Pokémon Battle Revolution: Difference between revisions

m
no edit summary
mNo edit summary
Line 123: Line 123:
Using the [[Poké Coupon]]s earned in Battle mode, the player can shop for Gear and Mystery Gifts.
Using the [[Poké Coupon]]s earned in Battle mode, the player can shop for Gear and Mystery Gifts.
===Gear===
===Gear===
Gear consists of hats, pants, shirts, bags, badges, glasses, hair colors, eye colors, shoes, and gloves which can be used to alter the outfit and appearance of the trainer on the player’s [[Custom Pass]].
Gear consists of hats, pants, shirts, bags, badges, glasses, hair colors, eye colors, shoes, and gloves which can be used to alter the outfit and appearance of the Trainer on the player’s [[Custom Pass]].
===Mystery Gift===
===Mystery Gift===
[[Poké Coupon]]s can also be used to purchase items which can be sent to the [[Generation IV]] DS games. Some items are not available until certain conditions have been met.
[[Poké Coupon]]s can also be used to purchase items which can be sent to the [[Generation IV]] DS games. Some items are not available until certain conditions have been met.
Line 520: Line 520:
Battle Revolution is the first Pokémon game on any home console to go online. It uses its own 12-digit friend code, separate from the Wii’s code. This has received widespread controversy, because the use of a Wii Number was believed to eliminate the need to have a friend code for each online game, as with DS Wi-Fi games; however, this is not the case, as subsequent releases have proven.
Battle Revolution is the first Pokémon game on any home console to go online. It uses its own 12-digit friend code, separate from the Wii’s code. This has received widespread controversy, because the use of a Wii Number was believed to eliminate the need to have a friend code for each online game, as with DS Wi-Fi games; however, this is not the case, as subsequent releases have proven.


Once logged on, one has the option of battling random Wi-Fi matches, or with friends. When battling random Wi-Fi, one can only play using the level 50 all rule set, but can select double or Single Battles (Double being the default). After selecting the preferred Colosseum and Trainer Card, the game will begin searching for an opponent and the battle will begin when one is found. During the battle, all Pokémon nicknames are removed and all trainer quotes are set to their defaults. After the battle, one can exchange Friend Passes, but only if both parties are in agreement.
Once logged on, one has the option of battling random Wi-Fi matches, or with friends. When battling random Wi-Fi, one can only play using the level 50 all rule set, but can select double or Single Battles (Double being the default). After selecting the preferred Colosseum and Trainer Card, the game will begin searching for an opponent and the battle will begin when one is found. During the battle, all Pokémon nicknames are removed and all Trainer quotes are set to their defaults. After the battle, one can exchange Friend Passes, but only if both parties are in agreement.


