Houndour (Pokémon)

Skarmory #227: Skarmory
Pokémon
#229: Houndoom Houndoom
Houndour
デルビル Delvil
#228
130
Artwork from FR/LG
Type
Dark Fire
Category
Dark Pokémon
Abilities
Early Bird or Flash Fire
Exp. at Lv. 100
1,250,000
Regional Pokédex numbers
Johto
#209
Hoenn
#366
Sinnoh
#176
Regional Browser numbers
Height
2'00″
Imperial
0.6 m
Metric
Weight
23.8 lbs.
Imperial
10.8 kg
Metric
Dex color
Black
Catch rate
120 (15.7%)
Body style
Body08.png BodyUnknown.png
Blue-Striped
Footprint
 F228.png   F487O.png
Blue-Striped
Gender ratio
50% male, 50% female
Breeding
Ground group 21 cycles
(5355 minimum steps)
EV yield
HP
0
Atk
0
Def
0
Sp.Atk
1
Sp.Def
0
Speed
0
Base Exp.: 114 Battle Exp.: 1141*

Houndour (Japanese: デルビル Delvil) is a dual-type Dark/Fire Pokémon.

It evolves into Houndoom starting at level 24.

Biology

Physiology

Houndour is a dog-like Pokémon with short, black fur. It has a red underbelly and snout. Houndour has short, pointed ears and tail. There are white bands on Houndour's ankles and back. Houndour appears to have a skull on its forehead and ribs on its back. Houndour might be distantly related to Growlithe since both of them are canine Pokémon, are both Template:Type2s, are in the same egg group, and grow at the same rate.

Gender differences

None.

Special abilities

Houndour is capable of various Dark- and Template:Type2 attacks (including the rarely known Beat Up attack). Houndour can also use a couple of Template:Type2 damaging moves and Thunder Fang.

Houndour hunting packs show off unparalleled teamwork.

Behavior

Houndour normally travel in packs. They are very protective of one another and will not abandon any of its pack if they are hurt.

Habitat

Diet

Main article: Pokémon food

Houndour are predatory Pokémon that mainly eat small mammals.

In the anime

File:Cassidy's Houndour.png
Cassidy's Houndour

Houndour made its anime debut in Hour of the Houndour. A pack of these Pokémon were stealing food to aid their badly wounded leader. Ash helped the ailing Houndour to a Pokémon Center.

A Houndour also appeared in Pikachu & Pichu. This particular Houndour can normally be seen chasing the Pichu Brothers.

Cassidy's Houndour debuted in The Mystery is History.

A Houndour chased the Pichu Brothers twice in Pichu Bros. in Party Panic. It's unknown if this Houndour is the same in Pikachu and Pichu but it seems improbable since that Houndour made friends with the Pichu Brothers.

A Houndour also made a minor appearance in The Rise of Darkrai.

In the manga

In Pokémon Special, Gold is attacked by and defeated by 4 Pokémon, including a Houndour, when he enters the Ilex Forest, and is then warned to stay out by the Mask of Ice.

In the TCG

Main article: Houndour (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation II.
Generation I
Red {{{redbluedex}}}
Blue
Yellow {{{yellowdex}}}
Stadium {{{stadiumdex}}}
Generation II
Gold It uses different kinds of cries for communicating with others of its kind and for pursuing its prey.
Silver To corner prey, they check each other's location using barks that only they can understand.
Crystal Around dawn, its ominous howl echoes through the area to announce that this is its territory.
Stadium 2 It uses different kinds of cries for communicating with others of its kind and for pursuing its prey.
Generation III
Ruby Houndour hunt as a coordinated pack. They communicate with each other using a variety of cries to corner their prey. This Pokémon's remarkable teamwork is unparalleled.
Sapphire Houndour hunt as a coordinated pack. They communicate with each other using a variety of cries to corner their prey. This Pokémon's remarkable teamwork is unparalleled.
Emerald Houndour communicate with each other using a variety of cries to corner their prey. This Pokémon's remarkable teamwork is simply unparalleled.
FireRed To corner prey, they check each other's location using barks that only they can understand.
LeafGreen It uses different kinds of cries for communicating with others of its kind and for pursuing its prey.
Generation IV
Diamond It conveys its feelings using different cries. It works in a pack to cleverly take down prey.
Pearl It conveys its feelings using different cries. It works in a pack to cleverly take down prey.
Platinum It is smart enough to hunt in packs. It uses a variety of cries for communicating with others.
HeartGold {{{heartgolddex}}}
SoulSilver {{{soulsilverdex}}}
Generation V
Black {{{blackdex}}}
White {{{whitedex}}}
Black 2 {{{black2dex}}}
White 2 {{{white2dex}}}
Generation VI
X Unknown
Y Unknown


