IQ: Difference between revisions

66 bytes removed ,  30 April 2021
m
Weather trio -> Super-ancient Pokémon, typos fixed: can’t → can't (2), 1-7 → 1–7, ’s → 's (4)
m (Weather trio -> Super-ancient Pokémon, typos fixed: can’t → can't (2), 1-7 → 1–7, ’s → 's (4))
Line 3: Line 3:
As a Pokémon's IQ increases, they learn a number of skills to help traveling in dungeons. IQ also substitutes for [[friendship]] in the main series; Pokémon that normally evolve by friendship instead require a certain amount of IQ to evolve.
As a Pokémon's IQ increases, they learn a number of skills to help traveling in dungeons. IQ also substitutes for [[friendship]] in the main series; Pokémon that normally evolve by friendship instead require a certain amount of IQ to evolve.


While this game mechanic is named after the {{wp|intelligence quotient}}, these two metrics are unrelated. When speaking to {{p|Alakazam}} or {{p|Noctowl}} in dungeons, they will mention their high IQ, regardless of how many IQ points they actually have.  
While this game mechanic is named after the {{wp|intelligence quotient}}, these two metrics are unrelated. When speaking to {{p|Alakazam}} or {{p|Noctowl}} in dungeons, they will mention their high IQ, regardless of how many IQ points they actually have.


In [[Pokémon Mystery Dungeon: Gates to Infinity]], the mechanic was replaced by [[Team Skill]]s. In [[Pokémon Super Mystery Dungeon]], most of the IQ skills can be found on [[Looplet]]s and [[Emera]]s.
In [[Pokémon Mystery Dungeon: Gates to Infinity]], the mechanic was replaced by [[Team Skill]]s. In [[Pokémon Super Mystery Dungeon]], most of the IQ skills can be found on [[Looplet]]s and [[Emera]]s.
Line 22: Line 22:
|}
|}


IQ points may be raised from the use of [[Gummi]]s. The number of IQ points a Pokémon gains from each Gummi depends on the type of Gummi. Each Gummi is preferred by a particular type. The relation of that type to the type of the Pokémon being given the Gummi can be used to work out the amount of IQ points the Pokémon will gain:  
IQ points may be raised from the use of [[Gummi]]s. The number of IQ points a Pokémon gains from each Gummi depends on the type of Gummi. Each Gummi is preferred by a particular type. The relation of that type to the type of the Pokémon being given the Gummi can be used to work out the amount of IQ points the Pokémon will gain:


{| class="roundy" style="margin:auto; width:auto; text-align:center; background: #{{MD color light}}; border: 3px solid #{{MD color}};"
{| class="roundy" style="margin:auto; width:auto; text-align:center; background: #{{MD color light}}; border: 3px solid #{{MD color}};"
Line 57: Line 57:
==IQ skills==
==IQ skills==
===Red and Blue Rescue Team===
===Red and Blue Rescue Team===
In Red and Blue Rescue Teams, a Pokémon's IQ skills can be checked in the menu under each individual team member at any time in dungeons or Friend Areas. While there are a total of 23 skills, it is only possible to have twelve active at a time. While the five skills without a group can be active simultaneously, there can only be one active skill from groups 1-7 at any time.
In Red and Blue Rescue Teams, a Pokémon's IQ skills can be checked in the menu under each individual team member at any time in dungeons or Friend Areas. While there are a total of 23 skills, it is only possible to have twelve active at a time. While the five skills without a group can be active simultaneously, there can only be one active skill from groups 1–7 at any time.


