Pokémon species data structure (Generation III): Difference between revisions

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A '''base stats structure''' is a 28-byte piece of data.  
A '''base stats structure''' is a 28-byte piece of data.  


Every [[Pokémon species]] in the [[Generation III]] {{pkmn|games}} has a 28-byte base stats structure stored in the game's ROM somewhere. It determines all information inherent to the species, such as base Sp. Defense, [[Types]], [[Egg group]]s, and [[Effort values|EV yield]].
Every [[Pokémon species]] in the [[Generation III]] {{pkmn|games}} has a 28-byte base stats structure stored in the game's ROM somewhere. It determines all information inherent to the species, such as base Sp. Defense, [[Type]]s, [[Egg group]]s, and [[Effort values|EV yield]].


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