Quicketune (TCG): Difference between revisions

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'''Quicketune''' was a mildly popular {{TCG|deck archetype}} in the [[Pokémon Trading Card Game]] centered around {{TCG ID|Mysterious Treasures|Kricketune|27}} from the {{TCG|Mysterious Treasures}} expansion. It was common especially among newer players and younger players due to its inexpensiveness and relative ease of use.
'''Quicketune''' was a mildly popular {{TCG|deck archetype}} in the [[Pokémon Trading Card Game]] centered around {{TCG ID|Mysterious Treasures|Kricketune|27}} from the {{TCG|Mysterious Treasures}} expansion. It was common especially among newer players and younger players due to its inexpensiveness and relative ease of use.


==Strategy==
==Strategy==
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* '''{{TCG|Night Maintenance}}''' - Since Kricketune had only 80HP, it was knocked out fairly often.  Because the ''Concerto''<nowiki>'</nowiki>s damage output was dependent on the number of Kricketot and Kricketune in play, losing one limited it to 60 and necessitating the recovery of the knocked out Pokémon.  Night Maintenance provided this recovery, allowing the player to return up to three in any combination of Pokémon and [[Energy card (TCG)#Basic Energy cards|Basic Energy]] to his or her deck.
* '''{{TCG|Night Maintenance}}''' - Since Kricketune had only 80HP, it was knocked out fairly often.  Because the ''Concerto''<nowiki>'</nowiki>s damage output was dependent on the number of Kricketot and Kricketune in play, losing one limited it to 60 and necessitating the recovery of the knocked out Pokémon.  Night Maintenance provided this recovery, allowing the player to return up to three in any combination of Pokémon and [[Energy card (TCG)#Basic Energy cards|Basic Energy]] to his or her deck.


==Typical deckist==
==Typical decklist==
{{DeckArchetype}}
{{DeckArchetype}}
{{decklist/header}}
{{decklist/header}}
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