Game locations

This Pokémon was unavailable prior to Generation II.
Generation I
Red Blue
None Trade
Blue (Japan)
None Trade
Yellow
None Trade
Generation II
Gold Silver
Uncommon Route 7 (Night)
Crystal
Uncommon Route 7 (Night)
Generation III
Ruby Sapphire
None Trade
Emerald
Rare Safari Zone extension
FireRed LeafGreen
None Trade
Colosseum
None Trade
XD
One Shadow Pokémon Lab (Shadow)
Generation IV
Diamond Pearl
None Breed Houndoom (Pearl only)
Platinum
Rare Route 214, Valor Lakefront
HeartGold SoulSilver
None Trade
Pal Park
Mountain
Pokéwalker
None
Generation V
Black White
None Trade
Black 2 White 2
None Trade
Dream World
None
Generation VI
X Y
None Trade



In side games

Game Location
Pokémon Trozei! Phobosphere
Endless Level 19
Forever Level 19
Mr. Who's Den
Pokémon Mystery Dungeon
Red/Blue Rescue Team
Silent Chasm (5F-7F)
Howling Forest (1F-8F)
Joyous Tower (25F-27F)
Pokémon Mystery Dungeon
Explorers of Time/Darkness
Shimmer Hill (1F-17F)
Final Maze (B1-B48)
Pokémon Ranger:
Shadows of Almia
Cargo Ship
Oil Field Hideout

Base stats

Stat Range
At Lv. 50 At Lv. 100
45
105 - 152 200 - 294
60
58 - 123 112 - 240
30
31 - 90 58 - 174
80
76 - 145 148 - 284
50
49 - 112 94 - 218
65
63 - 128 121 - 251
Total:
330
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark ½×
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark ½×
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark ½×
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark ½×
None
Notes:

Learnset

Template:Learnset intro

By leveling up

|- style="text-align:center" | style="text-align:left" | dark | style="background:#E62829" |  fire 

| style=" background:#FFF" | 4 | style=" background:#FFF" | 2 | style=" background:#FFF" | Houndour | style="display:none; background:#FFF" | {{{6}}} Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Movelist/note

By TM/HM

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By breeding

Template:Eggmoves Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Eggmoves/note

By tutoring

Template:Tutor Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4


|- style="background:#998B8C" | colspan="13" | Bold indicates a move that gets STAB
Italic indicates a move that gets STAB only from an evolution of this Pokémon
A colored initial indicates that the move is not available to be tutored in this game,
while a colored background indicates that the move is available.
|} |}

Special moves

Shadow moves <span style="color:#{{{2}}};">Level 17+ Purified moves
Shadow Blitz File:Box xd 228.png Charm Normal
Shadow Shed Faint Attack Dark
-- Ember Fire
-- Roar Normal

Side game data

Template:Side game

Evolution

Template:Evobox/1

Sprites

Gen Game
I Red Blue Yellow Red (Ja) Green Back
This Pokémon did not appear during Generation I.
II Gold Silver Crystal   Back
       
       
III Ruby Sapphire Emerald FireRed LeafGreen Back
       
       
IV Diamond Pearl Platinum HeartGold SoulSilver Back
       
       
V Black White Black 2 White 2 Back
     
     
  For other sprites and images, please see Houndour images on Bulbagarden Archives.

Trivia

Origin

Houndour is similar to a Doberman, but it may have been inspired by Cerberus or other legends of hellhounds.

Name origin

Its name is a combination of hound and dour, or harshness. Its Japanese name is a corruption of devil.

In other languages

External links

  #227: Skarmory
Pokémon
#229: Houndoom  
  This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.