Fainting: Difference between revisions

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{{incomplete|needs=TCG, manga, sidegame info and game screenshots}}
{{incomplete|needs=TCG, manga, sidegame info and game screenshots}}
[[File:Vanillite Tepig fainted.png|thumb|right|240px|Vanillite and Tepig, both unable to battle]]
[[File:Vanillite Tepig fainted.png|thumb|right|240px|Vanillite and Tepig, both unable to battle]]
'''Fainting''' (Japanese: '''ひんし''' ''near death'') is a status ailment featured in which a Pokémon is no longer able to {{pkmn|battle}}.
'''Fainting''' (Japanese: '''ひんし''' ''near death'') is a status condition featured in which a Pokémon is no longer able to {{pkmn|battle}}.


In the {{pkmn|anime}}, fainting is referred to simply as being unable to battle. These Pokémon are not always unconscious, but merely do not have the energy, ability, or other reasons to continue battling. Fainted Pokémon are often depicted with stunned expressions or as having spirals in their eyes.
In the {{pkmn|anime}}, fainting is referred to simply as being unable to battle. These Pokémon are not always unconscious, but merely do not have the energy, ability, or other reasons to continue battling. Fainted Pokémon are often depicted with stunned expressions or as having spirals in their eyes.


In the {{pkmn|game}}s, fainting occurs when a Pokémon reaches zero {{stat|HP}}, causing the Pokémon to leave the screen with a slowed or distorted [[cry]]. A Pokémon which has fainted is unable to battle until it has been revived, but it is still able to use {{OBP|field move|main series}}s, such as {{m|Fly}} or {{m|Cut}}. When the {{player}}'s [[party]] is viewed, any fainted Pokémon will have a red FNT status bar or a [[status ailment]] of FNT.
In the {{pkmn|game}}s, fainting occurs when a Pokémon reaches zero {{stat|HP}}, causing the Pokémon to leave the screen with a slowed or distorted [[cry]]. A Pokémon which has fainted is unable to battle until it has been revived, but it is still able to use {{OBP|field move|main series}}s, such as {{m|Fly}} or {{m|Cut}}. When the {{player}}'s [[party]] is viewed, any fainted Pokémon will have a red FNT status bar or a [[status condition]] of FNT.


Pokémon can faint instantly if their opponent successfully uses a [[one-hit knockout move]], such as {{m|Guillotine}}. A Pokémon faints under certain circumstances that occur after the use of {{m|Destiny Bond}} or {{m|Perish Song}}. The moves {{m|Selfdestruct}}, {{m|Explosion}}, {{m|Memento}}, {{m|Healing Wish}}, {{m|Lunar Dance}}, and {{m|Final Gambit}} cause the user to faint. A Pokémon can also faint from certain [[weather conditions]], [[status ailment]]s, [[item]]s, and [[Ability|Abilities]].
Pokémon can faint instantly if their opponent successfully uses a [[one-hit knockout move]], such as {{m|Guillotine}}. A Pokémon faints under certain circumstances that occur after the use of {{m|Destiny Bond}} or {{m|Perish Song}}. The moves {{m|Selfdestruct}}, {{m|Explosion}}, {{m|Memento}}, {{m|Healing Wish}}, {{m|Lunar Dance}}, and {{m|Final Gambit}} cause the user to faint. A Pokémon can also faint from certain [[weather conditions]], [[status condition]]s, [[item]]s, and [[Ability|Abilities]].


If all Pokémon in a Trainer's party have fainted, they will be unable to battle and [[black out]], and the player will lose a sum of [[Pokémon Dollar|money]]. In {{pkmn|Trainer}} battles, the money will be paid to the winner, but in battles with [[wild Pokémon]], the money will be dropped in panic.
If all Pokémon in a Trainer's party have fainted, they will be unable to battle and [[black out]], and the player will lose a sum of [[Pokémon Dollar|money]]. In {{pkmn|Trainer}} battles, the money will be paid to the winner, but in battles with [[wild Pokémon]], the money will be dropped in panic.


==In the games==
==In the games==
===Fainting through status ailments===
===Fainting through status conditions===
Fainting can also be caused through [[status ailment]]s. When a Pokémon has been poisoned, every four steps will reduce the Pokémon's HP by one point until it faints (In [[Generation IV]], the poison will be cured when the Pokémon has 1 HP, and in [[Generation V]], poison does not harm Pokémon outside of battle). {{t|Steel}} and {{type|Poison}} Pokémon cannot be poisoned. It is removed either by an {{DL|Status ailment healing item|Antidote}}, a [[Pecha Berry]] or by similar [[status ailment healing item]]s.  {{status|Burn}}ed Pokémon can faint during battle by taking enough damage, but not outside of battle. A {{status|Confusion|confused}} Pokémon is at risk for turning its attack on itself, thus reducing its own HP and possibly making itself faint. Confusion can be removed by a {{DL|Flute|Yellow Flute}}, [[Persim Berry]] or by simply switching the Pokémon out of battle.   
Fainting can also be caused through [[status condition]]s. When a Pokémon has been poisoned, every four steps will reduce the Pokémon's HP by one point until it faints (In [[Generation IV]], the poison will be cured when the Pokémon has 1 HP, and in [[Generation V]], poison does not harm Pokémon outside of battle). {{t|Steel}} and {{type|Poison}} Pokémon cannot be poisoned. It is removed either by an {{DL|Status condition healing item|Antidote}}, a [[Pecha Berry]] or by similar [[status condition healing item]]s.  {{status|Burn}}ed Pokémon can faint during battle by taking enough damage, but not outside of battle. A {{status|Confusion|confused}} Pokémon is at risk for turning its attack on itself, thus reducing its own HP and possibly making itself faint. Confusion can be removed by a {{DL|Flute|Yellow Flute}}, [[Persim Berry]] or by simply switching the Pokémon out of battle.   


All of these conditions are also removable upon the use of a Pokémon Center, (or depositing the Pokémon in the PC) though it is wise to keep the aforementioned items in supply for usage when needed.
All of these conditions are also removable upon the use of a Pokémon Center, (or depositing the Pokémon in the PC) though it is wise to keep the aforementioned items in supply for usage when needed.
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====Effects of items on fainted Pokémon====
====Effects of items on fainted Pokémon====
Normal [[item]]s, such as [[Potion]]s or status ailment healing items, will not work on a fainted Pokémon. Instead, they either have to be healed at a Pokémon Center or brought back with a reviving item.
Normal [[item]]s, such as [[Potion]]s or status condition healing items, will not work on a fainted Pokémon. Instead, they either have to be healed at a Pokémon Center or brought back with a reviving item.
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