Bulbapedia:List of moves with unique animations

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This is a list of moves that have consistent animation throughout the anime's run. For an animation to be considered unique, the animation must only be used for one move and have its animation stay the same since it was first commanded and used.

Moves that have not been used repeatedly throughout the anime, such as Pay Day or Meditate, are not listed. If a move has a distinct enough animation that sets it apart from the rest (such as Solar Beam's charge), then it can be considered unique. A move should be used more than once to verify a consistent animation across uses and, as appropriate, users.

Newer moves from newer generations can only be considered unique if their animation substantially matches the games and can be distinguished from other moves.

Generation I

Move Type Animation description Series
OS AG DP BW XY SM
Fire Punch   The user's fists becomes engulfed in flames and punches the opponent   Move was not used during the Advanced Generation series     Move was not used during the X and Y series File:Pangoro SM015 Fire Punch.png
Ice Punch   The user's fist becomes engulfed in ice or blue energy and punches the opponent          
Thunder Punch   The user's fists becomes engulfed in electricity and punches the opponent           File:Pangoro SM015 Thunder Punch.png
Vine Whip
(must be used offensively)
  The user attacks the opponent with a green vine          
Ember   The user sprays small flame pellets towards the opponent            
Surf
(must be used offensively)
  The user creates a large wave and rides it. It then crashes it down on the target.         Move was not used during the X and Y series
Seismic Toss   The user grabs the opponent, jumps into the airs and spins them around before throwing them towards the ground.       Move was not used during the X and Y series
Leech Seed
(only if it has made contact)
  Vines comes out of the seed and absorbs the opponent's HP        
Solar Beam   The user absorbs sunlight before firing a bright beam of light.            
Poison Powder   The user scatters poisonous purple dust towards the opponent, poisoning them Move was not used during the Original series          
Stun Spore   The users scatters yellow or orange dust towards the opponent, paralyzing them            
Sleep Powder   The user scatters blue or green dust towards the opponent, causing them to sleep            
Petal Dance   The user unleashes a storm of pink petals towards the opponent, causing confusion upon contact Move was not used during the Original series          
String Shot
(must be used offensively)
  The user fires a string of silk towards the opponent            
Double Team
(must be commanded/stated)
  The user moves rapidly, creating multiple illusory clones of itself            
Metronome   The user wags its fingers and summons a random move  
 
 
 
Move was not used during the Diamond and Pearl series Move was not used during the Black and White series Move was not used during the X and Y series
Lick
(must be commanded/stated)
  The user licks the opponent       Move was not used during the Black and White series
Fire Blast   The user fires a flame that takes the shape of the kanjī 大 (Dai)          
Swift   The user fires multiple golden colored stars towards the opponent          
Transform   The user transforms into the opponent       Move was not used during the Black and White series Move was not used during the X and Y series
Flash
(must be commanded/stated)
  The user emits a bright light, blinding the opponent or illuminating a dark area.          
Tri Attack   The user fires three multicolored beams simultaneously   Move was not used during the Advanced Generation series Move was not used during the Diamond and Pearl series   Move was not used during the X and Y series  

Generation II

Move Type Animation description Series
OS AG DP BW XY SM
Rollout   The user curls into a ball and rolls towards the opponent at high speed.          
Attract   The user winks at the opponent, as hearts are released from its body and towards the opponent. The opponent then becomes infatuated with the user. Move was not used during the Original series Move was not used during the Advanced Generation series      
Sweet Scent
(must be commanded/stated)
  The user releases pink powder towards the opponent, making them more relaxed.        
Rain Dance   The user summons dark clouds which causes rain.          
 
Shadow Ball   The user fires a black or purple ball of darkness towards the opponent.            
Whirlpool   The user creates a fast, vicious whirlpool and traps the opponent in it.       Move was not used during the Best Wishes series Move was not used during the X and Y series  

Generation VII

Move Type Animation description Series
SM
Sunsteel Strike   The user jumps into the air and an image like the sun appears behind them while they transform into the Radiant Sun phase, and they fire a large beam of energy which they also travel through to attack the target  
 
Moongeist Beam   A circle of solid blue energy glows around the user and several lines of energy spiral towards the center until they meet and a large beam of energy is fired