Bug (type): Difference between revisions

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===Offense===
===Offense===
Offensively, they are somewhat flawed. They are effective against {{t|Psychic}} and {{type|Dark}}s, which are two types common in most teams; but their strength against the very common {{type|Grass}} is reduced by the common Grass/Poison typing.   
Offensively, they are somewhat flawed. They are effective against {{t|Psychic}} and {{t|Dark}} types, which are two types common in most teams; but their strength against the very common {{type|Grass}} is reduced by the common Grass/Poison typing.   
In the [[Generation I]] games, there were only {{m|Leech Life|three}} {{m|Twineedle|Bug-type}} {{m|Pin Missile|moves}}; none of which were very powerful. Since then, the range (and average base power) of Bug-type moves has increased. However, since six types resist Bug-type attacks (making it the second-most ineffective type, after Grass), Bug-type attacks still don't deal a lot of damage to many types. The fact that they are resisted by Poison—a popular defensive type—causes further problems (though many Poison types also have a subtype that is weak to Bug—commonly Grass—which helps alleviate this issue). Furthermore, their advantage over Psychic-types is compromised by the relatively common typing of Bug/Poison types; Psychic-types with Bug-resistant types; and the high speed, special attack and wide movepools that many Psychic-types have.
In the [[Generation I]] games, there were only {{m|Leech Life|three}} {{m|Twineedle|Bug-type}} {{m|Pin Missile|moves}}; none of which were very powerful. Since then, the range (and average base power) of Bug-type moves has increased. However, since six types resist Bug-type attacks (making it the second-most ineffective type, after Grass), Bug-type attacks still don't deal a lot of damage to many types. The fact that they are resisted by Poison—a popular defensive type—causes further problems (though many Poison types also have a subtype that is weak to Bug—commonly Grass—which helps alleviate this issue). Furthermore, their advantage over Psychic types is compromised by the relatively common typing of Bug/Poison types; Psychic types with Bug-resistant types; and the high speed, special attack and wide movepools that many Psychic types have.
Despite these offensive flaws, the Bug-type pairs effectively with {{t|Water}} and {{t|Ice}}.
Despite these offensive flaws, the Bug-type pairs effectively with {{t|Water}} and {{t|Ice}}.


===Defense===
===Defense===
Defensively, Bug-types are still flawed, because of their low {{stat|Defense}} and the fact that there are many that are part {{t|Flying}}, multiplying their weakness to {{t|Rock}}. In this way their resistance to {{t|Ground}} and {{t|Fighting}}, the two most effective types (in terms of number of type advantages), are of little use seeing as many Pokémon of both types can learn Rock moves.  
Defensively, Bug types are still flawed, because of their low {{stat|Defense}} and the fact that there are many that are part {{t|Flying}}, multiplying their weakness to {{t|Rock}}. In this way their resistance to {{t|Ground}} and {{t|Fighting}}, the two most effective types (in terms of number of type advantages), are of little use seeing as many Pokémon of both types can learn Rock moves.  
Dual-type Bug/Flying and Bug/{{t|Poison}} Pokémon have an outstanding double resistance to {{t|Fighting}}, which can make up for their low {{stat|Defense}}. They also have a double resistance to common {{t|Grass}} moves, meaning they would take very little damage from powerful moves such as {{m|Giga Drain}}, {{m|Energy Ball}}, or {{m|Petal Dance}}.
Dual-type Bug/Flying and Bug/{{t|Poison}} Pokémon have an outstanding double resistance to {{t|Fighting}}, which can make up for their low {{stat|Defense}}. They also have a double resistance to common {{t|Grass}} moves, meaning they would take very little damage from powerful moves such as {{m|Giga Drain}}, {{m|Energy Ball}}, or {{m|Petal Dance}}.
The Bug/Steel Pokémon prove particularly effective as they only have {{t|Fire|one}} weakness (although it's a double weakness) and ten resistances (including {{t|Poison|one}} immunity).
The Bug/Steel Pokémon prove particularly effective as they only have {{t|Fire|one}} weakness (although it's a double weakness) and ten resistances (including {{t|Poison|one}} immunity).
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* Even though {{t|Flying}} is a common secondary type among Bug-type Pokémon, the only Bug-type Pokémon that can learn the move {{m|Fly}}, [[Volcarona]] and [[Genesect]], are not Flying types.
* Even though {{t|Flying}} is a common secondary type among Bug-type Pokémon, the only Bug-type Pokémon that can learn the move {{m|Fly}}, [[Volcarona]] and [[Genesect]], are not Flying types.
* Until Platinum, several Bug-type Pokémon, {{p|Shuckle}}, {{p|Kricketot}}, {{p|Burmy}}, {{p|Wormadam}}, and {{p|Combee}}, were unable to learn any Bug-type moves. Each of them is now able to learn {{m|Bug Bite}} by level, and Wormadam can learn {{m|Signal Beam}} by [[Move Tutor]].