{| class="sortable roundy" style="width: 100%; text-align:center; background: #{{MD color light}}; border: 3px solid #{{MD color}};"
{| class="sortable roundy" style="width: 100%; text-align:center; background: #{{MD color light}}; border: 3px solid #{{MD color}};"
|-  
|-
! Required IQ
! Required IQ
! Group
! Group
Line 72: Line 72:
| Item Catcher
| Item Catcher
| All Pokémon
| All Pokémon
| The Pokémon can catch and hold a thrown item. It can’t make a catch if it is already holding an item. It also can’t catch Seeds and drink items.
| The Pokémon can catch and hold a thrown item. It can't make a catch if it is already holding an item. It also can't catch Seeds and drink items.
|
|
|- style="background:#fff"
|- style="background:#fff"
Line 128: Line 128:
| Nontraitor
| Nontraitor
| All Pokémon
| All Pokémon
| If it becomes Confused or is Cowering, the Pokémon’s wildly thrown attacks will not hit friends.
| If it becomes Confused or is Cowering, the Pokémon's wildly thrown attacks will not hit friends.
|
|
|- style="background:#fff"
|- style="background:#fff"
Line 149: Line 149:
| Type-Advantage Master
| Type-Advantage Master
| All Pokémon
| All Pokémon
| The Pokémon’s critical-hit rate is boosted when attacking foes with a type disadvantage.
| The Pokémon's critical-hit rate is boosted when attacking foes with a type disadvantage.
|
|
|- style="background:#fff"
|- style="background:#fff"
Line 184: Line 184:
| Energy Saver
| Energy Saver
| All Pokémon
| All Pokémon
| The Pokémon’s Belly empties slower.
| The Pokémon's Belly empties slower.
|
|
|- style="background:#fff"
|- style="background:#fff"
Line 199: Line 199:
| All Pokémon
| All Pokémon
| The Pokémon gains the ability to walk on water, lava, and clouds.
| The Pokémon gains the ability to walk on water, lava, and clouds.
|  
|
|- style="background:#fff"
|- style="background:#fff"
| 500
| 500
Line 205: Line 205:
| Sure-Hit Attacker
| Sure-Hit Attacker
| All Pokémon
| All Pokémon
| The Pokémon’s regular attacks never miss.
| The Pokémon's regular attacks never miss.
|
|
|- style="background:#fff"
|- style="background:#fff"
Line 233: Line 233:


{| class="sortable roundy" style="width: 100%; text-align:center; background: #{{MD color light}}; border: 3px solid #{{MD color}};"
{| class="sortable roundy" style="width: 100%; text-align:center; background: #{{MD color light}}; border: 3px solid #{{MD color}};"
|-  
|-
! Required IQ
! Required IQ
! Group(s)
! Group(s)
Line 245: Line 245:
| Escapist
| Escapist
| All Pokémon
| All Pokémon
| The Pokémon has the power to let rescue targets escape a dungeon. This is an essential IQ Skill for exploration teams. Team members must always be ready to use this skill, so it can't be turned off.  
| The Pokémon has the power to let rescue targets escape a dungeon. This is an essential IQ Skill for exploration teams. Team members must always be ready to use this skill, so it can't be turned off.
|
|
|- style="background:#fff"
|- style="background:#fff"
Line 418: Line 418:
|- style="background:#fff"
|- style="background:#fff"
| 190
| 190
| B,E,H,I  
| B,E,H,I
| Deep Breather  
| Deep Breather
| All Pokémon
| All Pokémon
| When it reaches a new floor, the Pokémon breathes deeply, which slightly restores the PP of its moves.
| When it reaches a new floor, the Pokémon breathes deeply, which slightly restores the PP of its moves.
Line 434: Line 434:
| C,G,I
| C,G,I
| Exp. Go-Getter
| Exp. Go-Getter
| Partner Pokémon  
| Partner Pokémon
| When near several enemies, the Pokémon will target the one that is worth the most Exp. Points.
| When near several enemies, the Pokémon will target the one that is worth the most Exp. Points.
| Outlaws are worth 0 Exp. Points.
| Outlaws are worth 0 Exp. Points.
|- style="background:#fff"
|- style="background:#fff"
| 220
| 220
| C,I  
| C,I
| Aggressor  
| Aggressor
| All Pokémon
| All Pokémon
| The Pokémon becomes very aggressive, so its Attack and Special Attack are both boosted by 1 level. Its Defense and Special Defense are both reduced by 1 level, however.
| The Pokémon becomes very aggressive, so its Attack and Special Attack are both boosted by 1 level. Its Defense and Special Defense are both reduced by 1 level, however.
