Pokémon: Difference between revisions

15 bytes added ,  18 September 2022
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Pokémon, as a series, was originally conceived by [[Satoshi Tajiri]] as a way to instill in children of the modern, more urbanized Japan the same enjoyment that he felt as a young boy collecting insects and other bugs near his hometown of {{wp|Machida, Tokyo|Machida}}. Initially called [[Capsule Monsters]], or CapuMon for short, Tajiri pitched the series to Nintendo after being inspired by the [[Game Link Cable]]; he pictured an insect crawling across it between two Game Boy systems.
Pokémon, as a series, was originally conceived by [[Satoshi Tajiri]] as a way to instill in children of the modern, more urbanized Japan the same enjoyment that he felt as a young boy collecting insects and other bugs near his hometown of {{wp|Machida, Tokyo|Machida}}. Initially called [[Capsule Monsters]], or CapuMon for short, Tajiri pitched the series to Nintendo after being inspired by the [[Game Link Cable]]; he pictured an insect crawling across it between two Game Boy systems.


[[File:Spr 1g 006.png|frame|{{p|Charizard}}'s Red and Green sprite]]
[[File:Spr 1g 006.png|frame|[[Charizard]] sprite in Pokémon Fire an Green]]
With help from [[Shigeru Miyamoto]], the series began development, with the concepts of the original games, {{game|Red and Green|s}}, going into production between 1990 and 1995. At last, in early 1996, the first games in the series were released in Japan, and Tajiri's dream had become reality. Compared to other games of its time, Pokémon was very limited, with comparatively poor graphics and sound. The series was an overnight success though, and Red and Green were quickly followed by an upgraded {{DL|Core series|release model|third version}}, {{game|Blue| <!--intentional space-->(Japanese)}}.
With help from [[Shigeru Miyamoto]], the series began development, with the concepts of the original games, {{game|Red and Green|s}}, going into production between 1990 and 1995. At last, in early 1996, the first games in the series were released in Japan, and Tajiri's dream had become reality. Compared to other games of its time, Pokémon was very limited, with comparatively poor graphics and sound. The series was an overnight success though, and Red and Green were quickly followed by an upgraded {{DL|Core series|release model|third version}}, {{game|Blue| <!--intentional space-->(Japanese)}}.


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With the precedent set by the earlier release of remakes for the original pair of games, this generation saw much speculation for a remake of the now-outdated Generation II games, and hidden data in the games seemed to indicate that remakes were planned. A third version, {{game|Platinum}}, was released two years after Diamond and Pearl. Due to this, as well as the delay in the release, many became discouraged that the remakes would never come. However, after five years of speculation, {{game|HeartGold and SoulSilver|s}} were finally released in 2009 in Japan and in 2010 elsewhere.
With the precedent set by the earlier release of remakes for the original pair of games, this generation saw much speculation for a remake of the now-outdated Generation II games, and hidden data in the games seemed to indicate that remakes were planned. A third version, {{game|Platinum}}, was released two years after Diamond and Pearl. Due to this, as well as the delay in the release, many became discouraged that the remakes would never come. However, after five years of speculation, {{game|HeartGold and SoulSilver|s}} were finally released in 2009 in Japan and in 2010 elsewhere.


[[File:Spr 5b 006.png|frame|{{p|Charizard}}'s Black, White, Black 2, and White 2 sprite]]
[[File:Spr 5b 006.png|frame|[[Charizard]] sprite in Pokémon Black, White, Black 2 and White 2]]
[[Generation V]] constituted a "reboot" similar to that of Generation III. The highly anticipated {{game|Black and White|s}} were set far away from the previous games in a region based on {{wp|New York City}} called [[Unova]]. Initially in the game, only the 156 new Pokémon introduced in this generation were available before beating the [[Pokémon League]], forcing veteran players to rethink old strategies. The games did have the capacity to connect to older games however, and maintained the international connectivity introduced in the fourth generation. The anime series, [[Pokémon Trading Card Game]], and manga series also embraced the new generation with releases of tie-in media. Breaking the traditional format, Pokémon Black and White were followed by two direct sequels, [[Pokémon Black and White Versions 2]], which included many Pokémon from different regions.
[[Generation V]] constituted a "reboot" similar to that of Generation III. The highly anticipated {{game|Black and White|s}} were set far away from the previous games in a region based on {{wp|New York City}} called [[Unova]]. Initially in the game, only the 156 new Pokémon introduced in this generation were available before beating the [[Pokémon League]], forcing veteran players to rethink old strategies. The games did have the capacity to connect to older games however, and maintained the international connectivity introduced in the fourth generation. The anime series, [[Pokémon Trading Card Game]], and manga series also embraced the new generation with releases of tie-in media. Breaking the traditional format, Pokémon Black and White were followed by two direct sequels, [[Pokémon Black and White Versions 2]], which included many Pokémon from different regions.


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