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If a [[Terrain Extender]] is held when Electric Terrain is used, the terrain will last 8 turns instead of 5. If a Pokémon is holding an [[Electric Seed]] while the field is Electric Terrain, it consumes the Electric Seed and its {{stat|Defense}} is increased by one stage (even if it is not otherwise affected by the terrain). | If a [[Terrain Extender]] is held when Electric Terrain is used, the terrain will last 8 turns instead of 5. If a Pokémon is holding an [[Electric Seed]] while the field is Electric Terrain, it consumes the Electric Seed and its {{stat|Defense}} is increased by one stage (even if it is not otherwise affected by the terrain). | ||
If powered up by an [[Electrium Z]] into Z-Electric Terrain, the user's {{stat|Speed}} stat is raised by one stage. | If powered up by an [[Electrium Z]] into Z-Electric Terrain, the user's {{stat|Speed}} stat is raised by one stage. | ||
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*Changes {{m|Terrain Pulse}}'s [[type]] to [[Electric-type|Electric]] and doubles its base power from 50 to 100. | *Changes {{m|Terrain Pulse}}'s [[type]] to [[Electric-type|Electric]] and doubles its base power from 50 to 100. | ||
*Changes Pokémon with {{a|Mimicry}} to {{type|Electric}}. | *Changes Pokémon with {{a|Mimicry}} to {{type|Electric}}. | ||
Electric Terrain is automatically created when {{m|Max Lightning}} is used | Electric Terrain is automatically created when {{m|Max Lightning}} is used. | ||
==Description== | ==Description== |
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