Wild Area: Difference between revisions

851 bytes added ,  17 April 2022
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If the player moves left or right, the camera will also automatically rotate slightly towards the player's facing direction, allowing the player to indirectly affect the camera even if one-handed controls ("Casual Controls") are enabled in the [[Options]]. This essentially means that, for example, holding directly right will instead cause the player to move in a clockwise circle (about as large as a Wild Area sub-area) instead of a straight line.
If the player moves left or right, the camera will also automatically rotate slightly towards the player's facing direction, allowing the player to indirectly affect the camera even if one-handed controls ("Casual Controls") are enabled in the [[Options]]. This essentially means that, for example, holding directly right will instead cause the player to move in a clockwise circle (about as large as a Wild Area sub-area) instead of a straight line.
==Notes==
On the player's first visit to the Wild Area{{fact}}, going near certain locations will automatically perform the item pick-up animation followed by the prompt ''"You found a note! Did someone drop it here?"''. These notes inform the player about certain Wild Area mechanics.
* Near the [[wanderer]] closest to the entrance (the {{p|Onix}} in [[Rolling Fields]]), the game will inform the player about high-level wild Pokémon.
* Near the closest [[Berry tree]], the game will inform the player about [[Pokémon Camp]] and healing the player's team by making [[curry]] with [[Berry|Berries]].
* About halfway across the Rolling Fields, the game will inform the player about the right stick and L button controls.
* Close to the [[Motostoke]] entrance/exit, the game will inform the player about [[Watts]] and ways to obtain and spend them.


==Locations==
==Locations==
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