Harden (move)

Revision as of 19:50, 20 July 2007 by Tinlv7 (talk | contribs)
Harden
かたくなる Stiffen
[[File:|center]]
Type  Normal
Category  Status
PP  30 (max. 48)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Affected by Snatch
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Does not affect any Pokémon*
Availability
Introduced  [[Generation {{{gen}}}]]
Condition  Tough
Appeal  2 ♥♥
Jam  0  
???
Condition  Tough
Appeal  2 ♥♥
Prevents the Voltage from going up in the same turn.
Condition  Tough
Appeal  0  
Jamming  0  

Harden is a non-damaging Normal-type move introduced in Generation I.

Effect

Generation I

Harden increases the user's defense by 1 level.

Harden will do nothing if the user's defense has reached a level of +6 or a value of 999. The effect of Harden is ignored by critical hits.

Learnset

Generation I

By leveling up

Generation II

By leveling up

Generation III

By leveling up

Generation IV

By leveling up

In other languages

Portuguese: Endurecer Spanish: Fortaleza.

Template:Project MoveDex notice