sync move is doubled once per battle.
** Description of default effects prior to Version 2.20.0 (from April 27, 2022): Become Mega Steelix until the end of battle. The more the user's Defense is raised, the greater the power of this move.
** Unlike some [[sync move]]s, this attack did not have access to its 6★-EX feature since its release date (of May 21, 2020) until 195 days{{tt|*|6 months and 11 days}} later (on December 2, 2020).
** Description of 6★ EX effect prior to Version 2.18.5 (from March 15, 2022): The stat increase after a sync move is doubled once per battle.
** Unlike some [[sync move]]s, this attack could not be upgraded to {{6EX}} since its release date (of May 21, 2020) until 195 days later (on December 2, 2020).


===Description===
===Description===