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===Game mechanic changes=== | ===Game mechanic changes=== | ||
{{incomplete|section|needs=How did the moves change?}} | |||
Pokémon Stadium features a number of changes to the battle system. Many of these fix [[glitch]]es present in the [[Generation I]] [[core series]] games.<ref>[http://web.archive.org/web/20071111023716/www.upokecenter.com/games/rby/guides/explanations.html UPC Attack Explanations]</ref><ref>[http://www.smogon.com/rb/articles/differences Important RBY Differences]</ref> | Pokémon Stadium features a number of changes to the battle system. Many of these fix [[glitch]]es present in the [[Generation I]] [[core series]] games.<ref>[http://web.archive.org/web/20071111023716/www.upokecenter.com/games/rby/guides/explanations.html UPC Attack Explanations]</ref><ref>[http://www.smogon.com/rb/articles/differences Important RBY Differences]</ref> | ||
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{{Movelist|Bide|Normal||}} | {{Movelist|Bide|Normal||}} | ||
| A move can now be selected during each of Bide's idling turns. Bide will miss against any Pokémon that is in the middle of Dig, Fly, or a similar semi-invulnerable state. | | A move can now be selected during each of Bide's idling turns. Bide will miss against any Pokémon that is in the middle of Dig, Fly, or a similar semi-invulnerable state. | ||
{{Movelist|Counter|Fighting||}} | {{Movelist|Counter|Fighting||}} | ||
| No longer capable of countering itself or self-inflicted recoil damage if the opponent does not make a move on a subsequent turn after using Counter. | | No longer capable of countering itself or self-inflicted recoil damage if the opponent does not make a move on a subsequent turn after using Counter. |
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