Damage: Difference between revisions

26 bytes removed ,  2 October 2011
Not in gens. 1 and 2. Don't complicate things.
(Not in gens. 1 and 2. Don't complicate things.)
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*''Critical'' is 2 for a critical hit, 1 otherwise. For Pokémon with {{a|Sniper}}, it is 3 for a critical hit.
*''Critical'' is 2 for a critical hit, 1 otherwise. For Pokémon with {{a|Sniper}}, it is 3 for a critical hit.
*''other'' counts for things like held items, field advantages, and whether the battle is a double battle or not.
*''other'' counts for things like held items, field advantages, and whether the battle is a double battle or not.
*''rand'' is a random number from 0.85 to 1.00 with an even distribution.
*''rand'' is a random number from 0.85 to 1.00.


The result is rounded down unless it is less than 1, in which case it's rounded up to 1. All damaging moves always do at least 1 damage if they hit.
The result is rounded down unless it is less than 1, in which case it's rounded up to 1. All damaging moves always do at least 1 damage if they hit.
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