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Rockersk08 (talk | contribs) m (Move links) |
(adding information on 0x11) |
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| 0x10 || {{tt|Unknown|Always 0x05. Level of baby?}} || byte | | 0x10 || {{tt|Unknown|Always 0x05. Level of baby?}} || byte | ||
|- | |- | ||
| 0x11 || | | 0x11 || Dimensions of front sprite || byte | ||
|- | |- | ||
| 0x12-0x15 || {{tt|Blank|Always 00 00 00 00}} || 4 bytes | | 0x12-0x15 || {{tt|Blank|Always 00 00 00 00}} || 4 bytes | ||
Line 94: | Line 94: | ||
* 4. Fast | * 4. Fast | ||
* 5. Slow | * 5. Slow | ||
=== Blank === | |||
In the GB games, this is where the Pokémon's Lv.1 moves were stored. In GSC, Lv.1 moves were moved in with the rest of the moves. | |||
=== Frontsprite dimensions === | |||
One [[wp:nybble|nybble]] each for width and height in 8×8 pixel tiles. They always match and are always 5, 6, or 7 tiles. | |||
=== Egg Groups === | === Egg Groups === | ||
The low | The low nybble is one group, and the high nybble is another. For a Pokémon in only one group, both are set to the same value. | ||
* 0x01: Monster | * 0x01: Monster | ||
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* 0x0e: Dragon | * 0x0e: Dragon | ||
* 0x0f: No Eggs | * 0x0f: No Eggs | ||
=== TMs === | === TMs === |
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