Honey Tree: Difference between revisions

52 bytes removed ,  14 August 2023
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[[File:Honey Tree BDSP.png|thumb|250px|A Honey Tree in {{g|Brilliant Diamond and Shining Pearl}}]]
[[File:Honey Tree BDSP.png|thumb|250px|A Honey Tree in {{g|Brilliant Diamond and Shining Pearl}}]]
'''Honey Trees''' are special trees in the [[Sinnoh]] region that Trainers can slather [[Honey]] on to attract [[wild Pokémon]].
'''Honey Trees''' are special trees in the [[Sinnoh]] [[region]] that {{player}}s can slather [[Honey]] on to attract [[wild Pokémon]].


==In the games==
==In the core series games==
[[File:Honey Tree Map BDSP.png|thumb|300px|Location of Honey Trees in Brilliant Diamond and Shining Pearl]]
[[File:Honey Tree Map BDSP.png|thumb|300px|Location of Honey Trees in Brilliant Diamond and Shining Pearl]]
There are 21 Honey Trees throughout the Sinnoh region in [[Pokémon Diamond and Pearl Versions|Pokémon Diamond, Pearl]], [[Pokémon Platinum Version|Platinum]], [[Pokémon Brilliant Diamond and Shining Pearl|Brilliant Diamond and Shining Pearl]]. If the player slathers [[Honey]] on a Honey Tree, a [[wild Pokémon]] may appear on the tree 6 hours later. If a tree is left unchecked for 24 hours, both the Honey and any Pokémon will be gone. Changing the system's clock will have no impact on the Honey Tree's timer.
There are 21 Honey Trees located throughout the Sinnoh region in [[Pokémon Diamond and Pearl Versions|Pokémon Diamond, Pearl]], [[Pokémon Platinum Version|Platinum]], [[Pokémon Brilliant Diamond and Shining Pearl|Brilliant Diamond, and Shining Pearl]]. If the player slathers Honey on a Honey Tree, a wild Pokémon may appear on the tree 6 real-life hours later. If a tree is left unchecked for 24 hours, both the Honey and any Pokémon will be gone. Changing the game system's clock will have no impact on the Honey Tree's timer.


Four of the 21 trees have a 1% chance to attract {{p|Munchlax}}; which four can do so are selected when the game begins, based on the player's [[Trainer ID number]] and [[Trainer ID number#Secret ID|secret ID number]], meaning that the only way to change which trees can attract Munchlax is to start a new game. Trees which can attract Munchlax are also more likely to attract rarer wild Pokémon.
Four of the 21 trees have a 1% chance to attract {{p|Munchlax}}; which four can do so are selected when the game begins, based on the player's [[Trainer ID number]] and [[Trainer ID number#Secret ID|secret ID number]], meaning that the only way to change which trees can attract Munchlax is to start a new game. Trees which can attract Munchlax are also more likely to attract rarer wild Pokémon.
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===Locations===
===Locations===
* {{rt|205|Sinnoh}} south
* {{rt|205|Sinnoh}} (north and south)
* {{rt|205|Sinnoh}} north
* {{rt|206|Sinnoh}}
* {{rt|206|Sinnoh}}
* {{rt|207|Sinnoh}}
* {{rt|207|Sinnoh}}
* {{rt|208|Sinnoh}}
* {{rt|208|Sinnoh}}
* {{rt|209|Sinnoh}}
* {{rt|209|Sinnoh}}
* {{rt|210|Sinnoh}} south
* {{rt|210|Sinnoh}} (north and south)
* {{rt|210|Sinnoh}} north
* {{rt|211|Sinnoh}} (east)
* {{rt|211|Sinnoh}} east
* {{rt|212|Sinnoh}} (north and south)
* {{rt|212|Sinnoh}} north
* {{rt|212|Sinnoh}} south
* {{rt|213|Sinnoh}}
* {{rt|213|Sinnoh}}
* {{rt|214|Sinnoh}}
* {{rt|214|Sinnoh}}
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===Munchlax trees===
===Munchlax trees===
Which four Honey Trees can attract Munchlax depends on the player's [[Trainer ID number|Trainer ID]] and {{DL|Trainer ID number|secret ID}}<ref>[http://www.smogon.com/forums/threads/past-gen-rng-research.61090/page-34#post-3986326 Past Gen RNG Research | Page 34 | Smogon Forums]</ref> (referred to hereinafter as ''tid'' and ''sid'' respectively). These numbers are 2-byte values, and the game splits each into single bytes. ''tid''<sub>1</sub> and ''sid''<sub>1</sub> will refer to the lower byte of each ID number (calculable by <code>''id'' % 256</code>), while ''tid''<sub>2</sub> and ''sid''<sub>2</sub> will refer to the higher byte (calculable by <code>''id'' / 256</code>).
Which four Honey Trees can attract Munchlax depends on the player's Trainer ID and secret ID<ref>[http://www.smogon.com/forums/threads/past-gen-rng-research.61090/page-34#post-3986326 Past Gen RNG Research | Page 34 | Smogon Forums]</ref> (referred to hereinafter as ''tid'' and ''sid'' respectively). These numbers are 2-byte values, and the game splits each into single bytes. ''tid''<sub>1</sub> and ''sid''<sub>1</sub> will refer to the lower byte of each ID number (calculable by <code>''id'' % 256</code>), while ''tid''<sub>2</sub> and ''sid''<sub>2</sub> will refer to the higher byte (calculable by <code>''id'' / 256</code>).


The location of the four Munchlax trees is then determined as follows:
The location of the four Munchlax trees is then determined as follows:
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