Darkness: Difference between revisions

3 bytes removed ,  15 August 2021
If I counted right, it's a circle of diameter 144 pixels, inside a 240 * 160 pixel screen
(If I counted right, it's a circle of diameter 144 pixels, inside a 240 * 160 pixel screen)
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*In [[Generation II]], everything becomes black except for cave exits and [[item#Obtaining items|item ball]]s.
*In [[Generation II]], everything becomes black except for cave exits and [[item#Obtaining items|item ball]]s.
*In [[Generation III|Generations III]] to V, everything becomes black except for within a small circle around the player. Using Flash will expand the circle.
*In [[Generation III|Generations III]] to V, everything becomes black except for within a small circle around the player. Using Flash will expand the circle.
**In {{3v2|Ruby|Sapphire|Emerald}}, the circle will expand to illuminate the majority of the screen.
**In {{3v2|Ruby|Sapphire|Emerald}}, the circle will expand to illuminate about 40% of the screen.
**In {{2v2|FireRed|LeafGreen}} and {{3v2|Diamond|Pearl|Platinum}}, the circle will expand to illuminate the entire screen.
**In {{2v2|FireRed|LeafGreen}} and {{3v2|Diamond|Pearl|Platinum}}, the circle will expand to illuminate the entire screen.
**In {{2v2|HeartGold|SoulSilver}}, the circle has a gradient around its rim and will expand to illuminate all but the corners of the screen.
**In {{2v2|HeartGold|SoulSilver}}, the circle has a gradient around its rim and will expand to illuminate all but the corners of the screen.
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