Water Sport (move): Difference between revisions

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==In other games==
==In other games==
==={{g|Mystery Dungeon series}}===
==={{g|Mystery Dungeon series}}===
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team and Blue Rescue Team]] and [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], Water Sport is a move with 19 PP. The user changes the floor's status to Water Sport for 10-11 turns, which halves the damage of {{type|Fire}} moves. This move is affected by {{m|Taunt}}.
Water Sport changes the floor status to [[dungeon status|Water Sport]], which reduces the damage of {{type|Fire}} moves. In the [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Rescue Team]] and [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers]] series, Water Sport lasts for 10-11 turns and halves damage taken from Electric-type moves. From [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]], the status lasts 20 turns and weakens Fire-type moves by 30%.


In [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]] and {{g|Super Mystery Dungeon}}, the status lasts 20 turns and weakens the moves by 30%.
{{Template:MDMoveheader|type=water}}
{{Template:MDMoveRow|game=RB|pp=19|acc=—%|range=Entire floor|target=Others}}
{{Template:MDMoveRow|game=TDS|pp=19|acc=—%|range=Entire floor|target=Others}}
{{Template:MDMoveRow|game=BSL|pp=19|acc=—%|range=Entire floor|target=Others}}
{{Template:MDMoveRow|game=GTI|pp=20|ppmax=99|acc=—%|accmax=—%|range=Entire floor|target=Others}}
{{Template:MDMoveRow|game=SMD|pp=20|ppmax=99|acc=—%|accmax=—%|range=Entire floor|target=Others}}
{{Template:MDMovefoot|type=water|RB=yes|TDS=yes|BSL=yes|GTI=yes|SMD=yes|RTDX=yes}}


===Description===
===Description===
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