Chip Away (move)

Revision as of 15:58, 1 June 2011 by Blazios (talk | contribs)
Chip Away
なしくずし Little by Little
Chip Away.png
Type  Normal
Category  Physical
PP  20 (max. 32)
Power  70
Accuracy  100%
Priority  0
Range
Opponent Opponent Opponent
Self Ally Ally
Normal: May affect anyone adjacent to the user
Availability
Introduced  Generation V
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jamming  0  

Chip Away (Japanese: なしくずし Little by Little) is a damage-dealing Template:Type2 move introduced in Generation V.

Effect

Chip Away inflicts damage, ignoring the target's Defense and Evasion boosts. This move does not bypass Reflect.

Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
031   Nidoqueen Poison Ground 23 '
034   Nidoking Poison Ground 23 '
108   Lickitung Normal Normal 37 ''''
111   Rhyhorn Ground Rock 34 '
112   Rhydon Ground Rock 53 '
115   Kangaskhan Normal Normal 31 ''''
143   Snorlax Normal Normal 25 ''''
158   Totodile Water Water 29 '
159   Croconaw Water Water 33 '
160   Feraligatr Water Water 37 '
246   Larvitar Rock Ground 14 '
247   Pupitar Rock Ground 14 '
248   Tyranitar Rock Dark 14 '
287   Slakoth Normal Normal 37 ''''
288   Vigoroth Normal Normal 43 ''''
289   Slaking Normal Normal 37 ''''
408   Cranidos Rock Rock 28 '
409   Rampardos Rock Rock 28 '
446   Munchlax Normal Normal 25 ''''
464   Rhyperior Ground Rock 30 '
532   Timburr Fighting Fighting 24 '
533   Gurdurr Fighting Fighting 24 '
534   Conkeldurr Fighting Fighting 24 '
550   Basculin Water Water 16 '
550   Basculin Water Water 16 '
559   Scraggy Dark Fighting 27 '
560   Scrafty Dark Fighting 27 '
621   Druddigon Dragon Dragon 31 '
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Type Father
II III IV V VI
027   Sandshrew Ground Ground          
029   Nidoran♀ Poison Poison                     
032   Nidoran♂ Poison Poison                      
098   Krabby Water Water   
104   Cubone Ground Ground                 
216   Teddiursa Normal Normal          
296   Makuhita Fighting Fighting    
341   Corphish Water Water    
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other languages

Language Title
  French Attrition
  German Zermürben
  Italian Insidia
  Spanish Guardia Baja


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.