Poké Transfer: Difference between revisions

Marutoku Book
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==Transferring==
==Transferring==
By using the [[Nintendo DS]]'s {{wp|Nintendo DS#Download Play|Download Play}}, a player can send six {{OBP|Pokémon|species}} from a Generation IV game to Black and White. The player will then participate in a mini-game in which they must capture the Pokémon using a tool similar to a bow and arrow. There is a time limit, and if all six {{OBP|Pokémon|species}} are not captured within the time limit, the Pokémon will be sent back to the Generation IV game. The player has no limits on how many Pokémon they can transfer a day. Any Pokémon can be transferred over except the [[Spiky-eared Pichu]] and {{pkmn|egg}}s. Pokémon are not allowed to have held items, or know any [[HM]] moves. Like [[Pal Park]], Pokémon sent over cannot be returned to any Generation IV game.
By using the [[Nintendo DS]]'s {{wp|Nintendo DS#Download Play|Download Play}}, a player can send six {{OBP|Pokémon|species}} from a Generation IV game to Black and White. The player will then participate in a mini-game in which they must capture the Pokémon using a bow that shoots special [[Poké Ball]]s. There is a time limit, and if all six {{OBP|Pokémon|species}} are not captured within the time limit, the Pokémon will be sent back to the Generation IV game. The player has no limits on how many Pokémon they can transfer a day. Any Pokémon can be transferred over except the [[Spiky-eared Pichu]] and {{pkmn|egg}}s. Pokémon are not allowed to have held items, or know any [[HM]] moves. Like [[Pal Park]], Pokémon sent over cannot be returned to any Generation IV game.


In the mini-game, there are several rows of bushes that the Pokémon hide behind, sticking their heads out from time to time, or jumping from bush to bush at varying speeds. The only time that they can be caught is when their head/body is not covered by a bush. To help with the catching of Pokémon, near the end of the time limit a pink cloud of {{m|Sleep Powder}} will float across the screen, which will put all Pokémon to {{status|sleep}}. While they are asleep, the Pokémon can be hit regardless of where they are, and have their position shown by sleeping "zzz"s. It is possible for a Pokémon to have jumped off-screen when they are put to sleep; in that case, they won't be possible to hit until they wake up and come back on-screen.
In the mini-game, there are several rows of bushes that the Pokémon hide behind, sticking their heads out from time to time, or jumping from bush to bush at varying speeds. The only time that they can be caught is when their head/body is not covered by a bush. To help with the catching of Pokémon, near the end of the time limit a pink cloud of {{m|Sleep Powder}} will float across the screen, which will put all Pokémon to {{status|sleep}}. While they are asleep, the Pokémon can be hit regardless of where they are, and have their position shown by sleeping "zzz"s. It is possible for a Pokémon to have jumped off-screen when they are put to sleep; in that case, they won't be possible to hit until they wake up and come back on-screen.
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