Double Hit (move)
Double Hit ダブルアタック Double Attack | ||||||||||||
| ||||||||||||
Range
| ||||||||||||
Availability
| ||||||||||||
| ||||||||||||
| ||||||||||||
|
Double Hit (Japanese: ダブルアタック Double Attack) is a damage-dealing Template:Type2 move introduced in Generation IV.
Effect
Generation IV
Double Hit does damage, hitting twice per use.
Double Hit will hit twice even if it breaks a Substitute. Bide and Counter will only acknowledge one hit of this move.
Generation V
Unlike the previous generation, if Focus Sash, Focus Band, or Sturdy activate before the last hit is dealt, the following hit will cause the defending Pokémon to faint. Each hit will also cause Weak Armor to activate.
Other effects
An Aipom who knows this move will evolve into Ambipom when leveled up.
Learnset
By leveling up
# | Pokémon | Type | Level | |||||||
---|---|---|---|---|---|---|---|---|---|---|
IV | V | VI | ||||||||
084 | Doduo | Normal | Flying | 32 | 32 | '''' | ||||
110 | Weezing | Poison | 33 | 39 | ' | |||||
115 | Kangaskhan | Normal | 43 | 19 | '''' | |||||
123 | Scyther | Bug | Flying | 49 | 49 | ' | ||||
190 | Aipom | Normal | 32 | 32 | '''' | |||||
203 | Girafarig | Normal | Psychic | 32 | 32 | '''' | ||||
212 | Scizor | Bug | Steel | 49 | 49 | ' | ||||
424 | Ambipom | Normal | 32 | 32 | '''' | |||||
473 | Mamoswine | Ice | Ground | 33 | 33 | ' | ||||
634 | Zweilous | Dark | Dragon | -- | ' | |||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Type | Father | |||||||
---|---|---|---|---|---|---|---|---|---|---|
IV | V | VI | ||||||||
215 | Sneasel | Dark | Ice | |||||||
335 | Zangoose | Normal | ||||||||
393 | Piplup | Water | ||||||||
427 | Buneary | Normal | ||||||||
633 | Deino | Dark | Dragon | no | ||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In the anime
The user hits the opponent rapidly. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Used In | Notes | |
The fists at the end of Aipom's tail glows white and it hits the opponent multiple times with it. | |||
Dawn's Aipom | Journey to the Unown! | Debut | |
Both of Ambipom's tails glow pink, and it hits the opponent with them. | |||
Dawn's Ambipom | Team Shocker! | None | |
The end of Girafarig's front hooves glow light purple and it hits the opponent with them one at a time. | |||
Lyra's Girafarig | Gone With the Windworks! | None | |
Both of Scizor's arms or claws glow purple and it sticks its claws out in front of it. It then flies into the opponent claw-first, or both of Scizor's claws glow purple and it hits the opponent once with each claw. | |||
McCann's Scizor | Mastering Current Events! | None |
In other languages
|
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |