Quash (move)

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Quash
さきおくり Postpone
Quash VIII.png
[[File:|300px|center]]
Type  Dark
Category  Status
PP  15 (max. 24)
Power  —
Accuracy  100%
Priority  {{{priority}}}
  • Does not make contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Affected by Mirror Move
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation V
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  Clever
Appeal  3 ♥♥♥
Jamming  0  
Causes the user to move earlier on the next turn.

Quash (Japanese: さきおくり Postpone) is a non-damaging Dark-type move introduced in Generation V. It was TM60 from Generation V to Generation VII.

Effect

Generations V-VII

The target of Quash will act last in that turn, ignoring priority, provided it has not yet acted.

If multiple Pokémon are affected by Quash, they move in the order they were affected by Quash.

If powered up by a Darkinium Z into Z-Quash, the user's Speed stat is raised by one stage.

Generation VIII

If multiple Pokémon are affected by Quash, they now move fastest to slowest.

Due to a glitch, in a Double Battle where the player who didn't initiate the challenge is down to their final Pokémon, that Pokémon's Quash originally failed when used against the opponent on their right, regardless of what move that Pokémon selected for the turn. With the release of the version 1.1 update to Sword and Shield, this glitch was fixed and Quash can now correctly hit Pokémon in that position.

Description

Games Description
BWB2W2
XYORAS
SMUSUM
SwSh
The user suppresses the target and makes its move go last.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
053A  
Persian
Alolan Form
  Field Field 1 1
0198    
 
Flying Flying 65 65 65
0302    
 
Human-Like Human-Like 44ORAS 44 30
0430    
 
Flying Flying 65 65 65
0765    
 
Field Field 11 25
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
II III IV V VI VII VIII IX
0674     Field Human-Like
0856     Fairy Fairy
0877    
 
Field Fairy
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By TM

# Pokémon Types Egg Groups Machine
I
[[|]]
II
[[|]]
III
[[|]]
IV
[[|]]
V
TM60
VI
TM60
VII
TM60
VIII
--
IX
--
019A  
Rattata
Alolan Form
 
 
Field Field
020A  
Raticate
Alolan Form
 
 
Field Field
0031    
 
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
0034    
 
Monster Field
052A  
Meowth
Alolan Form
  Field Field
053A  
Persian
Alolan Form
  Field Field
088A  
Grimer
Alolan Form
 
 
Amorphous Amorphous
089A  
Muk
Alolan Form
 
 
Amorphous Amorphous
0099     Water 3 Water 3
0151     style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
0198    
 
Flying Flying
0199    
 
Monster Water 1
0230    
 
Water 1 Dragon
0243     style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
0244     style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
0245     style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
0289     Field Field
0302    
 
Human-Like Human-Like ORAS
0393     Water 1 Field
0394     Water 1 Field
0395    
 
Water 1 Field
0416    
 
Bug Bug
0430    
 
Flying Flying
0442    
 
Amorphous Amorphous
0493     style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
0675    
 
Field Human-Like
0720  
Hoopa
Confined
 
 
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
720U  
Hoopa
Unbound
 
 
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
0727    
 
Field Field
0741    
 
Flying Flying
0765    
 
Field Field
0770    
 
Amorphous Amorphous
0771     Water 1 Water 1
0775     Field Field
0806    
 
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered USUM
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

Instead of postponing the target's move, it inflicts the Flinch status on the target. It is the only non-damaging move to do this.

Games Description
MDGtI  UNUSED
SMD It causes an enemy to flinch, making it unable to attack on the next turn.*
It causes an enemy to flinch.*


In other generations

Trivia

  • Although Quash was introduced in Generation V, no Pokémon introduced in that generation can learn it.
  • Every Pokémon with the word king in both of its English and Japanese name can learn this move.
    • Also, both Nidoqueen and Vespiquen can learn this move being the only ones with the word queen (quen for Vespiquen) in the name.

In other languages

Language Title
Chinese Cantonese 延後 Yìhnhauh
Mandarin 延後 / 延后 Yánhòu
  French À la Queue
  German Verzögerung
  Italian Spintone
  Korean 순서미루기 Sunseo Mirugi
  Brazilian Portuguese Retardar
  Spanish Último Lugar


Variations of the move After You
  After YouQuash


Generation V TMs
01020304050607080910111213141516171819
20212223242526272829303132333435363738
39404142434445464748495051525354555657
58596061626364656667686970717273747576
77787980818283848586878889909192939495
Generation V HMs
010203040506
Generation VI TMs
0102030405060708091011121314151617181920212223242526
2728293031323334353637383940414243444546474849505152
5354555657585960616263646566676869707172737475767778
798081828384858687888990919293 • 94 (XYORAS) • 9596979899100
Generation VI HMs
010203040506ORAS07ORAS
Generation VII TMs
SMUSUM
0102030405060708091011121314151617181920
2122232425262728293031323334353637383940
4142434445464748495051525354555657585960
6162636465666768697071727374757677787980
81828384858687888990919293949596979899100
PE
0102030405060708091011121314151617181920
2122232425262728293031323334353637383940
4142434445464748495051525354555657585960


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.