Thrash (move): Difference between revisions

m
m (→‎In other languages: Added Brazilian Portuguese from SM095)
Line 52: Line 52:
The base power of Thrash is increased to 120 and its PP is reduced to 10.
The base power of Thrash is increased to 120 and its PP is reduced to 10.


It is disrupted if it is not successful due to missing, {{status|sleep}}ing, {{status|paralysis}}, {{status|freeze}}, {{status|flinch}}ing, a {{m|Protect}}ing target, {{type|Ghost}} or {{a|Wonder Guard}} immunity. If a disruption occurs on what would have been the final, confusion-inducing turn of Thrash, the user will still become confused.
It is disrupted if it is not successful due to missing, {{status|sleep}}ing, {{status|paralysis}}, {{status|freeze}}, {{status|flinch}}ing, a {{m|Protect}}ing target, {{type|Ghost}}, or {{a|Wonder Guard}} immunity. If a disruption occurs on what would have been the final, confusion-inducing turn of Thrash, the user will still become confused.


==Description==
==Description==
38,246

edits