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(Credit to DragonflyCave for making a small concise list summarizing the changes to their catch rates: https://www.dragonflycave.com/mechanics/gen-iii-iv-capturing#capture-rate) |
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==Changes to catch rate== | ==Changes to catch rate== | ||
In {{g|Colosseum}} and {{g|XD: Gale of Darkness}}; the catch rates of most [[Shadow Pokémon]] were changed to make them easier to capture | In {{g|Colosseum}} and {{g|XD: Gale of Darkness}}; the catch rates of most [[Shadow Pokémon]] [[List of Shadow Pokémon|were changed]] to make them easier to capture. | ||
In {{g|Omega Ruby and Alpha Sapphire}}, the catch rates of {{p|Kyogre}}, {{p|Groudon}}, {{p|Dialga}}, {{p|Palkia}}, {{p|Reshiram}}, and {{p|Zekrom}}, the [[game mascot]]s made obtainable in those games that did not already have a catch rate of 3, were changed to 3 (previously having 5, 5, 30, 30, 45, and 45, respectively), while the catch rate of {{p|Rayquaza}} was raised from 3 to 45. | In {{g|Omega Ruby and Alpha Sapphire}}, the catch rates of {{p|Kyogre}}, {{p|Groudon}}, {{p|Dialga}}, {{p|Palkia}}, {{p|Reshiram}}, and {{p|Zekrom}}, the [[game mascot]]s made obtainable in those games that did not already have a catch rate of 3, were changed to 3 (previously having 5, 5, 30, 30, 45, and 45, respectively), while the catch rate of {{p|Rayquaza}} was raised from 3 to 45. |