Line 447: Line 447:
| 230
| 230
| E,J
| E,J
| Defender
| Defender
| All Pokémon
| All Pokémon
| The Pokémon becomes very defensive, so its Defense and Special Defense are both boosted by 1 level. Its Attack and Special Attack are both reduced by 1 level, however.
| The Pokémon becomes very defensive, so its Defense and Special Defense are both boosted by 1 level. Its Attack and Special Attack are both reduced by 1 level, however.
Line 453: Line 453:
|- style="background:#fff"
|- style="background:#fff"
| 240
| 240
| D,G  
| D,G
| Trap Avoider  
| Trap Avoider
| Partner Pokémon
| Partner Pokémon
| The Pokémon avoids stepping on visible traps (and Wonder Tiles) when walking.
| The Pokémon avoids stepping on visible traps (and Wonder Tiles) when walking.
Line 467: Line 467:
|- style="background:#fff"
|- style="background:#fff"
| 260
| 260
| D,F,I  
| D,F,I
| Sharpshooter
| Sharpshooter
| All Pokémon
| All Pokémon
Line 474: Line 474:
|- style="background:#fff"
|- style="background:#fff"
| 270
| 270
| F,G,J  
| F,G,J
| Hit-and-Runner  
| Hit-and-Runner
| All Pokémon  
| All Pokémon
| The Pokémon may avoid a counterstrike that the enemy uses in response to being struck with an attack or move.
| The Pokémon may avoid a counterstrike that the enemy uses in response to being struck with an attack or move.
| Ignores counterattacks 33% of the time.
| Ignores counterattacks 33% of the time.
|- style="background:#fff"
|- style="background:#fff"
| 280
| 280
| C  
| C
| Counter Basher
| Counter Basher
| All Pokémon
| All Pokémon
Line 487: Line 487:
| 12% chance to counterattack adjacent foe for 100% of damage taken. Cuts corners, and stacks with other Counter effects.
| 12% chance to counterattack adjacent foe for 100% of damage taken. Cuts corners, and stacks with other Counter effects.
|- style="background:#fff"
|- style="background:#fff"
| 290  
| 290
| E,G,H,I
| E,G,H,I
| Quick Healer
| Quick Healer
Line 502: Line 502:
|- style="background:#fff"
|- style="background:#fff"
| 310
| 310
| A,F,J  
| A,F,J
| Multitalent
| Multitalent
| All Pokémon
| All Pokémon
Line 509: Line 509:
|- style="background:#fff"
|- style="background:#fff"
| 320
| 320
| F,G  
| F,G
| Exp. Elite
| Exp. Elite
| All Pokémon
| All Pokémon
Line 516: Line 516:
|- style="background:#fff"
|- style="background:#fff"
| 330
| 330
| D,E  
| D,E
| Counter Hitter
| Counter Hitter
| All Pokémon
| All Pokémon
Line 523: Line 523:
|- style="background:#fff"
|- style="background:#fff"
| 340
| 340
| C,G  
| C,G
| Erratic Player
| Erratic Player
| All Pokémon  
| All Pokémon
| The Pokémon's battle performance is erratic, so the positive and negative effects of types influence the power of moves more intensely. This affects the power of moves that the Pokémon uses, as well as the power of moves that hit the Pokémon!
| The Pokémon's battle performance is erratic, so the positive and negative effects of types influence the power of moves more intensely. This affects the power of moves that the Pokémon uses, as well as the power of moves that hit the Pokémon!
| Multipliers for super-effective/not very effective/ineffective damage change from 140%/70%/50% to 170%/50%/25%, respectively. Skill can be turned off to lessen the negative impacts of a type disadvantage, unless the enemy also has Erratic Player.
