Wild Area: Difference between revisions

630 bytes added ,  16 April 2022
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The Pokémon found in the Wild Area vary depending on the [[weather]], which can vary wildly between the different subareas. Pokémon with higher levels also [[wanderer|wander]] outside of the normal [[tall grass]] in many places. The areas north of the Motostoke River are home to Pokémon with higher levels overall. Once the player has started the [[Darkest Day]] or captured {{p|Eternatus}}, Pokémon found throughout the Wild Area will generally have higher levels.
The Pokémon found in the Wild Area vary depending on the [[weather]], which can vary wildly between the different subareas. Pokémon with higher levels also [[wanderer|wander]] outside of the normal [[tall grass]] in many places. The areas north of the Motostoke River are home to Pokémon with higher levels overall. Once the player has started the [[Darkest Day]] or captured {{p|Eternatus}}, Pokémon found throughout the Wild Area will generally have higher levels.


Unlike in most other areas in the game (which use a fixed perspective), in the Wild Area the player can control the camera using the right control stick. These mechanics, as well as the weather and wild Pokémon mechanics, carry over to the [[Isle of Armor]] and [[Crown Tundra]].
==Camera==
Unlike most other areas of the game (which use a fixed perspective), in the Wild Area the player can control the camera using the right control stick. The player can also press the L button to automatically rotate the camera to match the direction the player is facing, and press the right stick in order to zoom out/in. These mechanics, as well as the weather and wild Pokémon mechanics, carry over to the [[Isle of Armor]] and [[Crown Tundra]].
 
If the player moves left or right, the camera will also automatically rotate slightly towards the player's facing direction, allowing the player to indirectly affect the camera even if one-handed controls ("Casual Controls") are enabled in the [[Options]]. This essentially means that, for example, holding directly right will instead cause the player to move in a clockwise circle (about as large as a Wild Area sub-area) instead of a straight line.


==Locations==
==Locations==
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