* Until Platinum, several Bug-type Pokémon, {{p|Shuckle}}, {{p|Kricketot}}, {{p|Burmy}}, {{p|Wormadam}}, and {{p|Combee}}, were unable to learn any Bug-type moves. Each of them is now able to learn {{m|Bug Bite}} by level, and Wormadam can learn {{m|Signal Beam}} by [[Move Tutor]].
* Almost all Bug-type Pokémon evolve very early, perhaps due to their low stats. In the games, one reason for this could be to give the player the opportunity of having a strong, evolved, Pokémon in the beginning of their journey in order to earn the first Gym [[Badge]]s more easily. Despite this, all but two of the very first Gyms are strong against Bug-types, as they specialize in {{t|Rock}} and {{type|Flying}}s, and one that isn't, the [[Striaton City]] Gym , has a chance to specialize in {{t|Fire}} types while the [[Aspertia City]] Gym, however, does not at all.
* Almost all Bug-type Pokémon evolve very early, perhaps due to their low stats. In the games, one reason for this could be to give the player the opportunity of having a strong, evolved, Pokémon in the beginning of their journey in order to earn the first Gym [[Badge]]s more easily. Despite this, all but two of the very first Gyms are strong against Bug types, as they specialize in {{t|Rock}} and {{type|Flying}}s, and one that isn't, the [[Striaton City]] Gym , has a chance to specialize in {{t|Fire}} types while the [[Aspertia City]] Gym, however, does not at all.
** Oddly, the only Gyms that aren't strong against Bug types are both in [[Unova]].
** Oddly, the only Gyms that aren't strong against Bug types are both in [[Unova]].
* {{p|Larvesta}} evolves at level 59, the highest among two-stage evolutionary lines and second-highest overall, only surpassed by {{p|Zweilous}}, which evolves at level 64.
* {{p|Larvesta}} evolves at level 59, the highest among two-stage evolutionary lines and second-highest overall, only surpassed by {{p|Zweilous}}, which evolves at level 64.
* Until Generation IV, the only Bug moves with a power above 25 were Megahorn, Signal Beam, and Silver Wind, which made them extremely difficult to use offensively.
* Until Generation IV, the only Bug moves with a power above 25 were Megahorn, Signal Beam, and Silver Wind, which made them extremely difficult to use offensively.
* As of Generation II, the Bug-type (along with the {{t|Fighting}} type) are one of only two pairs of different types to share the same interaction against each other (Bug resists Fighting and vice versa). The other pair is {{t|Normal}} and {{t|Ghost}} (Normal is immune to Ghost and vice versa).  
* As of Generation II, the Bug-type (along with the {{t|Fighting}} type) are one of only two pairs of different types to share the same interaction against each other (Bug resists Fighting and vice versa). The other pair is {{t|Normal}} and {{t|Ghost}} (Normal is immune to Ghost and vice versa).  
** In Generation I, the Bug-type and the {{t|Poison}} type also shared the same interaction: they were super-effective against each other. As of Generation II, Poison-type Pokémon now resist Bug-type moves, and Poison-type moves are neutral against Bug-types.  
** In Generation I, the Bug-type and the {{t|Poison}} type also shared the same interaction: they were super-effective against each other. As of Generation II, Poison-type Pokémon now resist Bug-type moves, and Poison-type moves are neutral against Bug types.  
*** The {{t|Poison}} type's now neutral match-up against the Bug type could reflect the real-life principle behind insects being able to adapt to poison.
*** The {{t|Poison}} type's now neutral match-up against the Bug type could reflect the real-life principle behind insects being able to adapt to poison.
* The Flying type is one of the two types most commonly paired with the Bug type (along with Poison). However there are a number of Bug-types, despite being able to fly, that are not Flying types, nor have the Ability {{a|Levitate}}. These include {{p|Beedrill}}, {{p|Venomoth}}, {{p|Heracross}}, {{p|Dustox}}, {{p|Volbeat}}, {{p|Illumise}} and {{p|Volcarona}}.  
* The Flying type is one of the two types most commonly paired with the Bug type (along with Poison). However there are a number of Bug types, despite being able to fly, that are not Flying types, nor have the Ability {{a|Levitate}}. These include {{p|Beedrill}}, {{p|Venomoth}}, {{p|Heracross}}, {{p|Dustox}}, {{p|Volbeat}}, {{p|Illumise}} and {{p|Volcarona}}.  
* With the exception of {{p|Whirlipede}}, all mid-evolution Bug Pokémon are based on cocoons.
* With the exception of {{p|Whirlipede}}, all mid-evolution Bug Pokémon are based on cocoons.
* {{m|String Shot}} is the only Bug-type status move that can miss.
* {{m|String Shot}} is the only Bug-type status move that can miss.
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