| Multipliers for super-effective/not very effective/ineffective damage change from 140%/70%/50% to 170%/50%/25%, respectively. Skill can be turned off to lessen the negative impacts of a type disadvantage, unless the enemy also has Erratic Player.
|- style="background:#fff"
|- style="background:#fff"
| 350  
| 350
| A,B  
| A,B
| Haggler  
| Haggler
| Leader Pokémon
| Leader Pokémon
| The Pokémon can bargain with Kecleon merchants in dungeons, so it will get lower prices for purchases and higher prices for items it sells.
| The Pokémon can bargain with Kecleon merchants in dungeons, so it will get lower prices for purchases and higher prices for items it sells.
| Sell prices are 20% higher, and buy prices are 20% lower.
| Sell prices are 20% higher, and buy prices are 20% lower.
|- style="background:#fff"
|- style="background:#fff"
| 360  
| 360
| C,D  
| C,D
| Clutch Performer
| Clutch Performer
| All Pokémon
| All Pokémon
Line 544: Line 544:
|- style="background:#fff"
|- style="background:#fff"
| 370
| 370
| A  
| A
| Collector
| Collector
| All Pokémon
| All Pokémon
Line 551: Line 551:
|- style="background:#fff"
|- style="background:#fff"
| 400
| 400
| A,F,H,I  
| A,F,H,I
| All-Terrain Hiker
| All-Terrain Hiker
| All Pokémon
| All Pokémon
Line 558: Line 558:
|- style="background:#fff"
|- style="background:#fff"
| 420
| 420
| A,B,F,H
| A,B,F,H
| Trap Buster
| Trap Buster
| All Pokémon
| All Pokémon
Line 565: Line 565:
|- style="background:#fff"
|- style="background:#fff"
| 440
| 440
| D,G,H  
| D,G,H
| Critical Dodger
| Critical Dodger
| All Pokémon
| All Pokémon
Line 572: Line 572:
|- style="background:#fff"
|- style="background:#fff"
| 480
| 480
| A,D,F,G,J  
| A,D,F,G,J
| Stair Sensor
| Stair Sensor
| All Pokémon
| All Pokémon
Line 579: Line 579:
|- style="background:#fff"
|- style="background:#fff"
| 500
| 500
| E,J  
| E,J
| Sure-Hit Attacker
| Sure-Hit Attacker
| All Pokémon
| All Pokémon
Line 586: Line 586:
|- style="background:#fff"
|- style="background:#fff"
| 520
| 520
| C,D,I  
| C,D,I
| Extra Striker
| Extra Striker
| All Pokémon
| All Pokémon
Line 593: Line 593:
|- style="background:#fff"
|- style="background:#fff"
| 540
| 540
| D,G,H,I  
| D,G,H,I
| Quick Dodger
| Quick Dodger
| All Pokémon
| All Pokémon
Line 600: Line 600:
|- style="background:#fff"
|- style="background:#fff"
| 550
| 550
| B,H  
| B,H
| Fast Friend
| Fast Friend
| Leader Pokémon
| Leader Pokémon
| Improves the chances that defeated enemies will want to join the exploration team.  
| Improves the chances that defeated enemies will want to join the exploration team.
| Boosts recruitment chance by 5%. Required along with [[Golden Mask]] and a level 99+ leader for recruiting {{p|Kecleon}}.
| Boosts recruitment chance by 5%. Required along with [[Golden Mask]] and a level 99+ leader for recruiting {{p|Kecleon}}.
|- style="background:#fff"
|- style="background:#fff"
| 560  
| 560
| C,E,I,J  
| C,E,I,J
| Intimidator  
| Intimidator
| All Pokémon
| All Pokémon
| Under certain conditions the Pokémon can intimidate an enemy that attacks, which gives it a Cringe status condition.
| Under certain conditions the Pokémon can intimidate an enemy that attacks, which gives it a Cringe status condition.