One can also battle friends, in which case, one can create a battle and modify all aspects of the rules (although custom rules cannot be created and altered in the Wi-Fi mode itself, they can be changed in other modes before logging on) and Colosseum. From the friend lobby, players can see the current status of anyone on their friend list and join a battle they are hosting.
One can also battle friends, in which case, one can create a battle and modify all aspects of the rules (although custom rules cannot be created and altered in the Wi-Fi mode itself, they can be changed in other modes before logging on) and Colosseum. From the friend lobby, players can see the current status of anyone on their friend list and join a battle they are hosting.
Line 528: Line 528:
* Level: The levels of the Pokémon allowed, can be set to Anything Goes (No restriction), Level 50 All (levels are set to 50) or a custom range and level total (the maximum combined level allowed of the 6 Pokémon)
* Level: The levels of the Pokémon allowed, can be set to Anything Goes (No restriction), Level 50 All (levels are set to 50) or a custom range and level total (the maximum combined level allowed of the 6 Pokémon)
* Entry Pokémon: How many Pokémon are used. Can be set from 1-6, or have no restriction, in which case players can enter as many or as few Pokémon as they want.
* Entry Pokémon: How many Pokémon are used. Can be set from 1-6, or have no restriction, in which case players can enter as many or as few Pokémon as they want.
* Time limit for one battle: No limit, or a range of 1-99 Minutes. Time continues counting down even during attack animations. When time runs out, the trainer with the most Pokémon remaining is the winner.
* Time limit for one battle: No limit, or a range of 1-99 Minutes. Time continues counting down even during attack animations. When time runs out, the Trainer with the most Pokémon remaining is the winner.
* Time limit for move selection: No limit, or a range of 20-99 Seconds. If a player runs out of time for move selection, the computer selects their moves for them.
* Time limit for move selection: No limit, or a range of 20-99 Seconds. If a player runs out of time for move selection, the computer selects their moves for them.
The following options are either yes/allow or no/disallow selections.
The following options are either yes/allow or no/disallow selections.
Line 550: Line 550:
The game was first announced by Nintendo president Satoru Iwata at a Nintendo marketing event in Japan on June 7, 2006. At the event, Iwata described Wii-to-DS connectivity using the game as an example, stating that gamers with either Pokémon Diamond or Pearl can play battles using their Diamond or Pearl Pokémon to Pokémon Battle Revolution using their DS as a controller.
The game was first announced by Nintendo president Satoru Iwata at a Nintendo marketing event in Japan on June 7, 2006. At the event, Iwata described Wii-to-DS connectivity using the game as an example, stating that gamers with either Pokémon Diamond or Pearl can play battles using their Diamond or Pearl Pokémon to Pokémon Battle Revolution using their DS as a controller.


The first shown video of Pokémon Battle Revolution showcased a battle between Red and Leaf on what would become the Neon Colosseum. Interestingly, in said movie, a Groudon uses Hyper Beam on a Deoxys, not only defeating it, but leaving a large gash in the floor of the Colosseum, and a hole in the wall. It is unknown if these environment damages would have remained over the course of the battle, but no such thing is possible in the final game. The camera also appeared to be more dynamic than it is in the final game: when selecting its moves, the camera first focuses on the first Pokémon, then quickly pans over to the second Pokémon to select its moves, then pans over to the trainer who is shown making an attack command, and the attacks begin. The camera simply cuts between these shots in the final game. The last difference is the HP meter that is shown on screen when damage is done. In the video, the numerical value of the HP is shown on the HP meter, however that does not happen in any game mode in the final version.
The first shown video of Pokémon Battle Revolution showcased a battle between Red and Leaf on what would become the Neon Colosseum. Interestingly, in said movie, a Groudon uses Hyper Beam on a Deoxys, not only defeating it, but leaving a large gash in the floor of the Colosseum, and a hole in the wall. It is unknown if these environment damages would have remained over the course of the battle, but no such thing is possible in the final game. The camera also appeared to be more dynamic than it is in the final game: when selecting its moves, the camera first focuses on the first Pokémon, then quickly pans over to the second Pokémon to select its moves, then pans over to the Trainer who is shown making an attack command, and the attacks begin. The camera simply cuts between these shots in the final game. The last difference is the HP meter that is shown on screen when damage is done. In the video, the numerical value of the HP is shown on the HP meter, however that does not happen in any game mode in the final version.


The DS linkup feature was demoed at 2006 Nintendo World Tour for the first time. As well as allowing Pokémon from a Pokémon Diamond or Pearl cartridge to be used in-game, it replaces the on-screen battle menu normally used in conjunction with the Wii Remote. The battle menu is displayed on the DS touchscreen instead, and is navigated with the stylus. Up to eight players can play in a 1 on 1 tournament, much like the {{Gdis|Battle Frontier|III}}'s Battle Dome in {{game|Emerald}}.
The DS linkup feature was demoed at 2006 Nintendo World Tour for the first time. As well as allowing Pokémon from a Pokémon Diamond or Pearl cartridge to be used in-game, it replaces the on-screen battle menu normally used in conjunction with the Wii Remote. The battle menu is displayed on the DS touchscreen instead, and is navigated with the stylus. Up to eight players can play in a 1 on 1 tournament, much like the {{Gdis|Battle Frontier|III}}'s Battle Dome in {{game|Emerald}}.
13,284

edits