77,624
edits
m (replaced: ===In the Pokémon Adventures manga=== → ===Pokémon Adventures===, ===In the Pokémon Pocket Monsters manga=== → ===Pokémon Pocket Monsters===) |
(→Effect: Removing averages, correcting probabilities per multi-strike move) |
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==Effect== | ==Effect== | ||
===Generations III and IV=== | ===Generations III and IV=== | ||
Arm Thrust inflicts damage, hitting the target 2-5 times per use. There is a 37.5% chance that it will hit 2 times, a 37.5% chance that it will hit 3 times, a 12.5% chance that it will hit 4 times, and a 12.5% chance that it will hit 5 times | Arm Thrust inflicts damage, hitting the target 2-5 times per use. There is a 37.5% chance that it will hit 2 times, a 37.5% chance that it will hit 3 times, a 12.5% chance that it will hit 4 times, and a 12.5% chance that it will hit 5 times. Each strike made has an equal chance to be a [[critical hit]]. | ||
Arm Thrust may continue attacking after breaking a substitute. {{m|Bide}} and {{m|Counter}} will only acknowledge the last strike of this move. | Arm Thrust may continue attacking after breaking a substitute. {{m|Bide}} and {{m|Counter}} will only acknowledge the last strike of this move. | ||
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If the user is holding a [[King's Rock]] or [[Razor Fang]], each consecutive hit has an equal chance to cause the opponent to [[flinch]]. | If the user is holding a [[King's Rock]] or [[Razor Fang]], each consecutive hit has an equal chance to cause the opponent to [[flinch]]. | ||
===Generation V | ===Generation V onward=== | ||
There is now a | There is now a 35% chance that it will hit 2 times, a 35% chance it will hit 3 times, a 15% chance it will hit 4 times, and a 15% chance it will hit 5 times. | ||
If a [[Focus Sash]], [[Focus Band]], or {{a|Sturdy}} activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A Focus Band can still activate repeatedly to prevent fainting, but each chance is independent of the previous one. | If a [[Focus Sash]], [[Focus Band]], or {{a|Sturdy}} activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A Focus Band can still activate repeatedly to prevent fainting, but each chance is independent of the previous one. |