Line 614: Line 614:
|- style="background:#fff"
|- style="background:#fff"
| 570
| 570
| C,F  
| C,F
| No-Charger
| No-Charger
| All Pokémon
| All Pokémon
Line 622: Line 622:
|- style="background:#fff"
|- style="background:#fff"
| 580
| 580
| A,G,J  
| A,G,J
| Map Surveyor
| Map Surveyor
| All Pokémon
| All Pokémon
Line 629: Line 629:
|- style="background:#fff"
|- style="background:#fff"
| 600
| 600
| B,D,G  
| B,D,G
| Trap Seer
| Trap Seer
| All Pokémon  
| All Pokémon
| The Pokémon will not activate a hidden trap when it steps on it. The trap will then be visible.
| The Pokémon will not activate a hidden trap when it steps on it. The trap will then be visible.
| Partners will never trigger invisible traps even without Trap Seer, but they will be revealed if Trap Seer is on. Other Pokémon without Trap Avoider may trigger visible traps.
| Partners will never trigger invisible traps even without Trap Seer, but they will be revealed if Trap Seer is on. Other Pokémon without Trap Avoider may trigger visible traps.
|- style="background:#fff"
|- style="background:#fff"
| 750  
| 750
| D,G  
| D,G
| Quick Striker
| Quick Striker
| All Pokémon
| All Pokémon
Line 643: Line 643:
|- style="background:#fff"
|- style="background:#fff"
| 800
| 800
| A,B,E,F,H,I,J  
| A,B,E,F,H,I,J
| House Avoider
| House Avoider
| Partner Pokémon
| Partner Pokémon
Line 681: Line 681:
In Explorers of Time, Darkness, and Sky, there are enemies with IQ Skills, unlike in Rescue Team.
In Explorers of Time, Darkness, and Sky, there are enemies with IQ Skills, unlike in Rescue Team.
{| class="roundy" style="margin:auto; width:auto; text-align:center; background: #{{MD color light}}; border: 3px solid #{{MD color}};"
{| class="roundy" style="margin:auto; width:auto; text-align:center; background: #{{MD color light}}; border: 3px solid #{{MD color}};"
|-  
|-
! Where
! Where
! IQ
! IQ
Line 726: Line 726:
| 331
| 331
|- style="background:#fff"
|- style="background:#fff"
| [[Primal Dialga|Dialga]]{{tt|*|in main game}}, [[Aegis Cave|Aegis Cave Pit]] boss fight, {{p|Palkia}}, Dark Crater boss fight, [[Weather trio]]
| [[Primal Dialga|Dialga]]{{tt|*|in main game}}, [[Aegis Cave|Aegis Cave Pit]] boss fight, {{p|Palkia}}, Dark Crater boss fight, [[Super-ancient Pokémon]]
| 600
| 600
|}
|}
Line 735: Line 735:


{| class="roundy" style="margin:auto; width:auto; text-align:center; background: #{{MD color light}}; border: 3px solid #{{MD color}};"
{| class="roundy" style="margin:auto; width:auto; text-align:center; background: #{{MD color light}}; border: 3px solid #{{MD color}};"
|-  
|-
! Pokémon
! Pokémon
! IQ
! IQ
Line 764: Line 764:
| rowspan="3" | 150 (Red and Blue Rescue Team)<br/>200 (Explorers of Time, Darkness, and Sky)
| rowspan="3" | 150 (Red and Blue Rescue Team)<br/>200 (Explorers of Time, Darkness, and Sky)
| {{p|Crobat}}
| {{p|Crobat}}
| rowspan="8" |  
| rowspan="8" |
|- style="background:#fff"
|- style="background:#fff"
| {{p|Togepi}}
| {{p|Togepi}}
Line 796: Line 796:
===Red and Blue Rescue Teams===
===Red and Blue Rescue Teams===
{| class="roundy" style="margin:auto; width:auto; text-align:center; background: #{{MD color light}}; border: 3px solid #{{MD color}};"
{| class="roundy" style="margin:auto; width:auto; text-align:center; background: #{{MD color light}}; border: 3px solid #{{MD color}};"
|-  
|-
! Pokémon
! Pokémon
! IQ Points
! IQ Points
Line 832: Line 832:
In Explorers of Time, Darkness, and Sky, Pokémon are split into 10 IQ groups (from A to J), which affects what types of IQ skills they will learn. What follows is a list of skills and which Group they belong to. Note that some IQ skills appear in more than one group, especially those which are learnt at the start. Also, unlike in the [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|first games]], every IQ skill can be turned on.
