Riptide (TCG): Difference between revisions

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*{{TCG ID|Neo Genesis|Croconaw|32}} can deal pretty good damage for a stage one, but its main purpose is still to evolve into {{TCG ID|Neo Genesis|Feraligatr|5}}.
*{{TCG ID|Neo Genesis|Croconaw|32}} can deal pretty good damage for a stage one, but its main purpose is still to evolve into {{TCG ID|Neo Genesis|Feraligatr|5}}.
*{{TCG ID|Neo Genesis|Elekid|22}} helps mount some form of offense when the player is focusing on more important things, like powering up {{TCG ID|Neo Genesis|Feraligatr|5}}.
*{{TCG ID|Neo Genesis|Elekid|22}} helps mount some form of offense when the player is focusing on more important things, like powering up {{TCG ID|Neo Genesis|Feraligatr|5}}.
*{{TCG ID|Neo Genesis|Pichu|12}} hits any Pokémon with a {{TCG|Pokémon Power}} for 20 damage, annihilating most decks that competed with '''Riptide,''' such as {{TCG|Barrier Swap}}, as many decks at the time relied on Pokémon Powers to succeed.
*{{TCG ID|Neo Genesis|Pichu|12}} hits any Pokémon with a {{TCG|Pokémon Power}} for 20 damage, annihilating most decks that competed with '''Riptide''' as many decks at the time relied on Pokémon Powers to succeed.
*{{TCG ID|Neo Genesis|Cleffa|20}} provides hand refreshment and increases the player's chances of drawing whatever card they need to get out {{TCG ID|Neo Genesis|Feraligatr|5}}.
*{{TCG ID|Neo Genesis|Cleffa|20}} provides hand refreshment and increases the player's chances of drawing whatever card they need to get out {{TCG ID|Neo Genesis|Feraligatr|5}}.


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