Shadow Hold (move)

Shadow Hold
ダークホールド Dark Hold
Shadow Hold.png
Shadow Hold 2.png
Type  Shadow
Category  Status
PP  N/A (max. N/A)
Power  —
Accuracy  80%
Priority  {{{priority}}}
  • Does not make contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Affected by Mirror Move
  • Not affected by King's Rock
Target
Foe Foe
Self Ally
Affects all foes
Availability
Introduced  Generation III
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jamming  0  


Shadow Hold (Japanese: ダークホールド Dark Hold) is one of several Shadow moves available only in Pokémon XD: Gale of Darkness. Like other Shadow moves, it is forgotten and replaced with another move once the Pokémon is purified. Shadow Hold is a Shadow version of Spider Web, Mean Look, and Block.

Effect

  This move effect may be in need of research.
Reason: If the user switches out with Baton Pass, will the affected Pokémon still be trapped?
You can discuss this on the talk page.

Shadow Hold targets both opponents and prevents the targets from switching out. The effect only applies as long as the Pokémon that used it remains in battle. Pokémon affected by Shadow Hold can still be forced to switch out with Roar and Whirlwind. The affected Pokémon can still switch out via Baton Pass, but in that case, the Pokémon that switches in will now be affected.

As Shadow Pokémon cannot be traded, and since Pokémon Contests do not exist in Pokémon XD: Gale of Darkness, Shadow Hold cannot be used in Contests.

Description

Games Description
XD The opponent Pokémon cannot escape.


Learnset

# Pokémon Type Game
C XD
015   Beedrill Bug Poison
037   Vulpix Fire Fire
052   Meowth Normal Normal
070   Weepinbell Grass Poison
082   Magneton Electric Steel
088   Grimer Poison Poison
103   Exeggutor Grass Psychic
112   Rhydon Ground Rock
113   Chansey Normal Normal
114   Tangela Grass Grass
128   Tauros Normal Normal
261   Poochyena Dark Dark
273   Seedot Grass Grass
280   Ralts Psychic Psychic
302   Sableye Dark Ghost
316   Gulpin Poison Poison
318   Carvanha Water Dark
354   Banette Ghost Ghost
355   Duskull Ghost Ghost
373   Salamence Dragon Flying
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other languages

Language Title
  French Blocage Noir
  German Cryptofessel
  Italian Retedombra
  Spanish Traba Oscura


Shadow moves
  Shadow BlastShadow BlitzShadow BreakShadow EndShadow Rush
  Shadow BoltShadow ChillShadow Fire
Shadow RaveShadow StormShadow Wave
  Shadow DownShadow HalfShadow Hold
Shadow MistShadow PanicShadow ShedShadow Sky


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.