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A '''base stats structure''' is a 28-byte piece of data. | A '''base stats structure''' is a 28-byte piece of data. | ||
Every [[Pokémon species]] in the [[Generation III]] {{pkmn|games}} has a 28-byte base stats structure stored in the game's ROM somewhere. It determines all information inherent to the species, such as base Sp. Defense, [[Type]]s, [[Egg | Every [[Pokémon species]] in the [[Generation III]] {{pkmn|games}} has a 28-byte base stats structure stored in the game's ROM somewhere. It determines all information inherent to the species, such as base Sp. Defense, [[Type]]s, [[Egg Group]]s, and [[Effort values|EV yield]]. | ||
{| align="center" style="border: 1px solid #88a; background: #f8f8ff; padding: 0.5em;" cellspacing="3" | {| align="center" style="border: 1px solid #88a; background: #f8f8ff; padding: 0.5em;" cellspacing="3" | ||
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| [[Experience|Level-up type]]* || byte || A number from 0 to 5 representing the pattern of experience which Pokémon of the species require to level up. | | [[Experience|Level-up type]]* || byte || A number from 0 to 5 representing the pattern of experience which Pokémon of the species require to level up. | ||
|- | |- | ||
| [[Egg | | [[Egg Group]] 1* || byte || Indicates an Egg Group that the species belongs to. | ||
|- | |- | ||
| [[Egg | | [[Egg Group]] 2* || byte || Indicates another Egg Group that the species belongs to. | ||
|- | |- | ||
| [[Ability]] 1 || byte || Indicates a special Ability that Pokémon of the species may have. | | [[Ability]] 1 || byte || Indicates a special Ability that Pokémon of the species may have. | ||
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===Egg | ===Egg Groups=== | ||
This determines with which type of Pokémon the Pokémon can breed to get Eggs. See [[Egg | This determines with which type of Pokémon the Pokémon can breed to get Eggs. See [[Egg Group]]. These are the direct values of the groups: | ||
{| style="border: 1px solid #88a; padding: 0.5em;" cellspacing="3" | {| style="border: 1px solid #88a; padding: 0.5em;" cellspacing="3" |
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