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Wonder Room has a [[priority]] of -7, so will be used after all moves with a normal priority. | Wonder Room has a [[priority]] of -7, so will be used after all moves with a normal priority. | ||
===Generation VI | ===Generation VI onwards=== | ||
Wonder Room now has a priority of 0. Wonder Room can affect which stat is modified by {{a|Beast Boost}}. | Wonder Room now has a priority of 0. Wonder Room can affect which stat is modified by {{a|Beast Boost}}. | ||
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==Description== | ==Description== | ||
{{movedesc|psychic}} | {{movedesc|psychic}} | ||
{{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUM}}<br>{{gameabbrev8|SwShBDSPLA}}|The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns.}} | {{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUM}}<br>{{gameabbrev8|SwShBDSPLA}}<br>{{gameabbrev9|SV}}|The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns.}} | ||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} |
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