Route: Difference between revisions

18 bytes added ,  6 September 2010
m
fix link
m (→‎Water routes: rewrite this section too)
m (fix link)
Line 29: Line 29:
Most routes are associated with [[tall grass]] in which [[wild Pokémon]] can be found. If a Trainer enters a patch of tall grass, they may randomly enter a wild Pokémon battle. Tall grass is found on most routes of the Pokémon world, with some routes containing more grassy patches than others. People are generally warned to stay out of tall grass if they don't have a Pokémon, because if they are attacked by a wild Pokémon they will not be able to defend themselves. There are many different types of grass, which vary from route to route.
Most routes are associated with [[tall grass]] in which [[wild Pokémon]] can be found. If a Trainer enters a patch of tall grass, they may randomly enter a wild Pokémon battle. Tall grass is found on most routes of the Pokémon world, with some routes containing more grassy patches than others. People are generally warned to stay out of tall grass if they don't have a Pokémon, because if they are attacked by a wild Pokémon they will not be able to defend themselves. There are many different types of grass, which vary from route to route.


Pokémon Trainers localize themselves in routes to train their Pokémon. Pokémon Trainers come in all sorts of [[Trainer class|classes]]: [[Youngster]]s tend to stay close to home, [[Bug Catcher]]s swarm about the {{t|Bug}}-filled forests, [[Hiker]]s traverse mountains and [[caves]], [[Fisherman|Fishermen]] are rarely far from water, and [[Ace Trainer]]s aspire to compete in the [[Pokémon League]]. A Trainer's class may reflect their Pokémon of choice, the areas they prefer, their technique, and their level of skill; however, even within their classes, Trainers may vary greatly.
Pokémon Trainers localize themselves in routes to train their Pokémon. Pokémon Trainers come in all sorts of [[Trainer class|classes]]: {{tc|Youngster}}s tend to stay close to home, {{tc|Bug Catcher}}s swarm about the {{t|Bug}}-filled forests, {{tc|Hiker}}s traverse mountains and [[caves]], {{tc|Fisherman|Fishermen}} are rarely far from water, and {{tc|Ace Trainer}}s aspire to compete in the [[Pokémon League]]. A Trainer's class may reflect their Pokémon of choice, the areas they prefer, their technique, and their level of skill; however, even within their classes, Trainers may vary greatly.


===Water routes===
===Water routes===
Line 35: Line 35:
[[File:Surf Generation IV.png|left|thumb|200px|Ethan exploring by {{m|surf}}ing on a water route]]
[[File:Surf Generation IV.png|left|thumb|200px|Ethan exploring by {{m|surf}}ing on a water route]]


A '''water route''' or '''sea route''' is a term used to describe a route in the Pokémon world that is almost completely made up of water. They can be traversed only by {{m|Surf}}ing on the back of a Pokémon or by using a marine vehicle such as a boat. In the four generations of Pokémon video games, the style of water routes has changed very little. Water routes are typically long in length and are located in the ocean. They are also densely populated with Trainers, particularly [[Swimmer]]s with Water-type Pokémon. Depending on the route, there may be islands that allow Trainers to rest or obtain items. Some regions have unique challenges to be faced on water routes. The [[Johto]] region is home to {{m|Whirlpool}}s which prohibit navigation; some routes in [[Hoenn]] have deep spots where it is possible to {{m|Dive}} to the ocean floor
A '''water route''' or '''sea route''' is a term used to describe a route in the Pokémon world that is almost completely made up of water. They can be traversed only by {{m|Surf}}ing on the back of a Pokémon or by using a marine vehicle such as a boat. In the four generations of Pokémon video games, the style of water routes has changed very little. Water routes are typically long in length and are located in the ocean. They are also densely populated with Trainers, particularly {{tc|Swimmer}}s with Water-type Pokémon. Depending on the route, there may be islands that allow Trainers to rest or obtain items. Some regions have unique challenges to be faced on water routes. The [[Johto]] region is home to {{m|Whirlpool}}s which prohibit navigation; some routes in [[Hoenn]] have deep spots where it is possible to {{m|Dive}} to the ocean floor


On water routes (and ponds located within terrain routes) there is a chance that a [[wild Pokémon]] will attack at any time. Trainers are required to be alert at all times. {{p|Tentacool}} and its evolution {{p|Tentacruel}} are very common on sea routes; pond-dwelling Pokémon vary between regions.
On water routes (and ponds located within terrain routes) there is a chance that a [[wild Pokémon]] will attack at any time. Trainers are required to be alert at all times. {{p|Tentacool}} and its evolution {{p|Tentacruel}} are very common on sea routes; pond-dwelling Pokémon vary between regions.