Haunted Zone

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Haunted zone ハウスゾーン
House Zone
Haunted zone
Zone Info
Zone Leader Rotom
Drifblim Stop On the bridge near the entrance to the zone.
Area Info
Area Keeper
Drifblim Stop
{{{area1}}} None
{{{area2}}} None
{{{area3}}} None
Connecting Zones
Meeting Place
Second connected zone
Third connected zone
Fourth connected zone
Fifth connected zone
Sixth connected zone

The Haunted Zone (Japanese: ハウスゾーン House Zone) is the sixth zone the player arrives in in the game PokéPark Wii: Pikachu's Adventure. It's an old mansion inhabited by Ghost-type Pokémon. The leader of this zone is Rotom.

After returning from the Lava Zone, Misdreavus sends the player to search for Mismagius in the Haunted Zone to gain information about the PokéPark's history so that they can find their way to the Sky Pavilion. It turns out that the house's master, Rotom, has gone missing and the inhabitants of the mansion ask the player to find him.

The interior of the house in the Haunted Zone.

Arriving at the Haunted Zone, the player is not allowed access into the house by the door master, Drifloon without first completing Tangrowth's Swing-Along. After that is done, Drifloon will allow the player access into the house. Inside the player is greeted by Duskull who then gives the player a quick tour of the main hall. After the tour, Dusknoir's attraction opens up and once completed, the player is allowed into the grand ballroom where they learn that the ghost Pokémon are really just putting on an act. A Misdreavus explains that Mismagius hasn't left the library ever since the piano broke and sends you to find Spinarak who can make new strings for the piano. Once the piano is restored, Mismagius opens the doors to the library and joins the other ghost Pokémon. She informs the player that in order to reach the Sky Pavilion, they must first pass through the Granite Zone.

With the information in hand, the player then sets off to find the missing Rotom. Inside the library, a Duskull informs the player that a book has gone missing from the shelf and he has a feeling it is related to Rotom's disappearance. The player finds the book in the possession of a Sableye who reluctantly returns it. Placing the book back in its proper location reveals a hidden catacomb leading down to a basement. Down the stairs, the player finds Rotom who explains that he was working on his own attraction that was suppose to be a surprise for his friends but the bookcase closed behind him, trapping him in the basement.

With all tasks complete, the player makes their way to the Granite Zone.

Attractions

Tangrowth's Swing-Along

In Tangrowth's Swing-Along, a series of ropes are set up along the bridge at the entrance of the mansion. The player must swing from rope to rope without falling and within the time limit. If they fall, they will be placed at the beginning of the bridge. Celebi is the best Pokémon for this attraction.

Dusknoir's Speed Slam

Dusknoir's Speed Slam (Japanese: ヨノワールのクラッシュランニング Yonoir's Running Crash) uses the same aim as Bulbasaur's Daring Dash: to reach the end as fast as possible by shaking the Wii remote. However, the view of this six Pokémon race is different from Bulbasaur's attraction and there are obstacles that slow the Pokémon down when it hits them. There are two types of obstacles: stone walls, which will already be there at the start, and Spinarak, which come down attacthed to webs. The player must hit these obstacles unless they use certain Ghost-type Pokémon such as Gengar. The best Pokémon to play as in this attraction is Darkrai, who can only be befriended after every Pokémon has gotten a bonus.


Rotom's Spooky Shoot-'em-Up

In Rotom's Spooky Shoot-'em Up, the player must defend themselves from an onslaught of Gastly, Haunter and occasionally one of the Rotom forms. Rotom is the best Pokémon for this attraction.

Available Pokémon

This is a list of all the Pokémon that can be befriended in the Haunted Zone. The locations listed are where the respective Pokémon is commonly found when first entering the zone, however the Pokémon have free range and may run off when interacting with other Pokémon.

Pokémon Location Skill game Notes Pokémon Location Skill game Notes
  Murkrow Outside the house. Chase   Skutank Near Dusknoir's Speed Slam (Befriend Stunky) Battle
  Honchkrow Outside the house. (Befriend Murkrow) Battle   Voltorb Blue jewel room on the second story. (Release from inside a vase) Battle
  Gliscor Outside the house. Battle   Electrode Near Dusknoir's Speed Slam. None Automatically befriends the player once they complete Rotom's Spooky Shoot-'em-Up.
  Drifloon Next to the front door. None. Automatically befriends the player after beating Tangrowth's Swing-Along.   Umbreon Near Dusknoir's Speed Slam. Chase
  Kakuna In the tree on the right side of the house. (Must be knocked out of tree) None Automatically befriends the player.   Espeon Near Dusknoir's Speed Slam. (Befriend Umbreon) Chase
  Metapod In the tree on the left side of the house. (Must be knocked out of tree) None Automatically befriends the player.   Gastly Floating through the halls and various rooms. Chase
  Tangrowth Next to Tangrowth's Swing-Along. None Automatically befriends the player after completing Tangrowth's Swing-Along.   Haunter Floating through the halls and in various rooms. Chase
  Riolu Outside the house; in the upstairs hallways. Battle   Gengar In the painting in the Blue Jewel room. Battle Will exit the painting once the player beats Dusknoir's Speed Slam.
  Sableye In the library a the bottom of the stairs. Quiz   Duskull Various rooms. Chase
  Spinarak Green jewel room on the second story. None Find Rotom and complete his attraction to befriend Spinarak.   Dusknoir Next to Dusknoir's Speed Slam. None Automatically befriends the player once they complete Dusknoir's Speed Slam.
  Breloom Green jewel room on the second story. Battle   Abra In the Green Jewel room. None Automatically befriends the player.
  Pichu In the grand ballroom. Chase   Raichu Outside the house. Chase
  Misdreavus In the grand ballroom. Chase   Aipom Outside the house. Chase
  Mismagius In the grand ballroom (After the piano is repaired) Battle   Ambipom Outside the house. Battle
  Elekid In entrance hall. Hide-and-Seek   Meowth Outside the house. Quiz
  Electabuzz Near Dusknoir's Speed Slam (Befriend Elekid) Battle   Rotom Next to Rotom's Spooky Shoot-'em-Up. None Automatically befriends the player once every Pokémon has achieved a bonus in Rotom's Spooky Shoot-'em-Up.
  Luxray In the grand ballroom. Chase Defeat a Pokémon 5 consecutive times to challenge him.   Darkrai In the grand ballroom Battle Requires a password. Befriends the player once every Pokémon has achieved a bonus in Dusknoir's Speed Slam.
  Stunky In the entrance hall. Battle


Zones in the PokéPark

PokéPark EntranceMeadow ZoneMeeting PlaceBeach ZoneIceberg ZoneCavern Zone
Lava ZoneHaunted ZoneGranite ZoneFlower ZoneSky Pavilion


  This article is part of Project Sidegames, a Bulbapedia project that aims to write comprehensive articles on the Pokémon Sidegames.