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(→Variations of Primordial Sea: primordial sea does not block will-o-wisp, and desolate land does not block soak. Source: smogon research thread) |
(→Variations of Primordial Sea: Non-damaging moves have no power, and therefore by definition cannot have their power halved.) |
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Line 665: | Line 665: | ||
| {{a|Delta Stream}} | | {{a|Delta Stream}} | ||
| [[Mysterious air current]] | | [[Mysterious air current]] | ||
| | | Damaging {{type|Electric}}, {{type|Rock}} and {{type|Ice}} moves{{tt|*|Power halved}} | ||
| VI | | VI | ||
|} | |} |
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