In Explorers of Time, Darkness, and Sky, Pokémon are split into 10 IQ groups (from A to J), which affects what types of IQ skills they will learn. What follows is a list of skills and which Group they belong to. Note that some IQ skills appear in more than one group, especially those which are learnt at the start. Also, unlike in the [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|first games]], every IQ skill can be turned on.
{| class="roundy" style="margin:auto; width:auto; text-align:center; background: #{{MD color light}}; border: 3px solid #{{MD color}};"
{| class="roundy" style="margin:auto; width:auto; text-align:center; background: #{{MD color light}}; border: 3px solid #{{MD color}};"
|-  
|-
! Group
! Group
! Skill
! Skill
Line 990: Line 990:
| Gap Prober
| Gap Prober
| 170 (☆2)
| 170 (☆2)
| Moves and throwing items pass harmlessly through allies.  
| Moves and throwing items pass harmlessly through allies.
|- style="background:#fff"
|- style="background:#fff"
| Wise Healer
| Wise Healer
Line 1,107: Line 1,107:
| Erratic Player
| Erratic Player
| 340 (☆3.5)
| 340 (☆3.5)
| Increases multiplier effect of type compatibility.  
| Increases multiplier effect of type compatibility.
|- style="background:#fff"
|- style="background:#fff"
| Clutch Performer
| Clutch Performer
Line 1,168: Line 1,168:
| Self-Curer
| Self-Curer
| 70 (☆1)
| 70 (☆1)
| Shortens required turns for Pokémon to heal from status.  
| Shortens required turns for Pokémon to heal from status.
|- style="background:#fff"
|- style="background:#fff"
| Gap Prober
| Gap Prober
Line 1,204: Line 1,204:
| Critical Dodger
| Critical Dodger
| 440 (☆4.5)
| 440 (☆4.5)
| Immunity to critical hits.  
| Immunity to critical hits.
|- style="background:#fff"
|- style="background:#fff"
| Stair Sensor
| Stair Sensor
Line 1,216: Line 1,216:
| Quick Dodger
| Quick Dodger
| 540 (☆5.5)
| 540 (☆5.5)
| Raises likelihood of dodging attacks.  
| Raises likelihood of dodging attacks.
|- style="background:#fff"
|- style="background:#fff"
| Trap Seer
| Trap Seer
| 600 (☆6)
| 600 (☆6)
| Able to step on traps without setting off.  
| Able to step on traps without setting off.
|- style="background:#fff"
|- style="background:#fff"
| Quick Striker
| Quick Striker
| 750 (☆7.5)
| 750 (☆7.5)
| Can do two regular attacks in one turn in a row.  
| Can do two regular attacks in one turn in a row.
|- style="background:#fff"
|- style="background:#fff"
| rowspan="24" | E
| rowspan="24" | E
Line 1,249: Line 1,249:
| Efficiency Expert
| Efficiency Expert
| 10 (☆0.5)
| 10 (☆0.5)
| Attacks Pokémon with the lowest HP first.  
| Attacks Pokémon with the lowest HP first.
|- style="background:#fff"
|- style="background:#fff"
| Status Checker
| Status Checker
Line 1,362: Line 1,362:
| Type-Advantage Master
| Type-Advantage Master
| 105 (☆1)
| 105 (☆1)
| Raises critical hit rate for type-effective moves.  
| Raises critical hit rate for type-effective moves.
|- style="background:#fff"
|- style="background:#fff"
| Weak-Type picker
| Weak-Type picker