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(Not in gens. 1 and 2. Don't complicate things.) |
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*''Critical'' is 2 for a critical hit, 1 otherwise. For Pokémon with {{a|Sniper}}, it is 3 for a critical hit. | *''Critical'' is 2 for a critical hit, 1 otherwise. For Pokémon with {{a|Sniper}}, it is 3 for a critical hit. | ||
*''other'' counts for things like held items, field advantages, and whether the battle is a double battle or not. | *''other'' counts for things like held items, field advantages, and whether the battle is a double battle or not. | ||
*''rand'' is a random number from 0.85 to 1.00 | *''rand'' is a random number from 0.85 to 1.00. | ||
The result is rounded down unless it is less than 1, in which case it's rounded up to 1. All damaging moves always do at least 1 damage if they hit. | The result is rounded down unless it is less than 1, in which case it's rounded up to 1. All damaging moves always do at least 1 damage if they hit. |
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