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{{Dex/NA|gen=III}} | {{Dex/NA|gen=III}} | ||
{{Dex/Gen/2|gen=III|reg1=Hoenn|num1=008|reg2=Kanto}} | {{Dex/Gen/2|gen=III|reg1=Hoenn|num1=008|reg2=Kanto}} | ||
{{Dex/Entry1|v=Ruby|t=FFF|entry=The surface of Marshtomp's body is enveloped by a thin, sticky film that enables it to live on land. This | {{Dex/Entry1|v=Ruby|t=FFF|entry=The surface of <sc>Marshtomp</sc>'s body is enveloped by a thin, sticky film that enables it to live on land. This {{ScPkmn}} plays in mud on beaches when the ocean tide is low.}} | ||
{{Dex/Entry1|v=Sapphire|t=FFF|entry=Marshtomp is much faster at traveling through mud than it is at swimming. This | {{Dex/Entry1|v=Sapphire|t=FFF|entry=<sc>Marshtomp</sc> is much faster at traveling through mud than it is at swimming. This {{ScPkmn}}'s hindquarters exhibit obvious development, giving it the ability to walk on just its hind legs.}} | ||
{{Dex/Entry1|v=Emerald|t=FFF|entry=Its toughened hind legs enable it to stand upright. Because it weakens if its skin dries out, it replenishes fluids by playing in mud.}} | {{Dex/Entry1|v=Emerald|t=FFF|entry=Its toughened hind legs enable it to stand upright. Because it weakens if its skin dries out, it replenishes fluids by playing in mud.}} | ||
{{Dex/Entry2|v=FireRed|v2=LeafGreen|entry=It is at its best when on muddy ground with poor footing. It quickly overwhelms foes struggling in mud.}} | {{Dex/Entry2|v=FireRed|v2=LeafGreen|entry=It is at its best when on muddy ground with poor footing. It quickly overwhelms foes struggling in mud.}} |