HM: Difference between revisions

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==Generation V==
==Generation V==
HMs were reduced back to 6 in Generation V; HM07 and HM08 no longer exist in the coding of {{game|Black and White|s}}. Dive returns for use in Unova. This is the first time HM moves do not require Gym Badges for use outside of battle. Although most HM moves cannot be obtained before earning certain gym badges, if the player obtains a Pokémon that has learned an HM move through other means (via [[Level|level-up]], [[Trade|trading]], etc.) the player will be able to use the HM in the field without restrictions.
HMs were reduced back to 6 in Generation V; HM07 and HM08 no longer exist in the coding of {{game|Black and White|s}}. Dive returns for use in Unova. This is the first time HM moves do not require Gym Badges for use outside of battle. Although most HM moves cannot be obtained before earning certain Gym Badges, if the player obtains a Pokémon that has learned an HM move through other means (via [[Level|level-up]], [[Trade|trading]], etc.) the player will be able to use the HM in the field without restrictions.


When a move is replaced by a HM, the HM move takes on the current PP of the replaced move until [[Pokémon Center|healed]] or [[Ether|replenished]]. The same also applies for replacing old moves with TMs.
When a move is replaced by a HM, the HM move takes on the current PP of the replaced move until [[Pokémon Center|healed]] or [[Ether|replenished]]. The same also applies for replacing old moves with TMs.
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