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The Pokémon found in the Wild Area vary depending on the [[weather]], which can vary wildly between the different subareas. Pokémon with higher levels also [[wanderer|wander]] outside of the normal [[tall grass]] in many places. The areas north of the Motostoke River are home to Pokémon with higher levels overall. Once the player has started the [[Darkest Day]] or captured {{p|Eternatus}}, Pokémon found throughout the Wild Area will generally have higher levels. | The Pokémon found in the Wild Area vary depending on the [[weather]], which can vary wildly between the different subareas. Pokémon with higher levels also [[wanderer|wander]] outside of the normal [[tall grass]] in many places. The areas north of the Motostoke River are home to Pokémon with higher levels overall. Once the player has started the [[Darkest Day]] or captured {{p|Eternatus}}, Pokémon found throughout the Wild Area will generally have higher levels. | ||
Unlike | ==Camera== | ||
Unlike most other areas of the game (which use a fixed perspective), in the Wild Area the player can control the camera using the right control stick. The player can also press the L button to automatically rotate the camera to match the direction the player is facing, and press the right stick in order to zoom out/in. These mechanics, as well as the weather and wild Pokémon mechanics, carry over to the [[Isle of Armor]] and [[Crown Tundra]]. | |||
If the player moves left or right, the camera will also automatically rotate slightly towards the player's facing direction, allowing the player to indirectly affect the camera even if one-handed controls ("Casual Controls") are enabled in the [[Options]]. This essentially means that, for example, holding directly right will instead cause the player to move in a clockwise circle (about as large as a Wild Area sub-area) instead of a straight line. | |||
==Locations== | ==Locations== |
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