Battle Frontier data structures (Generation III): Difference between revisions

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== Mind Ratings ==
== Mind Ratings ==
In the [[Battle Arena]], each move is given a Mind rating.  Over the course of the battle, each move used will contribute its Mind rating to the Trainer's mind score; the player with the higher rating wins the 2 points in overall judgement.  Mind ratings are stored as an array of 355 (the number of move IDs in the game) signed 8-bit integers at memory location 0x08611DC0; normally, these range from -1 to 1.
In the [[Battle Arena]], each move is given a Mind rating.  Over the course of the battle, each move used will contribute its Mind rating to the Trainer's mind score; the player with the higher rating wins the 2 points in overall judgment.  Mind ratings are stored as an array of 355 (the number of move IDs in the game) signed 8-bit integers at memory location 0x08611DC0; normally, these range from -1 to 1.


To access the Mind rating for any particular move, take the corresponding index in this array.
To access the Mind rating for any particular move, take the corresponding index in this array.
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