Spike Cannon (move): Difference between revisions

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==In other games==
==In other games==
===[[Pokémon Mystery Dungeon series]]===
===[[Pokémon Mystery Dungeon series]]===
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team and Blue Rescue Team]], Spike Cannon is a move with 10 base power, 78% accuracy, and 10 PP. The attack will generate 2-5 projectiles that travel up to 10 tiles away and hit the first Pokémon it encounters, ally or enemy. If a Pokémon faints in middle of the attack, the remaining projectiles will be able to hit a new target. This move's base critical hit rate is lower than normal, at 2%.
Spike Cannon inflicts damage, hitting the target 2-5 times per use. Each hit has a separate accuracy check, though the move will continue even when a hit fails. Prior to {{pkmn|Super Mystery DUngeon}}, if a targeted Pokémon faints in middle of the attack, the remaining projectiles will be able to hit a new target. The move's critical hit rate is reduced (2% in the Rescue Team, Explorers and Adventure Squad series).


In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time,  Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], the move's accuracy has been decreased to 48%.
{{Template:MDMoveheader|type=normal}}
{{Template:MDMoveRow|game=RB|pow=3|pp=17|acc=70%|range=10 tiles away|target=All|cuts=Yes}}
{{Template:MDMoveRow|game=TDS|pow=3|pp=10|acc=44%|range=10 tiles away|target=All|cuts=Yes}}
{{Template:MDMoveRow|game=BSL|pow=3|pp=10|acc=44%|range=10 tiles away|target=All|cuts=Yes}}
{{Template:MDMoveRow|game=SMD|pow=2|powmax=50|pp=15|ppmax=30|acc=65%|accmax=85%|range=4 tiles away|target=Enemy|cuts=Yes}}
{{Template:MDMovefoot|type=normal|RB=yes|TDS=yes|BSL=yes|SMD=yes|RTDX=yes}}


==={{g|Rumble Rush}}===
==={{g|Rumble Rush}}===
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